
A unique digital boardgame with strategy and narrative elements, inspired by games like Pandemic, Arkham Horror, and Talisman. As a Heretic Operative, a secret mage sworn to oppose the Cult, you must harness the arcane without becoming lost in its power.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This feels like a true digital adaption of a solo RPG tabletop game. While if this was a real world board game a session would take probably 3-4 hours due to upkeep and management you can easily play a round in 30-60 minutes. Lots to explore, lot's to figure out, RNG keeps your plans from being perfect forcing your to improvise and keeps it fresh. There are some UI issues for but for the price (especially on sale) this is very much worth the money to me as someone who enjoys solo boardgames.
Pretty fun SP boardgame. NB: Managing RNG is very important.
Very fun. It's not always clear what you should be doing, but I think learning how the game works is part of the game anyways. Beautiful art.
I recall playing this ages ago and the experience wasn't too good. +Some player choice -RNG felt the main issue -UX/UI - looks and feels amateurish -Aesthetics - looks amateurish = Neutralish review, although my experience was towards a disappointment as such.
If you are craving a game that tickles that Arkham Horror second edition itch then pick this up, It has similar mechanics and lots of replay value. I hope this get gets some mod support, Id love to see someone mod this into Arkham Horror.
great strategy...I just wish there was a randomized map mode with randomized story.
I honestly can't remember what I had against this title, but I refunded it, so it had to be pretty bad.
Tons of fun! Finishing one game you just want to start all over. And yes very challanging (well for me) but that just adds to the overall positive experience. It is a very clever gamedesign!!
This game is an amateurish experimental simulationist boardgame, which means you should expect a bloated, unrefined gameloop where half the actions seem superfluous and a badly balanced game. We have all that alright,but that's par for the course and boardgame fans generally can have enough patience for this, unfortunately the game falls a little bit too short on every aspect. It is not particularly well written or illustrated. The idea of using a huge map where all the scenarios happens is nice, but it's a bit messy and the story itself is very generic (bad guys open evil portals, yawn). The locations are not particularly memorable, for example the magnificent 'Elven Library' offers such thrilling events as "you fall from a tree", or "nothing happens'", or "recruit a merchant for +2 influence", etc... Every town offers a choice of half a dozen actions, listed through some minuscule eye-straining icons that you have to hover the mouse over to read and realize most of them are uninteresting [+X ressource] actions. It's not really helping when the game only gives you two (2) action points per turn, that you share between all your units, and the clock works so spectacularly fast against you that it's very difficult to win. You can choose between seven unlockable characters but why should I when they're the so generic fantasy archetypes with uninteresting stories and motivations. The music is very good if you need to sleep. I could maybe recomend the game to a curious boardgame enjoyer if it was on a good sale, unfortunately the sales price seems to be stuck at 8+ eurodollars, which is too high [h1](follow my curator page [url=https://store.steampowered.com/curator/33882793/]GenXPlayers[/url] for more retro and indie reviews)[/h1]
[h1]The Good[/h1] [list] [*] [b]When you have a good start, the game can be fun.[/b] [/list] [h1]The Bad[/h1] [list] [*] [b]You cannot take your time and explore in Heretic Operative.[/b] The game's poorly scaled difficulty will punish for taking too long by overwhelming the board with monsters and penalties. [*] [b]Clunky UI makes controlling the game frustrating.[/b] Selecting recruits and moving around can be annoying. The click areas for moving are small and you can easily accidently click off the path and deselect your character. [*] [b]No tutorials.[/b] You will learn everything by trial and error. [*] [b]Re-rolls cannot be used in battle.[/b] Re-roll bonuses can be used on ability checks and not in battles; making RNG worse in battles with no way to mitigate bad luck. [/list] [h1]Final Thoughts[/h1] [b]Heretic Operative is not recommended.[/b] It's essentially a tabletop board game with some RPG elements. If you're into that then maybe consider it. Otherwise, you can likely play a better experience elsewhere.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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