
Hillforts is a medieval card-based autobattler. Build an army, research technologies, upgrade your units, and siege the enemy castle!
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About

Hillforts is a medieval card-based autobattler.
Build an army: recruit and place units from the shop
Research technologies: upgrade your army, economy, or town
Upgrade your units: merge to discover stronger versions
Siege the enemy castle: build synergies and break through
Content.
Fast 10-20 minute runs
30+ playable civilizations with unique bonuses
120+ units of different types
65+ technologies

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
so good i lost track of time for 3 more hours then was planing
Definitely a good game! Very addicting, but does absolutely need some balance and game mode options. The main game mode allows you to choose any civ you have unlocked for level 1. Then for each consecutive win, you get offered a choice of two civs you have unlocked that you haven't already used this run and the AI gets increasing levels of buffs. It does absolutely get to the point where it does feel rather unfair with just sheer cheat buffs outpacing what the average player can ever hope to compete with. There's a lot that can be done with the game that would make it far better, at the very least more insight on what buffs the AI get specifically (the health is obvious, but they also get significant gold, I just couldn't tell any specifics as it's not communicated). I wish the same way you get offered a choice of civs, instead of just unending gold, a choice of a technology for the AI to get, or a unit on a certain turn, or gold. I also wish you could play starting at a certain level, if not for unlocks, but instead as a fun way to play. Since you don't get to choose which civ to play at really at higher levels, you only get to pick your favorite civs on lower/easier levels. Alternatively, I'd love a gamemode where you can choose any civ at any point. Or the dream would be to have some kind of progression possible between games. The fact that the AI gets excessive buffs and you can't do anything to match is at times frustrating. I do want them to outscale me, but I want to be able to do something against the AI that gets double the units as me plus techs.
Media

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Languages: English**languages with full audio support
Hours played at review time, across 38 reviews with recorded playtime.
Good Game. Enjoy to playing and easy to play.
Шикарно, аплодируем стоя. Добавьте пожалуйста локальный мультиплеер и больше разных юнитов и фракций.
I think this game has the potential for much more depth. But, as it is, it's thoroughly enjoyable, addictive, and relaxing to play. Very clean and cute art direction as well.
Fun game!
This was a great little find! I played way more than I thought I would have on day 1.
pretty damn fun roguelike deck building game that's been on my radar recently. I'm surprised this hasn't gotten more attention.
Great game! Fun and Addictive!
Fun autobattler.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $12.1M | 21.3K | 92% | $19.99 | |
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| $1.1M | 1.4K | 75% | $19.99 | |
| $24.8K | 92 | 91% | $9.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $9.2K | 58 | 81% | $9.99 | |
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| $9.2K | 64 | 95% | $5.99 |