
One of the world's most advanced virtual pinball simulations featuring original table #1: Black Flaggers - a pirate’s journey of plundering loot, swashbuckling adventures and cannon wielding foes. Wicked pinball mechanics on a cutting edge engine: the high fidelity pinball experience.
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Pinball Wicked is one of the world's most advanced virtual pinball simulations.
Magnificent ball rolling physics and wicked pinball mechanics running on a cutting edge engine: the high fidelity pinball experience.
Black Flaggers invites you on a pirate’s journey of plundering loot, swashbuckling adventures and cannon wielding foes. The playfield, toys, characters and environment create a lush and vibrant pirate world brimming with life and adventure.

Jaw-Dropping mechatronic Cursed Pirate Skull Toy
The Dead Man's Chest • Explosive pinball-shooting Ship-Cannons
The Ocean Loop with Lively Water
Translucent WaveRamp next to the Shark Scoop
Tavern Scoop for The Extra Rum
Hidden Cove for The Extra Loot
The Lighthouse for the Extra Balls
and more...
The core of the game is a cutting edge pinball simulation system based on Epic’s awesome Unreal® Engine 5: Highly accurate physics, a modular game play system and a fully dynamic specialized lighting and fx system, capable of sequencing hundreds of lights.
Includes Black Flaggers: Vibrant pirate world brimming with life and adventure
Classic and modern pinball elements
PURE style: choose to use only classic pinball elements simulating a real world table
ACTION style: choose to allow enhanced elements like animated playfield characters
Absolute pinball physics
Fully dynamic, real-time lighting and physically-based rendering (PBR)
Beautifully illuminated by a versatile light sequencer
Heaps of awesome particles and fx
Pinball Action Cams: Switch instantly between predefined cameras and between fixed and dynamic modes.
Retro styled dot-matrix display (DMD)
Local Hot Seat Multi-Player -> up to 4 Players
Local High Score Table
Online Leaderboards
Operator menu: Additional customization options like balls per game, dmd color / location / size, mission styles
Lighting menu: Brightness settings for 7 Lighting Groups and Bloom settings
Camera menu: Select which cameras are enabled for the camera switch button
TILT! and tilt meter
Balls, Flippers, Kickers, Lights and Lamps, Scoops, Diverters, Targets, Rollovers, Posts, Pegs and Pins, Ramps and Habitrails, Bumpers and Spinners, Gates and Doors, Magnets and Coils, Captive Balls and Captivating Toys - supported by a retro styled dot matrix display, a versatile light sequencer, sounds, voices and music.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Змінюю відгук на позитивний. Гра, після восьми років у ранньому доступі, нарешті вийшла у фінальній версії. І зробила це гучно - одразу перейшла на рушій Unreal Engine 5, одним махом прибравши все, що раніше мені в ній не подобалося. Тепер PW може дати фору багатьом конкурентам - тому ж Pinball M, який у мене постійно глючить на Steam Deck. Щодо самої гри: якщо вам подобається пінбол і піратська тематика, то обов’язково зверніть увагу на Pinball Wicked. Так, поки що тут лише один стіл, але він дійсно вирізняється серед інших - контенту багато, його додавали з любов’ю впродовж багатьох років. Грати цікаво - знову ж таки, якщо ви любите пінбол.
The physics are very bizarre. The ball does not bounce off the flippers, and half the time it goes wherever it wants to go instead of where I try to shoot it. I'd love to recommend this game as the table is fun, and looks gorgeous, but these physics are out of this world.
I'm new to pinball, but I’ve definitely caught the bug. After playing a ton of Pinball FX and Pinball M, I came across this game thanks to a post on the pinball subreddit. I have to say, it really tries to match the awesome spectacle of Zen Studios’ tables, and cranks it up a notch. Visually, it looks amazing. There’s only one table at the moment, but from what I hear, it’s been in early access for a while. Still, for just ten bucks, this one table is absolutely worth it. It’s a great table, spoken as someone who’s still fairly new to the genre. The ball doesn’t just randomly shoot down the drain, and it’s fun and easy to keep in play. That’s not to say it’s too easy, it has its challenges. The mini-games and events help keep things interesting in a good way. Recently, the developer even updated the game to Unreal Engine 5, which is a huge sign that they’re still actively working on it, even five years later. That’s awesome for the game’s future. I really hope the devs expand on the unlocks and eventually add more tables. All in all, I’ve got to say, this is one of the best pirate-themed tables I’ve played on PC.
Best in Class. This game takes some design cues from Zen Pinball but adds a lot of quality of life features (in particular a much, much improved tilt mechanism) and outclasses Zen on visual effects. Physics are comparable, perhaps slightly more forgiving and a little less refined, if I'm not imagining things. But what makes it really special is an increased attention to mechanical realism that hearkens back to the legendary and still unrivaled Pro Pinball series (especially the Ultra edition of Timequake!) The gorgeous DMD and a few "operator's menu" options stand out in this regard, and the textures and lighting of the toys evoke a tangibility not present in Zen's tables. And like Zen's Williams tables (but unlike their originals), you can turn off the impossible animations to get a more realistic feel (and seemingly different hitboxes). What's missing here from platforms like Pinball FX and Zaccaria is, well, the "platform." Although (excitingly) they intend to release more tables soon, this game (including only the Black Flaggers table as of this date) stands on its own and behaves much more like a carefully designed boutique table simulation than a cog in a huge online arcade. Yes, there are global leaderboards and other necessaries, but a lot of the other bloat is missing. Not that I don't enjoy these features, but their absence isn't really missed, and makes the package feel more focused with fewer distractions. Essential for enthusiasts.
Why has a single pinball table been in Early Access since 2017??
It's May 2025 and Pinball WIcked is back! The new Unreal 5 Engine version looks I-N-S-A-N-E. The game is way better optimized now too and has a ton of new graphics settings. New music. It's the highest quality digital pinball table available in the world! Full release is on the way now too. To get access to the Unreal 5 Beta, simply go to your Steam Library, right-click the game, select “Properties”, and navigate to the “Betas” tab. They are working on a new pinball table too!
Es una buena mesa, se ve muy bien, muchos efectos, detallada al palo. Tiene bocha de opciones de configuración, por lo que es completa en ese sentido, con mi monitor en modo TATE lo detecto automáticamente y tenia cámaras preparadas para esa configuración especifica. Como seguramente vas a leer en el resto de reviews, la única cagada, es que es solo una mesa, así que si te parece mucho, recomendaría esperar que este en oferta.
Couldn't believe I saw this was out of early release. I thought it was abandoned. I am so happy for the devs that they pushed through! It came out really killer. Atmosphere, feeling of control, tons to do - all came together and we got a great game out of their work. In early access I was hoping for a really good video pinball, and it finally delivered. I like everything about the table and can't find a weak spot. I sure hope they make more. Thanks for grinding it out Formslingers. This is unique and I hope it rewarded you enough to do another.
Fun to play!
Very beautiful table. Good sound and enjoyable flow. This one has a unique game play which seems very different from the Williams table and a lot deeper than any Pinball FX table. This as based on only a few hours of play, but I can see my self coming back to learn how it works. The difficult level seems to be between Pinball FX and Williams, the physics is different too but feels fine.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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