
Test your abilities in two new game modes, uncover new rewards and even a few secrets in the Arcade Challenge! Update! Feel the beat as wannabe rockstar Chai and his ragtag team fight against an evil megacorp in a world that syncs to the music.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 623 reviews with recorded playtime.
Reviews
Themes across 623 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Отдельное спасибо за боссфайт под Nine Inch Nails. И за подмигивание в сторону Xenoears.
手残党不建议游玩
挺爽的一款游戏,美漫画风,打击感不错,第一款在xgp上通关的游戏。808挺可爱的
Wow, I can't believe I held off on this game for the absolute LONGEST. Like, I already knew the game was great but I just held off for reasons unknown. Well, I have finally played this and I can say this game is amazing and holds that Capcom Viewtiful Joe vibes. It's just a mystery why Xbox decided to shut down a successful IP but then I also learned the devs were bought off from Xbox so im hoping for a sequel or even a prequel
a good lighthearted game with a simple but enjoyable story. characters and their dynamics in the group are great. ARTSTYLE IS SO FREAKING AWESOME IM LITERALLY IN AWE. music is good too. but the gameplay... gameplay is just... fine? big fan of rhythm games and not-so-big-fan of action games, so maybe it's just my general dislike speaking, but the gameplay for battles feels kinda repetitive and just... I dunno, I really don't know how I feel about this. sometimes it's fun, like some bosses, sometimes you just want to crash your skull against the wall because some idiot decided that having 3 enemies with shields in a small room with a weapon that destroys those shields having a 8482838239 hours of reloading time is a good idea for a level design. you have different combos for sure, but that's about it. also try to activate those combos before getting yo ass beaten by enemies. the supposed harder enemies are not fun to deal with. they're just harder. and bigger. and god that sounds wrong but I literally mean what I say. and there's also a perry system, which can be annoying to many, but I liked it :-) the game isnt long enough for me personally for it to get to the point where I loathe the battle system. its just fine. and if you catch the rhythm and can get some combos to activate you even start to feel.....kewl it might not seem like its but pretty hard to get good at this game. i started to get solid 85-90% accuracy only closer to the end. also i think this game plays better on mouse+keyboard but that might just be me. overall, I like it. the characters, the music and the style of the game really saved it
вайбовая драйвовая игра с кучей экшена, прикольная ритмичная музыка, а веселый сюжет и визуал с анимационными кат-сценами дарит впечатления как от просмотра хорошего мульта
basically if Dante played Taiko mid combat
将音乐,战斗,美术,演出,关卡拆开都还不错,但是放在一起就开始变的灾难了,战斗与节奏捆绑的主要特点并没有设计好,大量的QTE撕裂动作游戏的连贯性,战斗时要玩家处理的信息量过杂,节奏主题被节奏破坏,非常讽刺。创意很棒,但融合做的不好。
8/10
What a game!!! love every part or it apart from the achievement list, why couldn't devs just say, beat the game on the hardest difficulty with S ranking all the missions, instead of insisting that I have to complete the game at least once for each of the difficulties??? luckily the game is so fun that it might be fun going through that, but damn I would love to know what the studio will make next now that they found what they are .... Oh ...... OH MY GOD
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Spanish - Latin America*, Portuguese - Brazil*, Polish*, Russian, Simplified Chinese, Traditional Chinese +2 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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