
Discover a vast, haunted kingdom in Hollow Knight: Silksong! Explore, fight and survive as you ascend to the peak of a land ruled by silk and song.
Modeled estimate, not a reported figure. How we estimate →
Media

About
As the lethal hunter Hornet, adventure through a kingdom ruled by silk and song! Captured and taken to this unfamiliar world, prepare to battle mighty foes and solve ancient mysteries as you ascend on a deadly pilgrimage to the kingdom’s peak.
Hollow Knight: Silksong is the epic sequel to Hollow Knight, the award winning action-adventure. Journey to all-new lands, discover new powers, battle vast hordes of bugs and beasts and uncover secrets tied to your nature and your past.

Discover the fallen insect kingdom of Pharloom! Explore mossy grottos, gilded cities and misted moors as you ascend to the shining citadel at the top of the world.
Engage in lethal acrobatic action! Wield a huge suite of deadly moves as you dance between foes in swift, beautiful combat.
Craft powerful tools! Master an ever-expanding arsenal of weapons, traps, and mechanisms to vanquish your enemies and explore new heights.
Solve shocking quests! Hunt down rare beasts and solve ancient mysteries to grant the wishes of the downtrodden and restore the kingdom’s hope.
Face over 200 ferocious foes! Beasts and hunters, monsters and knights. Defeat them all with bravery and skill!
Vanquish over 40 legendary bosses! Battle fabled heroes and fallen kings in epic combat to decide the kingdom's fate.
Challenge Steel Soul mode! Once you conquer the kingdom, test your skills in a new mode that presents a more formidable challenge.
Experience a stunning orchestral score! Hollow Knight’s award-winning composer, Christopher Larkin, brings melancholy melodies, symphonic strings and heart-thumping, soul strumming boss themes to the adventure.




Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 800 reviews with recorded playtime.
Reviews
Themes across 798 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
泰郝完辣
I love this game. I adore the visuals, the music, and everything about it. It compels you to explore the map to improve; in my opinion, it’s a perfect game.
mmmtrudna gra trudna
Que jogabilidade gostosa man, cinema demais
Switch 开荒 40 小时,Steam 果断补票!丝之歌战斗、画面、音乐全面升级,地图超大内容充足。难度偏高,跳跳乐多、引导弱,老粉狂喜,纯新手容易坐牢。PC 运行体验比掌机舒服太多。
This game is NOT dark souls. It is very difficult but no-where near dark souls. It is an incredible step up in difficulty compaired to the first game. I love and adore this game from the boss fights to the music everything in this game is peak!
Honestly, can't recommend the game because there are many bad design decisions. First off they remove the old charm system to replace with a much ♥♥♥♥♥♥♥ system, I don't care what are the arguments for this, but the game is more challenging but the power system can't keep up with it, you will feel it in Hunter march one of the most difficult area. Number 2, Team Cherry is secretly hating on the top 1% of users because they adjust silk song difficulty really high compared to the first game, while Hornet still has many abilities like the Hollow Knight, the diff is increased which is pretty stupid along with a worse Charm system. Number 3, I don't get the idea of any soul-like games that punish players by death. The spawn point is really far away from the actual boss site. In Hunter March there is literally no bench. And when you die you have to carefully travel back to the boss site it takes like minutes and if you time that to your death time the game become pretty damn annoying. I feel like at this point they are just trying to drag the playtime out just to make it feel better ? Honestly, graphic is nice, sounds awesome, but there are just so many bad designs I will just call it out as it is, I honestly don't even mind if they do 0 works on the charm system and just carry it over to SilkSong, this is just bad. And for it, I'm out even thou I'm a huge fan of Hollow Knight
si
Valió la pena cada momento jugado 10/10
太好玩了呀,为什么不把小怪伤害调到4伤,boss伤害调到8伤。这样才有挑战性的呀,现在还是太容易了呢。
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese**languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| Assassin's Creed® Origins | $133.5M | 127.7K | 86% | $59.99 |
| Deep Rock Galactic | $135.8M | 378.1K | 97% | $29.99 |
| Fallout 4 | $132.8M | 426.8K | 81% | $19.99 |
| Halo: The Master Chief Collection | $137.2M | 260.4K | 92% | $39.99 |
| Marvel’s Spider-Man Remastered | $130.9M | 135.8K | 96% | $59.99 |
| ELDEN RING NIGHTREIGN | $129.4M | 188.1K | 82% | $39.99 |
Related
| Hollow Knight | $100M | 553K | 97% | $14.99 |
| Ori and the Will of the Wisps | $57.6M | 145.5K | 97% | $29.99 |
| 8Doors: Arum's Afterlife Adventure | $556.8K | 1.6K | 78% | $19.99 |
| Unbound: Worlds Apart | $465.4K | 1.3K | 84% | $19.99 |
| Pronty | $410.6K | 1.3K | 91% | $17.99 |
| Akatori: Сhapter One | — | 984 | 93% | — |