
EXPLORE-EQUIP-ESCAPE!With its potent blend of twin-stick shooting, exploration and customization, HEXODIUS invites players to explore the vast complex, equip their drone with powerful items and upgrades, and ultimately escape the clutches of the deadly enemy droids in a blaze of laser fire!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Russian, Polish, Portuguese - Brazil
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I am now updating my review. Hurray! Hexodius is an arena twin stick shooter. This means you have a character /ship/geometric shape/whatever, in a square area where there are enemies. You shoot in any direction to deal with them and they shoot back. Rarely is there any variation in terrain in these types of games. Hexodius is no exception. A few levels are longer than the screen and some have some indestructible boxes. But, thus far I have seen nothing majorly abnormal for a TSS. It is definitely best to have a twin stick controller for this particular game. There is a sort of overworld area sort of like the overworld map in Super Mario World. But it's not a huge difference. You can only visit levels once and there’s no real choices to make. So, it doesn’t affect the game play much. Don't get me wrong, I really like it when games have this. It gives the feeling that there is a reason for the battling. But it doesn’t really affect how this particular game flows. And that is the crux of why I'm not recommending this, even after updating the review. It's prettier. And it has some bells and a few whistles. But, overall, you can find as good as or better for free on Kongregate. The only place Hexodius shines over a free Unity or Flash equivalent is the artwork, which is very nice for a game of this genre. So, final word, so to speak, this isn't horrible, or even particularly bad, but you can get better cheaper or free. Wait for a sale if you must have this. Note: cdbpee pointed out my failure to update this review. Thank you for the reminder. I was remiss. Also Note: The following continues to be true. "Under system requirements it says "Microsoft Xbox 360® Controller for Windows® strongly recommended." This is now technically correct. There are KB & mouse controls. They just (smurf)*. While KB & Mouse controllers are now an option there are some with them. Specifically, if other devices that windows labels "controller" are attached. The game seems to auto detect and put you into controller mode without question if these are present. So, if you want KB/Mouse you will need to unplug before booting the game. *(smurf) negative expletive. A word normally hearted out by Steam.
Hexodius combines a twin-stick shooter with customization and exploration elements in the form of ship equipment and a world map. Buy ship weapons or upgrades, or find them throughout the world, and equip them on your ship before a level. Weapons are unlocked through collecting energy crystals, a mechanic similar to Gradius (where Hexodius sort of gets its name). Graphics are well done but nothing amazing, and a lack of diversity between level stages means the game starts to feel the same after time. The sound's well done but there aren't enough music tracks, which makes the stages in the same world feel even more same-y. Haven't tried playing with a mouse and keyboard but I imagine the fine precision of a mouse would make aiming easier. My biggest issue with the game is that it refuses to run at my native res, which means I need to run it in a window. The actual gameplay, however, is quite fun. At $10 I'd only just recommend this, since it's a quite fun arcade game but the lack of polish really brings it down. At $5 however, it's a steal.
Hexodius is a traditional twin stick shooter. Usually games that reccomend the controller before you even start playing, really grind my gears. However, With this one after trying both settings. I'm glad I got that message for a change, because with keyboard and mouse it was next to impossible to play. The game is great fun and highly addictive, but from what I can see, not very popular on steam. I don't know why this is as its a fantastic game. You have a story mode, and a traditional arcade mode (with leaderboards everyone. Yes. You can own your friends). The story mode follows a very basic story and has several objectified missions to get to a dimensional portal at the end of the zone. There is plenty to do. And you get rewarded for exploring all the map with bonus unlocks and bonus health items. Your ship is also fully customisable with whatever powers you desire from the menu, different combinations will give you different pro's and cons of course, but work out whats good for you. The soundtrack to this game in my opinion is rather good, but gets slightly repetitive when you've been in the same zone for a while. All in all, Hexodius is a great and addictive twin stick shooter, and there is a lot on offer if you try to give it the time of day. I give hexodius a 8/10.
Such a very underrated game and the Metacritic reviews are a joke. The 'God is a Geek' review for instance describes the game as "enjoyable" but then scores it a 40 out of 100, only for reasons by comparison to other games of it's genre. There are a lot of game reproductions on the market (the twin stix genre has to be one of the most reproduced) so its not really a fair reviewing Hexodius by comparison and not seeing it as it's own game. 'Hexodius', with it's own challanges, and characteristics that separate it from all the other twin sticks on the market. I need not remind the real gamers how many of them that are on the market but it's a lot and I'm a fan of everyone of them (well almost... [i][b]*cough*[/b]Arcadia[b]*cough*[/b][/i] ,ehem.) and Hexodius is not an exception. The game play is your basic twin stick arena shooter, you do get power ups which gives it a hint of action stratagy. The other part I didn't like about Hex was how stale the "Action" started out. Yes, it started off a little slow but the action eventually starts picking up becoming more challenging to the players skill level, and the arena's start getting a little more tricky to navigate, and enemies a little more stronger and powerful. In turn, you power up as well and there is no shortage to choose from, with 4 large sets that can be upgraded and customized. Controls are highly programmable, in fact, makes this twin stick even easier to pick up and learn. Yes, there are minor annoyances in this game... like the text popping up in the middle of the battle and pausing it, then throwing you back in... it kind of isn't kewl and you'll see that complaint on a lot of reviews. A minor design flaw. Really Dev's?! ...this is a robot based game... if you can't/won't hire voice actors, get a text to voice simulator!!! Geez... Graphics are okay (screenshots tell that story) but I'm not exactly sure why this will not run on my i5-HD3000 GPU laptop, as I have no problems running Assult Andriod Cactus... ?! (Currently running this on Phenom IIx4 810 w/ R9 280X - no probs) Sounds are okay but also bring us back to the text issue. So I must note to devs: If you are going to progress a story, or write a book of instructions for the player, don't do it in the middle of the action, very few players will have the patience to read it regardless of the fact that it removes players from the game. With more worlds beaten, more arcade modes are unlocked, so there is a decent amount replayability here but because this game cleverly infuses hazards in both the enemies and in the environment, it becomes tricky, with it comes frustration. It is sometimes best to experience Hex in smaller doses. Overall I enjoy this game, I think the Metacritic score killed what should have been a more popular game, because 47 is a ugly number and in my opinion, it should have been in the high 60's or low 70's. Even so, over a year later, I still play and enjoy Hexodius.
Если вы хотите поиграть в Anthem, но нет желания тратить деньги, или сомневаетесь, что комп потянет, можете смело попробовать эту игру в качестве бюджетного аналога сего продукта жизнедеятельности Bioware. Научная фантастика; большие, но пустые локации; обилие квестов, сводящихся к тому, что так или иначе нужно перестрелять всех врагов, а враги к тому же ведут себя, как слепые болванчики; много лута для кастомизации, зачастую практически бесполезного; однообразие в кажущемся на первый взгляд разнообразии. Это описание Hexodius. Но с тем же успехом его можно применить и к Anthem, не правда ли? К тому же рейтинги на популярном сайте Metacritic у обеих игр не слишком резко отличаются. Пятьдесят восемь и сорок семь баллов на момент написания этого обзора. Пожалуй, даже не стану уточнять, у какой игры сколько, хех. А если приглядеться, то металлический дрон, которым вы управляете, парит в воздухе, что немного похоже на джавелин… Ну, если серьезно, мне просто обидно, что некогда великую компанию разработчиков Bioware постигла трансформация, как в детской считалочке: “Яблоко созре… -ЛО. Протухло и ушло!”. А Hexodius, пожалуй, действительно не заслуживает плохих слов, если относиться к этой игре как к необременительной стрелялке. Поединки с врагами и долгое путешествие по измерениям, от каменистых пустошей с лавой до заросших джунглей,- все это проходит достаточно весело и бодро. По крайней мере вначале. Конечно, упреки в сложности Hexodius, которые можно прочитать в других обзорах, пожалуй, справедливы. Но я не наблюдала особых проблем, используя игровую мышь, на которой поменяла цвет парусов пиратского фрегата (точнее подняла dpi до 1000, а световой индикатор там в виде паруса). В таком режиме было достаточно удобно стрелять и значительно повышалась точность. Но больше 1000 dpi я бы ставить не советовала. Мой дрон начинало заносить, и его было сложно контролировать. К хорошим чертам Hexodius можно отнести то, что битвы с боссами да и вообще боевые умения, как врагов, так и протагониста, довольно оригинальны и продуманы. Часто на практике бесполезны, чего уж там скрывать. Но зато можно оценить масштаб замысла разработчиков! По-видимому, первоначально в игре было много багов. Об этом говорится в ранних обзорах и темах обсуждения. Но на данный момент при прохождении мне ничего такого не встретилось. Разве что один раз босс пролетел сквозь стены. Но это было критично только для моего дрона, получившего урон с неожиданной стороны, а, в целом, малозаметно. Тем не менее, думаю, при прохождении Hexodius можно получить много положительных эмоций. И даже уровень сложности Жесть - не такая уж жесть… Но для этого необходима такая важная вещь как терпение. Меня хватило на 6 часов, после чего решила забросить игру, пройдя чуть больше, чем наполовину. Уж слишком невыносимым становится однообразие. Возможно, Hexodius мог бы спасти интригующий сюжет, или больше красочных визуальных эффектов вместо этих серых и унылых гексагонов. Поленились ли создатели игры, или просто недоработали, но результат не радует… Под однообразный саундтрек в процессе отстрела врагов и маневров по одной и той же схеме, мало-помалу нарастает скука. Несмотря на положительные черты, через некоторое время Hex просто надоедает, и игру уже не хочется запускать. Это еще одна особенность, которая роднит ее с Antem.
Извините, но это дико унылейшая аркадная стрелялка "аля crimsonland". Скучный геймплей, скучная история, саундтрек через полчаса уже стал меня дико напрягать... Лет 10 назад, подобная поделка бы еще прокатила - но, сейчас грех в такое играть) 3/10 [spoiler]А, еще можно на меня подписаться в качестве steam куратора :3 http://store.steampowered.com/curator/6857971-FanSH-Games/ [/spoiler]
Hexodius manages to make the twin-stick shooter formula crushingly boring by adding "exploration" and score attack elements, and that takes some skill. In the former case, it makes the game quite grindy, as you're incentivized to complete every area in a world, which means finishing approximately 100 fairly-samey missions over the course of the story mode. They get more difficult as they go, but rarely all that much more interesting except for adding more and more varieties of enemies to the basic survival, defense, and target-destruction types, all of which basically come down to surviving waves of enemies until there aren't any more enemies. ...yes, even target-destruction, because rushing it will give you a bad rank while sticking around until the timer is almost out in order to kill more enemies will give you a high rank. In the latter case, each map is scored, and the coveted A (or S) rank requires a high score. Given that you want A ranks in order to have enough money to buy things in the shop, this means trying to get one on every map... which means you'll occasionally be restarting maps multiple times until you can figure out what bonus actions you can do easily and/or try to avoid getting hit for that +1500 points for a perfect run. The bosses are interesting and probably the best part of the game, but several of them are just frustrating, and I ended up accepting a D rank against the final boss because it seems to have significantly more brutal scoring than the entire rest of the game. Still managed an A or S on everything else, though. Not recommended, either to buy it or to play it if you already have it. It's frustrating and tedious, and not even frustrating in a good way.
В этом аренном шутере вы будете выдерживать атаки различных дроидов, пытаясь добраться до выхода из комплекса Hexodius. Открывайте карту, исследуйте территорию, получайте мощные улучшения для своего дрона и оттачивайте мастерство в самых напряженных тактических сражениях, в которых вам доводилось участвовать. [i]Особенности:[/i] [b]Атмосфера Аркадного Шутера[/b] [list] [*]Напряженные тактические сражения на 6 различных аренах в аркадном режиме. [*]3 типа заданий и битвы с боссами согласно сюжету: выживайте, уничтожайте и защищайтесь. [*]25 типов врагов, каждый из которых обладает своими сильными и слабыми сторонами. [*]Возможность занять первое место в списках лидеров. [/list] [b]Исследование Комплекса Hexodius[/b] [list] [*]6 различных миров для исследования и поиска выхода. [*]Свое окружение и игровая механика в каждом из 6 лабиринтов. [*]Различный конец для каждого уровня сложности. [/list] [b]Настройка Дрона[/b] [list] [*]Выбирайте из 40 предметов и улучшений, чтобы подготовить своего дрона к бою. [*]Определяйте, в каком порядке открывать предметы, отдавая предпочтение тому, что вам нужно больше. [*]Сочетайте различные предметы и улучшения, задавая собственный стиль игры. [/list] http://store.steampowered.com/app/236490/Hexodius/
worthless purchase. absolutely no response to keyboard and mouse.
üstten görünüm aksiyon macera oyunu bi tık eski çizimlere sahip açıkcası eğlenceli bulamadım yeni nesil sistemlerde de açılmama sorunu mevcut
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Colours of Magic: Aqua Teeter | $1.8K | 109 | 74% | $0.99 |
| 春风 | Spring Breeze | $1.8K | 61 | 54% | $1.99 |
| Save Home | $1.8K | 110 | 60% | $0.49 |
| 📷🔍 Pictective | $1.8K | 54 | 96% | $1.99 |
| Like Clay | $1.8K | 123 | 88% | $0.99 |
| MEMOLOGY: War of Memes | $1.8K | 60 | 72% | $0.99 |
Related
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 293.9K | 88% | $49.99 |
| Palworld | $279.6M | 445.8K | 94% | $20.99 |
| The Forest | $254.8M | 678.5K | 96% | $19.99 |
| Clair Obscur: Expedition 33 | $243.3M | 273.2K | 95% | $47.99 |
| Ready or Not | $238.1M | 338.9K | 78% | $49.99 |