
Holomento is an Indie Permadeath Action-RPG focusing on the dangerous quest of passing through the mysterious Eventide Hollow – and rebuilding it step by step.
Modeled estimate, not a reported figure. How we estimate →
About



Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I like it overall, it's worth the 20€ I paid. It's not the most exceptional game in almost any regard, but it's good and fun.
Gostaria muito de ter dado uma análise positiva, porém o jogo está abandonado, não existem mais atualizações, vários bugs que nem deveriam estar no estado do jogo ainda estão ali, infelizmente um jogo maravilhoso, uma pedra bruta, um diamante que não foi lapidado, fico triste em ter que dizer que o descaso do jogo, me traz uma vasta tristeza sobre descaso com uma idéia tão incrível.
NICE GAME, HAS POTENTIAL
Если доделают будет неплохо )
really good idea of a game just few bugs that cause me problems i would defo get this
Could be a fun game, but the implementation of 'rogue like' is really bad. Not enough carry over of gear/stats ect, progression feels horrible, such as it is. Some real game breaking bugs, especially if you like to rebind keys. Some of the rebinds just flat out won't work, and others will get you stuck with a big 'hit rebind key' message stuck on screen that forces a reload to clear. I would love this game if it was less buggy, and you could just save anywhere and advance a character. I will never for the life of me understand why game developers don't offer perma death as an option with benefits, instead of forced on the player. p.s. Boss fights that lock you into a small space, with bosses that spam charge attacks that do more than half your hitpoints = bad, especially in a perma death game. Oh well, another game that could have been.
Very fun but would be more fun in multiplayer
Please add sex and Co-op
Game's basically abandoned. Radio silence since September 2025, and no updates to the game for 2 years as of this post. Disappointing, I feel like it had potential.
After finishing the game i can now make a better review of the game. The bugs that can kill you when walking through the fog, not being able to attack after going to a questboard or talking to a merchant and so on are the reason why i downvote the game for now. Overall it´s a fun game and the jankiness is funny and frustrating at the same time. Example in one region you have to platform a lot to get forward but jumping is terrible. You slide a litte bit after a jump amplified through running which is nessecary. Some weapons are just OP while others are trash and the only reason to get them to legendary is for the completion. The world could be smaller since a lot of space is empty but with 200% speedbuff later on it becomes funny again to run from enemy group to the next. The puzzles in autumn island were really fun but i wish no enemies aside from the boss would be there. The puzzles in the golden city or so frustrated me to the point that i unstucked myself through the door to the boss.(not really sure what i was supposed to do maybe lit every lantern?) Again if the bugs are fixed i see this game as worth the money even if the fights get boring with the right weapon and i would recommend the game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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