
HoloBall plunges players into an action-sports arcade arena inspired by one of the most iconic games of all time. Use your paddles to hit, smash and curve the HoloBall past your opponent to score. Learn and master skillshots to outmatch your increasingly difficult opponents.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Japanese*, Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ok at what it does, but very barebones, especially considering the price. If you're looking for a decent squash type game with some depth and variety, try Plannes instead... https://store.steampowered.com/app/560150/PLANNES/ Refunded this one after only a few minutes, when I realised how basic and shallow it was.
Das Spiel macht durchaus Spaß, Grafik ist zwar nur zweckmäßig, aber dem Spielspaß tut es keinen Abbruch. Sounds und Effekte sind gelungen. Ball und Schläger reagierten aber teils unerwartet. Meine Kuratorseite: https://store.steampowered.com/curator/30155555 Meine Steamgruppe: https://steamcommunity.com/groups/voodoode https://www.youtube.com/watch?v=Ct2IFbr03kE
Very fun game, too bad i didnt find any1 in multiplayer, will try later
看到有中文和好评这么多才买的,实际上没中文,而且这是16年的老游戏了,没有那个真实的打网球好玩,不推荐购买
A must-have for Retro/Tennis/Squash/Vaporwave fans. Got this hidden gem from a VR bundle @Fanatical.
I love games like this but it is not challenging what so ever. Sadly I had to get a refund.
I keep coming back to this one. No other VR game feels more like a sport than this one. The enemy AI is fun to hate and beat. It's well balanced, requires good reflexes but isn't impossible to master. I'm loving it!
This tries to be both a sim and an arcade, by inheriting the bad parts of both. It's not fun to play like an arcade, but tedious like a sim. Sets are short, you either win or lose in just a few hits. There are log pauses between sets. The paddles need to be lined up perfectly. It's not challenging like a sim, but simple like an arcade. The paddles are transparent (how the hell do you improve if you can't see what you're doing). There's no replay to figure out what to do better. The speed ramps up so fast that you have to rely on expertise (which you can not gain). There's no training mode (there's a Zen mode but that is completely different from the rest of the game).
整体来说还不错,跟Racket:NX类似,接近网球的击球方式。只是Racket:NX是360°游玩(容易撞墙),Holoball是180°视角。 - 说说有待改进的地方: 球拍的设定不知是根据哪款VR设备设定的,用Quest2玩总是感觉球拍距离与手柄的实际距离不太匹配(比Quest2手柄略长),经常性凭直觉击球时明明感觉能命中却打空了,让游玩流畅度和爽快感大打折扣,就没有与中等难度第五关AI对打超过五回合的情况,大部分胜的情况都是发球一击制胜,但凡跟AI对打消耗基本都是输。 - 玩Racket Fury:Table Tennis 乒乓球也有近20个小时经验了,对球的空间感知也有一定基础(跟高级AI对拉也差不多能拉个二三十回合),但玩这个就总是打不到球,不禁内心连连质问这是什么蠢货玩意儿?对打游戏变成了发球游戏。 希望开发者能够增加一下球拍设置调节选项,比如:球拍与手的距离,球拍倾斜角度等,从而对不同VR手柄有更好的支持。 本想给好评的,但由于打球游戏却打不着球的核心Bug,所以先留个差评。
I dislike how you must play through the easy levels where its 10 minutes of you swinging your racket so fast that the robot cannot react. The hard AI is extremely hard I cannot imagine what expert is like!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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