
"All ended well.There was nothing to grieve about." A farewell, and a greeting.
Modeled estimate, not a reported figure. How we estimate →
About
Charlotte's story has ended. Charlotte's story has begun.
A prologue. An epilogue.
An end. A beginning.
All ended well.
There was nothing to grieve about.
Hello Charlotte: Childhood's End is the final story in the Hello Charlotte series, serving as a prologue and an epilogue to the main plot.
A prosumer noise machine, a virulent insect, an obscene revelation — and an earnest thank you.
Hello Charlotte games:
Hello Charlotte EP1 (2015) is a story about a memory of long-gone gods and loss of individuality, where your Puppet's new friend goes missing among the static.
Hello Charlotte EP2 (2016) is a story lamenting the impossibility of universal happiness, and idolization of those out of our reach.
As her mind unravels, ink will flow, and blood-red flowers will bloom in the desolate field.
Hello Charlotte: Delirium (2017) is a spin-off minigame made to test some of the RPG Maker features. It's a red herring.
The gameplay of Hello Charlotte features a mix of visual novel-inspired storytelling, exploration and puzzle elements.
Solve puzzles!
Explore the House!
Experience 2 different routes!
Get all the achievements!
Collect trading cards!
Discover new books to read!
Talk to the tenants and your beloved classmates!
Experience the conclusion to Charlotte's story and uncover the truth!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, Korean, Spanish - Spain, Portuguese - Brazil, French
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 186 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
эЙ, ВАРПАНЁМ?
一个故事的起点;一个世界的终结 没有什么好悲伤的,一切都圆满的结束了
секс
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 186 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
как это настолько хорошо
увидимся в царствии небесном
Ниче не понял но смотреть на то как детей избивают тут прикольно. 10/10
到底是哪个神人想的f12返回标题,我真曹寺你木了
dcfcc
incr
wow
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 2.4K | 97% | Free | |
| $243.8K | 2.6K | 95% | $5.99 | |
| $123.7K | 521 | 85% | $14.99 | |
| $20.3K | 172 | 90% | $9.99 | |
| $4.2K | 42 | 93% | $7.99 | |
| $983 | 33 | 88% | $2.55 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $262.4K | 361 | 81% | $19.49 | |
| $262.5K | 217 | 76% | $22.74 | |
| $262.5K | 1.3K | 93% | $9.99 | |
| $262.4K | 795 | 98% | $19.99 | |
| $262.6K | 573 | 72% | $14.99 | |
| $262.6K | 1.1K | 91% | $8.99 |