
A woman is interviewed seven times by the police. Search the video database and explore hundreds of authentic clips to discover her story in this groundbreaking and award winning narrative game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; GOG, App Store publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 10.4Kreviews | 89% | — | $3.7M |
| $4.99−50% | 606ratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 843 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It was only 20+ minutes later, even shorter than enough for me to used to to the gameplay, when I typed a keyword that I believed might work and watched a video, and then [spoiler]the music began to play and the woman in the background showed herself[/spoiler]. What does that mean? Did I skip? I am not even able to fully understand what she was saying in that clip. At least there should be something to stop me from arriving at the end before learning more about the whole event, right? Maybe I will change the review when I regain the interest, return to this game, get used to to the gameplay, and fully investigate the case on my own to get to the truth more solidly. But right now, it is negative.
Enjoyed it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Jul 30 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*languages with full audio support
| $2.99 |
| 572ratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 845 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very good concept ADIMIN_APPROVE
Great hook to the story at the start of the game, followed by an intriguing set of events and revelations. I would have preferred a more organised clip visualisation method. Highty recommended.
Cool concept, but the actual execution grew a bit tedious for me overtime. There's no guaranteeing that you'll come up with the important words needed and the lack of an ending is disappointing. Best enjoyed from watching a playthrough of somebody else playing it, because it's really anticlimactic when you solve the game immediately but then the game decides you have to keep playing it until it randomly decides that you're done. Took me 1.7 hours to get through everything this game had to offer from scratch on a fresh save, which may not sound very long, but I grew bored of typing words with no matches, so I found walkthroughs super helpful. Very unique nonlinear storytelling but did not hold up as well as I had remembered a decade ago as someone who had forgotten everything that had happened in this, 5/10. (spoilers following this point) the twists aren't very well executed because the two identical twins both act too much like the same person instead of having distinct personalities and once you do figure out the plot, it doesn't really make any sort of sense, because the scenes contradict each other with the red herrings trying to throw you off too much that by the time you put together what's real, the game has frequently denied it even being possible. It just feels lazy in hindsight and it could've been executed better and I wish it was more fun to play. The minimal plot hinges on shock value plot twists trying to be dark and disturbing but it's just... not very? Sam Barlow also pulls the same one-trick pony stunt with Immortality, where you see everything nonlinear, so everything is excused for not making sense because that's supposed to be interesting enough, but it's basically the same game again.
Very interesting story with fragmented narrative. You search for videos in a sort of 90s software using tags. Nice experience trying to build chronologically the scenes
It's a wild ride. Just when you've thought you figured it out, you haven't.
-
Es macht Spaß sich immer mehr Erkenntnisse zu gewinnen. Ich finde dass die "Ermittler"-Arbeit bei "The roottrees are dead" besser gelöst ist. In "Her story" schaue ich "nur" Videos und setze die Story in meinem Kopf halbwegs zusammen. Für ein oder zwei Abende ganz nett und vor allem mal eine andere Spielidee.
Such a cool game. I've never played anything like it. It may feel gimmicky but there's a really cool story here that I couldn't look away from..
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 5.7K | 90% | $19.99 | |
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