
Homefront®: The Revolution is an open-world first person shooter where you must lead the Resistance movement in guerrilla warfare against a superior military force.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 18 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 17.1Kreviews | 61% | — | $7.6M |
| $19.99 | 15.3Kratings | 79% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 875 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Just beat the entire game and all DLC on the hardest difficulty and frankly, it was kinda easy. few moments that got me mad but it worked out. no point in s\being a sneaky man as the enemy AI kinda just keep randomly spawning in some areas and just spot you. All in all it was just a time killer. Not the best but not the worse.
What a long ahh game. some quest are repetitive so i had to skip some of them. gun fight was good and all but the ending is below mid. Uninstalled the game right after finishing the whole story. 4/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Japanese, Polish, Portuguese - Brazil, Russian**languages with full audio support
| $19.99 |
| 10.4Kratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 878 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game has noticable amount of glitches and other game breaking moments, but still it's a fun game given that it is purchased on a sale. It would have been a really good title if developers got more time and money. It clearly had a lot of ambition, but just failed to deliver.
nice game
Surprisingly not that bad. The game follows a simple capture bases gameplay loop, with simple hacking elements and woeful stealth gameplay which can be largely ignored, but the combat is mildly enjoyable and the graphics hold up for most part. You will get the occasional graphical glitch and sometimes the objectives do not spawn correctly so the checkpoint has to be reloaded. If you like Far Cry, this is not as good but decent. Plus there's a full version of Timesplitters 2 as an easter eggs, so 10/10.
A cool game idea, but there are too many problems, so I can't really recommend it. There are too many bugs, and the city feels lifeless and empty. However, I can give the game some credit, the graphics aren't that bad, and it does have some good ideas.
Game is very poorly optimized and will tax your PC regardless of your actual specs. I was also unable to actually finish the game due to a game breaking bug at the last portion of the game. Oddly, this has happened with every game i've ever played that uses the Crytek engine. Aside from the very basic performance issues, the game is just very very basic and boring. Not worth playing for any amount of money.
we need chinese, cloud save. 差评呼吁中文云存档,希望绵薄之力能为广大中文玩家作贡献使其成为所有游戏的标配。 202408,steam,steam掉卡抵扣,它处自定义包入的本体加全dlc约5元。爱人如己,目前就这,看以后追评。
For $3 I thought this was pretty decent. It's a pretty short game, lacks polish and definitely has some jank - enemies just teleporting in behind you, a very wonky stealth system and a few bugs. But it does three things very well: - It absolutely nails the atmosphere of shows like "V", "Colony," and movies like "Red Dawn." - The level design is excellent - very vertical, lot's of different paths, all sorts of nooks and crannies. - And the gun play (and particularly the on the go upgrade system) is very satisfying. Overall, its definitely wasn't a AAA game, was never going to win any awards and I wouldn't buy it full price - but it gave me 20 hours of decent entertainment for price of a cup of coffee. Seems like a good deal to me.
me start Homefront: The Revolution. me caveman. me freedom fighter now. game drop me in city where everything sad, broken, and full of angry robot machines made by people with too much time. me look around. city look like mammoth sat on it. enemy drones fly overhead. me throw rock. drone explode. me feel powerful. game tell me this not normal. me ignore. me join resistance. resistance tiny. me tiny too. together we medium. open world big: towns full of patrols streets full of danger zones red, yellow, green me not know difference me just run and scream me get gun. gun small. me upgrade gun with duct tape, anger, and pipe. gun become big. gun become many guns. gun now shoot fire, bullets, feelings. enemy soldiers smart. they hide. they flank. they yell strange words. me hide behind dumpster and cry a little. then me throw molotov. dumpster become fire god. missions fun: blow up tower steal supplies help villagers hack robot bike drive robot bike crash robot bike villagers still thank me stealth hard for caveman brain. me crouch. enemy spot me anyway. me try again. enemy still spot me. me decide stealth for weak man. me bring explosions instead. KPA soldiers everywhere. they angry. me more angry. fight fair. resistance base cozy. me find crafting bench. bench let me make weapons that look like invented by drunk engineer. me happy. game happy. world not happy but me try. city slowly change as me help people. more lights, more cheering, less sadness. me feel like hero even though me accidentally blow up taxi full of friend one time. game sometimes buggy, like mammoth with sprained ankle, but still lovable. bike glitch, drone spin, soldier fly for no reason. me laugh every time. story serious. gameplay chaotic. everything mix into freedom stew. me final thoughts: me fight for revolution. me feel proud. me shoot, run, sneak (badly), craft, drive, explode things often by accident. game give caveman purpose. 9/10 — me free people, me free city, me accidentally blow up own barricade. still good time.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.4M | 73.9K | 85% | $5.99 | |
| $2.2M | 4.2K | 66% | $19.99 | |
| $17.5M | 114.9K | 78% | $9.99 | |
| $9.1M | 44.6K | 73% | $11.99 | |
| $7.4M | 9.3K | 86% | $29.99 | |
| $7.9M | 17.8K | 77% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6M | 11.6K | 91% | $19.99 | |
| $7.6M | 6.2K | 97% | $29.99 | |
| $7.6M | 23.6K | 86% | $24.99 | |
| $7.6M | 12.4K | 94% | $19.99 | |
| $7.6M | 47.8K | 67% | $7.99 | |
| $7.6M | 14.4K | 90% | $19.99 |