
Dive into intense, fantasy, tower defense action! Using turrets, spells, and your cunning, you must defend your kingdom against an onslaught of enemies launching a surprise attack while the king is away.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Portugal, Japanese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Won game from Livestream. Completed in 12 hours veteran. Replay is for trying harder modes. Maps are fairly quick; under 30, pause and no save. The game-play, for me, was staring for a bit at the full tower grid to figure out final configuration, then turn it on. Determining the grid before start is the puzzle tactics piece for me. Then, you have some active tasks to manage during the gameplay, which intensify as the maps and difficulty increase. The active tasks are a mixed bag. Somewhat blah is the tower maintenance which rewards sacrificing towers to mines for $. It's there to keep you feeling the pressure. But as with the rest of this fairly casual TD, it can largely be dismissed by pulling screen back to keep the whole field in focus and use of hotkey R. The spells I found fun and would take more of those. So, essentially I set my towers, blew up mobs with spells, then saw if I could keep a single one from getting through. EZ This constant tasks Tower Defense (TD) is a bit similar to Marz in pacing once the map starts, with a soundtrack. I liked Marz better for that chill soundtrack TD time mgmt thing but this was still amusing. There's a tower reconfiguration feature like Marz but I found it pointless and hope they keep it that way. Difficulty is nowhere near Northgard extreme speedruns but both of those are recent TD's I've enjoyed recently that have similar use of TD, troop, spell, active defense features. Didn't like that the screen doesn't scroll down to mouse. WASD. Overall, game doesn't raise the bar but is amusing and chill to plan the towers and bomb mobs. So, TL;DR: Somewhat casual TD with troops, spells and active defense to fill out activities. I'd play to chill and fling spells but an annoying bug and maint is meh.
Competent game that scratches the tower defense itch.
https://www.youtube.com/watch?v=Oxoa5uK4iNg
Jogo é um tower defense bem comum, não tem nada de inovador e as fases apesar de aparentemente serem diferentes na prática é a mesma coisa, é só uma repetição de inimigos genéricos que diferenciam muito pouco um dos outros. Há muitas opções free to play bem melhor.
Jueguito simple de defensa de torre. Desbloqueas torres obviamente, hablidades, poderes y alguna que otra cosita. Parece fácil pero se te hace bastante complicado porque hay pocos espacios para las torres. Mal optimizado, ya que tiene gráficos bastante simples y va lento. Algún juego gratis de android tal vez sea más divertido que este juego, pero si te gustan de defensas, te puede gustar. Deentro de todo, no es mal juego, pero no se hace adictivo, se hace lento y un poco aburrido. 5/10.
[h1][b]Hold the thought[/b][/h1] A lacklustre Tower Defense game with too little challenge and too little variety. It's not a horrible game either. There are hardly any bugs, technically it runs well apart from some bad optimization problems on ultra. The UI feels very mobile-y. The spell tree adds a bit of depth to the gameplay, but the major problem is that this is basicially 32 times the same level. Nothing changes apart from the number of paths the enemies can take.
Es el tipico juego que te ponen en los anuncios de defender el fuerte, solo que para ordenador, está bien para pasar el rato
tower defense game that is quite basic but fun
一款不错的塔防游戏 内容尚算丰富 游戏里一共有8种塔搭配10种技能可供选择 天赋树有两个 一个解锁新塔并强化塔的能力 一个解锁技能并强化技能 关卡一共20个 有4种难度和无尽模式 也能自选开关敌人伤害 游玩时击杀怪只会加1块钱 波数结束才会加钱 所以一般只能在波数结束之后升级防御塔 升级节奏会较慢 有官中 虽然机翻 但不影响游戏体验
Pretty shallow game. Worth buying on sale. Some bad controls, difficult to see which towers are upgraded, only a few techniques really work, and the graphics and music are meh. But, some interesting strategy. The mix of magic and towers is different. There is an attempt at a story. Tepid recommendation.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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