
Test your abilities in two new game modes, uncover new rewards and even a few secrets in the Arcade Challenge! Update! Feel the beat as wannabe rockstar Chai and his ragtag team fight against an evil megacorp in a world that syncs to the music.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 36Kreviews | 97% | — | $18.6M |
| $29.99 | 23Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 945 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The story isn’t particularly deep or complex, but it hooked me from the beginning and had some great twists that I genuinely didn’t see coming. I also loved how varied the world was. Every chapter had a completely different setting and atmosphere, whether it was a volcano, a garden, a music festival, or something else. The gameplay is easily one of the best I’ve ever played. The game constantly introduces new ideas and builds upon old ones before anything starts to feel repetitive. New combos kept unlocking throughout the game, and the enemy variety was great, with different enemies requiring different approaches, whether it was parrying, dodging, or something else. The rhythm system was also amazing. I never expected to enjoy a rhythm-based game this much, but it ended up being one of my favorite parts of the gameplay. I really liked the characters and how different their personalities were, both among the allies and enemies. I also loved watching the relationships between the characters develop throughout the game. The emails and notes scattered around the world added a lot to the characters and made me more invested in the world. The art style and music are fantastic, and the ending was a great way to finish the game. Most importantly, the game never felt padded or repetitive. Whenever I started getting used to something, it would introduce something new and keep the experience fresh. Hi-Fi RUSH truly respects the players and their time.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Spanish - Latin America*, Portuguese - Brazil*, Polish*, Russian, Simplified Chinese, Traditional Chinese +2 more
| $29.99 |
| 6.9Kratings |
| 96% |
| — |
| not modelled |
| $29.99 | — | 97% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 945 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So I guess my problem is that a rhythm game has too much repetition... I can see why people seem to like it a lot, but it really didn't do much for me. The same combat encounters over and over were really tiring. I guess platforming was kinda ok, but not great. Really basic story with no surprises. Flat, generic characters, despite the great voice acting. It's by no means terrible, but I also struggle to find anything to really recommend.
La primera vez que jugué a este juego fue el mismo día que se anuncio por por presa y tenia la etiqueta de ya disponible, fui corriendo a bajarlo del gamepass ahora unos años después lo he vuelto a jugar pero esta vez en pc, la música es increíble el arte la ambientación los gráficos incluso la jugabildiad son increíbles de principio a fin, no tengo ningún pero a este juego para mi es sin duda unos de los mejores que he jugado a lo largo de mi vida, lo único malo es que al menos por ahora no veremos una entrega nueva pero esperemos que algún día salga, todo en este juego esta tan bien montado que es imposible poner algo negativo, hasta los personajes son increíbles y la duración del titulo es excelente. gracias tango por sacar semejante obra.
Test rápido para saber si el juego es para vos: ¿Te gustan los hack and slash? ¿Te gustan los juegos de ritmo? ¿Tenes un tick nervioso que te hace crear ritmos aleatorios, por ejemplo chasqueando los dedos de los pies o chocando los dientes? Si respondiste afirmativamente dos veces, compralo
战斗爽!音乐爽!剧情爽!地图设计爽!战斗演出爽!爽爽爽爽爽!!!
Gostei... histórinha legal, animações bem feitas e gameplay rítmica. Vale a pena em promoção.
“Siendo este estudio conocido por el terror, en mi mente era como: ‘Oh, esto nunca será aprobado’” — John Johanas, director de Hi-Fi Rush El 26 de enero de 2023 estaba en Game Pass y veo que pusieron un juego nuevo, Hi-Fi Rush. Busco un tráiler y se había publicado hacía pocas horas. Era un hack and slash con estética anime y animaciones al estilo Spiderverse. ¿Por qué no? Lo jugué… y fue, y sigue siendo, todo lo que está bien y más. Es una carta de amor al medio y a todo lo que lo influencia. La historia es sencilla, somos Chai y tenemos que derrocar a una empresa malévola (antes buena) que busca controlar a todos los clientes que adquieran prótesis robóticas. Aunque la trama no es la más original, Hi-Fi Rush la combina con personajes muy bien diferenciados en personalidad, diseño y escenarios divertidos de recorrer, que se mueven al ritmo de la música. Está Chai, inspirado en Fry de Futurama y un poco en Scott Pilgrim; Peppermint, hacker seria; 808, para mí el mejor personaje que pudo parir el juego; Macaron, con su actitud pacifista; CNMN, que recuerda mucho a Whis de Dragon Ball; y Korsica, jefa de seguridad con aire de anime clásico. El diseño artístico también es clave, ese cel-shading, que según Johanas era para recordar que los juegos son divertidos, conecta con joyas como Jet Set Radio, Viewtiful Joe y Okami. Las cinemáticas se inspiran en películas de Edgar Wright, con referencias claras a Scott Pilgrim, y también hay guiños a Twin Peaks, JoJo’s, Xenogears y hasta The Evil Within, producto del mismo Tango. La jugabilidad se basa en un hack and slash rítmico, conectar golpes, combos, esquivar y saltar siguiendo el beat. Si lo hacés bien, hacés más daño. Estas secciones de acción se equilibran con plataformas y exploración, que no son relleno, sirven para encontrar mejoras como los puntos Reverb para ataques especiales, los chips Armstrong para buildear alguna estadística y upgrades de vida. Y sería un pecado no hablar de la música. Compuesta en gran parte por Shuichi Kobori y Masatoshi Yanagi, con aportes de The Glass Pyramids, REO y hasta el propio Johanas. Temas como I Got This, Welcome to QA, What’s the Next Move? (que recuerda a Comix Zone de SEGA), Surfacing y Synesthesia, con créditos que evocan las pelis de los 2000, hacen que todo suene más épico cuando clavás el ritmo con los ataques. Hi-Fi Rush es especial. Es un juego que llegó de golpe para quienes se animen a probarlo, y los que lo hicieron saben que es de lo mejor de los últimos años. Representa todo lo que nos marcaba de chicos, música, estilo, personajes, referencias. Una carta de amor a esa versión más inocente, esperanzada e impresionable de nosotros mismos. Como dijo Matt Booty, “Xbox necesita más juegos como Hi-Fi Rush”. Yo creo que el mundo necesita más juegos como Hi-Fi Rush. No hay palabras para describir lo que me hizo sentir este juego. Te quiero Mucho Hi-Fi Rush… 9.7/10
OH BOY WOULD YOU LOOK AT THE TIME ITS CURRENTLY 10:32 AM ON 08/19/26 AS OF WRITING MY 106TH OVERALL STEAM REVIEW AND ITS FOR HI-FI RUSH SO YESTERDAY I PLAYED BEAST OF REINCARNATION FOR 2 HOURS THEN UNINSTALLED BECAUSE MY PC CANT HANDLE IT I LOVE EMMAS CHARACTER DESIGN THOUGH SO I DECIDED TO PLAY HI-FI RUSH INSTEAD SO I ALWAYS KNEW ABOUT IT I BOUGHT IT YEARS AGO AND LIKE 4 YEARS AGO I WAS AT MY LOCAL GAMESTOP TALKING ABOUT GAMES WITH THE MANAGER HIS NAME WAS SAMUEL AND HE TOLD ME HE ONLY PLAYS SINGLEPLAYER GAMES ON CONSOLE AND THAT HE WAS PLAYING HI-FI RUSH SO WHENEVER I PLAY HI-FI RUSH I THINK OF HIM MY LOCAL GAMESTOP CLOSED DOWN LIKE 2 YEARS AGO RIP BUT SHOUTOUT TO SAMUEL THOUGH A FORTNITE STREAM ON MY IPHONE 14 PRO MAX IS PLAYING IN THE BACKGROUND AS IM TYPING THIS AND THE VIDEO OF GAMEPLAY IS PLAYING MY BRAIN IS SO OVERSTIMULATED RIGHT NOW LOL BUT YEAH RIP TANGO GAMEWORKS FOR SHUTTING DOWN BUT SHOUTOUT TO THEM LEAVING THEIR GAME UP ITS REALLY GOOD UH I STARTED DOWNLOADING HI-FI RUSH AT 08:18 PM ON 08/18/26 AND IT FINISHED DOWNLOADING AT 08:44 PM ON 08/18/26 IT WAS 16 GIGABYTES BIG I CHANGED THE SETTINGS THEN FELL ASLEEP AT 2 AM WOKE UP AT 4 AM THEN FELL ASLEEP AGAIN AND WOKE UP AT 7 AM I HAD A DREAM WHERE MY OLD CLASSMATE FROM ELEMENTARY SCHOOL DEVIN STOLE MY IPHONE 14 PRO MAX AND I REMEMBER BEING STRESSED BUT IM GLAD I WOKE UP WITH MY PHONE NEXT TO ME THE THUNDERMANS SHOW PLAYED A BIT LIKE THAT WITH THE PHONE GRIP XD BUT YEAH I THINK THE MORAL OF THAT DREAM WAS TO STAND UP FOR MYSELF AND NOT GET PUSHED AROUND BUT YEAH UH SO I WOKE UP AND AT 09:10 AM ON 08/19/26 I STARTED PLAYING THE GAME AND DID THE SNOWAGER DAILY ON NEOPETS AND FINISHED MY 1ST PLAY SESSION AT 10:17 AM ON 08/19/26 AFTER DOING MY NEOPETS DAILIES I LIKE THE GAME AND MUSIC OBVIOUSLY I WONDER HOW MUSICIANS REACTED TO THE GAME SHOUTOUT TO STREAMER MODE BECAUSE IM A STREAMER XD BUT YEAH I REALLY LIKE IT THE ART STYLE IS COOL AND CHAI IS LITERALLY JED FROM STRANGER OF PARADISE FINAL FANTASY ORIGIN KAYN IN LEAGUE OF LEGENDS DEADPOOL IN MARVEL RIVALS AND AKECHI IN PERSONA 5 YEAH THAT DUDE ROBBIE IS EVERYWHERE AND THE CAT IS FUTABA FROM PERSONA 5 SO THATS FUNNY BUT YEAH I DONT THINK ILL BE PLAYING IT MORE ANYTIME SOON BECAUSE THE NEW GAMING FORTNITE SEASON STARTS TOMORROW OVERRIDE CHAPTER 7 SEASON 4 AND I CANT WAIT IM BUYING FORTNITE CREW AT 1 AM TOMORROW SO THATS FUN XD BUT YEAH MIN MAX EVERYTHING BUT IN ANY OTHER CIRCUMSTANCES I WOULDVE PLAYED IT TO COMPLETION AND I DO HOPE TO COMPLETE IT ONE DAY BUT ILL BE FOCUSING ON FORTNITE FOR NOW SO YEAH GO PLAY THIS GAME IM GOING TO MAKE MY LUNCH OF HUNGRY MAN HOMESTYLE MEATLOAF AND OTHER ASSORTED FOODS AT 1 PM I HAVE GED CLASSES OF LANGUAGE ARTS AND MATH AT 6 PM ONLINE IM SO TIRED IM TURNING MY AC ON SOON I HOPE I CAN STAY UP LATER TONIGHT TO CATCH ALL OF THE FORTNITE UPDATES LOL OK BYE FOR NOW GGWP UNTIL WE MEET AGAIN DONT KNOW WHERE DONT KNOW WHEN I KNOW WELL MEET AGAIN SOME SUNNY DAY GRAVITY FALLS WAS SUCH A GOOD SHOW UH MAKE IT EXIST FIRST MAKE IT PERFECT LATER NO ONE IS READING THIS ANYWAYS IM GLAD I OVERCAME MY PROCRASTINATION AND WROTE THIS REVIEW AND NOW I GET TO RELAX UNTIL 1 PM WHERE ILL MAKE LUNCH OK BYE IM TURNING ON MY AC NOW THIS IS JNORJT SIGNING OFF - JNORJT PS THIS REVIEW WAS ACTUALLY FINISHED AT 10:44 AM ON 08/19/26 AND TBH THERE WAS PROBABLY MORE THAT I WANTED TO SAY BUT I FORGOT LOL BUT YEAH IM GLAD TO HAVE GOTTEN THIS REVIEW DONE I CANT WAIT TO PLAY FORTNITE TOMORROW BUT I DREAD SCHOOL SO MUCH BUT ONE DAY ITLL BE OK RIGHT FOR THOSE WHO COME AFER? RIGHT OK BYE FOR NOW IM TIRED XD SHOUTOUT TO SAMUEL I HOPE YOURE OK WHEREVER YOU ARE I WONDER IF THEY STILL REMEMBER ME LIKE THE GAME XD THAT GAME IS SO WEIRD BUT YEAH OK IM OUT OF WORDS NOW GOODBYE IM TIRED AND I STILL REMEMBER MY UNREQUITED FIRST LOVE XD CHAI WOULD RIGHT SOMETHING LIKE THIS FOR SURE OK BYE NOW MY LIFE IS EXHAUSTED - JNORJT
Primero que nada Korsica mi vieja, segundo juegazo recomendado asi no te gusten los juegos de ritmo.
Wonderful game; every aspect is done at an excellent level. The only issue is latency—I can't play using Bluetooth headphones. I wish you could adjust the latency slightly to match the music. It's a shame we will never see another game from this studio. The industry needs more experiments like this.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $118.2K | 260 | 99% | $19.99 | |
| — | 1.3K | 94% | — | |
| $24.5M | 33.1K | 93% | $29.99 | |
| $7.2M | 14.1K | 97% | $24.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.5M | 14.5K | 96% | $59.99 | |
| $18.7M | 61K | 97% | $14.99 | |
| $18.5M | 5.9K | 53% | $69.99 | |
| $18.8M | 19.4K | 78% | $39.89 | |
| $18.8M | 38K | 95% | $19.99 | |
| $18.4M | 13.7K | 96% | $69.99 |