
Home Behind 2 is a Roguelike RPG which set in Scaria, a country engulfed in a ten-year civil war. Lead a patchwork group of revolutionary fighters into the depths of the government's territory as you struggle to overthrow a brutal authoritarian regime!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 27 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 816 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i hope this game get more updates , but last update was 1y ago and i think devs are just gone, art style is very unique and cool which makes u forget about those cringy dialogues , gameplay itself is very good but after a while events will get repetitive but still playable till the end. seriously this game would be one of my best experiences if the devs was more active like: adding events/changing dialouges/adding workshop..
The gameplay becomes too unbalanced because the enemy powerscaling is insane. Aside, from that you have to be careful choosing the next path for your mission, otherwise you will get stunlocked if you failed a certain mission.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, German, Russian
Hours played at review time, across 817 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这是目前理解中东乱象渊源最好的游戏。 这还是一封写给中东国家政治强人的情书。 这又是现实历史进程反复重现的韵脚,尤其是在2024年12月这个特殊的时间点。 [url=https://www.zhihu.com/question/440009611/answer/63739700759] 全文我发在知乎了 [/url]
I enjoyed the first game, while it is great to see that new mechanics have been added such as the truck battle, this sequel just doesn't hit the right notes for me, for several reasons: -This is a bit more subjective but I like the graphic style on the first one, so not a fan of the change, now it looks like a cheapy "hand-drawn" art style. -The combat in the first game is whack, it's much more clarified here but I think it's still terrible. It's basically a really bad auto-battler, how can you even call it "turn-based" in the first place. You can only control your formation and equipment, but during the battle there is nothing tactical about it really, yeah you can use skills and all but really by the time your moral is full, a significant part of the battle has passed. When I saw they had a second installment, i hoped they make the battles more strategical but it is a great disappoinment. -More features, more RNG too, which makes the gameplay so fragile for no reason at all. Unless you decide to follow one of the for-sure builds.
冬促的时候入的,没想到根本就打不开,更新驱动修改设置网上说的所有方法都试过了没用。上贴吧求助的时候才发现这游戏的安卓版本都更新到V1.3了,steam上还是1.03,淦整整一年没动啊???没啥好说的了差评
不推荐 重复度极高 从头到尾盯着屏幕捡垃圾 强化的木棍打强化的小龙虾 反正一周目没有打完我就已经没有耐心了
游戏优点少,缺点多。只推荐打折购买,而且这游戏早就不更新了,首发时候只更了一年,后面就没了,最后更新日期是22年11月。 这游戏的几率,能和TX比了,97%几率都有失败的时候,80%几率失败也不奇怪,甚至60%连续失败3次也都很正常。 这游戏只合适那些闲得蛋疼的玩家玩,而且做好失败是很正常的心态才能玩,就算死了也不奇怪。不然不推荐玩。因为这游戏高几率有失败是很正常的,而且刚玩的时候,经常死都是很可能会经历的事。 不过我最讨厌这游戏的地方,就是对话不能跳过,只能点自动看完,我都是看小说等过的。这游戏不只是剧情有对话,其他时候对话也很多,所以没跳过很烦。 ================================================================================== 太搞笑了,后期居然因为东西多到卡死,后期没做优化吗? 后面太变态了,9级的威胁,70属性还没有100%成功率,甚至50属性的成功率不到50%。这游戏25级就50属性点,其他靠装备和天赋,能加到70不算少了,除非极端到不要防御和攻击那些,但是伤害防御又会低。 还有,就算极端只要属性,那也就一个人只能一种到100左右,这游戏上阵只有4个人,属性有5种。真有些恶心啊。 还有一些设定很恶心,调查,不论是否成功,最后执行做某件事的时候,该是怎么样还是怎么样,没有任何变化。比如开有陷阱的门,调查后,去开一样中陷阱。还有一些被偷袭和埋伏,调查后,只要拿东西搜物资,还是一样中陷阱和偷袭。调查个毛线?
靠着叠速度和升士气迅速打到了后期,本来玩得好好的,发现这游戏里文案有傻逼,纯傻逼,原本只是感觉有点中二病倾向,现在看出来了,是纯粹的梗小鬼傻逼,环保组织怒骂独裁政府引起内战后的多方组织?拿着一点被炒作出来的刻板概念瞎扯淡谁不会?我是不是也可以说你们制作组里一个破处的都没有
The first character that joins you is a CIA agent, the second one a racist stereotype. Not my type of revolution.
前期这游戏还是不错的,中期队伍齐全之后这游戏就是异常无聊的跑图流程,后期也就没啥好说的了,我的建议是开创意工坊 有好的mod了之后绝对能让游戏焕发第二春
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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