
Set sail and join yer crew in search of treasure and glory!
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Sums Steam only; PlayStation, App Store, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99 | 540reviews | 82% | — | $129.6K |
| $11.99 | 75ratings | 80% | — | not modelled | |
Engagement
Reviews
Themes across 71 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
My medals now take 29 hours to refresh and I basically can't do anything in the game anymore
确实有修改器会玩得更舒服更快乐,修改了金币和金钱,目前40h也只是摸到50级的门槛,是流程很长的一作开罗游戏,还是挺好玩的,还加入了宠物和转职什么的,比较复杂,尤其是宠物进化系统,看了攻略也不明白,先玩到这里吧
흠 카이로 게임 하나 깨고 다음거 하는 씩으로 이번에 사놓은거 하고 있는데 이건 너무 끝이 안보여서 중간에 하차. 이게 유료게임인데 너무 무료게임 틱한 시스템과 성장 구조를 가지고 있음, 이게 숨만 쉬고 있어도 돈이 빠져나가서 나중 가면 그냥 성장이 안됌 여기서 gg.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Thai, Simplified Chinese, Traditional Chinese, Japanese, Korean
| $6.99 |
| 52ratings |
| 93% |
| — |
| not modelled |
| $12.00 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 71 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
网游式的玩法,挺有意思的,如果老老实实玩,真的要耗费很长时间才能通关,不过通关了也不是全部,建筑可以升级继承是亮点,没事可以挂着升建筑!!!就是地狱模式开启要200小时游玩有点麻烦!!
赛博梁山泊
Quest/adventure game similar to Dungeon Village, Ninja Village, Skyship Quest Story. You're given a boat where you can set up a 'base' (facilities like cabins, etc), recruit crew members to join you, and there's quest hot spots all over the place and new areas to explore. There's also an item system where you can find and equip gear, and a stat system where you can train up each member's stats/specials your way. Sounds fun, right? Sadly, not even 5 minutes in and you already get hit in the face with the fact that it's a port of a freemium game. The very first building takes 15 real minutes to set up and I don't even want to know how long the later ones do. Then you're hit with the "Stamina" system which runs out quickly and prevents you from doing too much too fast. But hey, it costs this very limited currency (medals) and you can go again! Which comes in at a slow trickle, used for many things, and exchanging for more is time-gated as well. It becomes very clear that when they ported this, they just removed the pay2win stuff but left the time squeeze mechanics behind. Come on Kairosoft, you can do better than that. I played for about 20 minutes and I just lost all interest in this when seeing just how many 'time waster' mechanics showed up so quickly. While it may not cost any extra real dollars anymore; what it does cost is your time and this game just does not respect any of it. Give this a pass and go get Skyship Quest Story. It's almost identical to this but respects your time far more. It's a bit crap that they already had the hard part figured out there but didn't bother porting it back to this game.
最後の島まで攻略記念書き込み、良くも悪くもカイロソフトクオリティー 楽しませてもらった経験から述べると、ゲームというか鑑賞ソフト キャラが育っていく様を指示して放置鑑賞 特に難しい所はありませんでしたが モンスター合成に必要なものを集めるのが攻略法必須な複雑さで それさえ完了してしまうとこの世界制覇してしまうシステム ソシャゲを売り切りに手直ししてくれたのは良いが、それならスタミナの制度はご勘弁 仲間にしたキャラやモンスターはこちらがお別れしない限り絶対ロストしないので ゆったりほのぼの安心感がある 殺伐とした現世やゲーム界隈の中、のんべんだらりと起動して放置して眺めて こちらがちょくちょく指導してあげて こんな世界もいいじゃない。 エンディングは達成感のみです、潔いというかなんというか。 こんなにコミカルなゲームなので遊び心あるスタッフロールとかあれば嬉しかったかなと。
현재 게임을 하면 2~3시간만에 pc가 재부팅 되는 현상이 있으실까요?
怀念当时手机版的快乐,已经补票 慢慢把一些开罗游戏全成就就撤了
pc版可以使用金钱g换取奖牌,确实是一个不错的改动,不过前期的金钱太缺了。网络对战的修改太简单粗暴了,网游版网络对战主要是为了抓取其他玩家人物,可是改为npc对战后网络对战没有意义了,奖励太少了,不如改成可以把所有俘虏全部结算或者是放进监狱加人口于金钱,这样可以优化玩家前期体验,不用花太多时间挂机刷势力。最后,以为pc端和手机端操作方式不一致,希望在后续更新中加入雷霆代理中拥有的一键强化专职功能,电脑鼠标点击太麻烦了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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