
From the makers of Heavenly Sword, Enslaved: Odyssey to the West, and DmC: Devil May Cry, comes a warrior’s brutal journey into myth and madness. Set in the Viking age, a broken Celtic warrior embarks on a haunting vision quest into Viking Hell to fight for the soul of her dead lover.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 76.6Kreviews | 90% | — | $41.8M |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1046 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
此游戏更注重剧情演出和解密,剧情无法跳过对于喜欢战斗爽的玩家可能不太友好,总体来说是个不错的游戏‘演出很棒 值得推荐
Absolute cinema of симулятор дурки. Разработчики проделали огромный труд, чтобы продемонстрировать опыт человека с психозом.
mid
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Danish, Dutch, Finnish, Japanese, Korean, Norwegian +8 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Langweilig ...
ağlama oynaa
这游戏带耳机玩是真的顶……就是流程短了些,打怪方式重复了些
fajna fabularnie
I really liked the story in Hellblade, and I thought the character design was really good. The overall design of the game and the world also looked great. Some of the puzzles were kind of weird at certain points, but they were fine overall. I enjoyed the game and liked the way everything looked and was designed. 6/10
Historia opowiedziana w tej gierce jest naprawde super. Soundtrack i wszystkie efekty dzwiekowe pozwalaja nam wczuc sie lepiej. System walki i zgnilizna ktora moze wkoncu cofnac nas na poczatek jest lekkim utrudnieniem. Finalowa walka ma KOZACKA muzyke. Polecam z calego serduszka
Another game with high potential that I ended up uninstalling without finishing it. And I'm stubborn, I try to complete them all. But when bugs stop me from moving and I have to restart because the save system is "automated" on checkpoints, it gets too tedious. I don't want to make an effort to play, I want to make an effort during gameplay, at the most. Other than that: story 5/5, gameplay 3/5, voice acting and graphics 5/5, fighting looks good but gets boring, very linear and time consuming just to walk around to "solve puzzles" - and it gets frustrating when you have to repeat it. You could give it a go and maybe you won't have bugs. I've played for about 2 hours and if the "lore progress wheel" is any indication, I completed more than 25% of the game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.9M | 10.1K | 87% | $49.99 | |
| — | 0 | — | — | |
| $144.3K | 241 | 68% | $24.99 | |
| $24.9K | 89 | 73% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41.8M | 140.8K | 96% | $14.99 | |
| $41.7M | 146.4K | 81% | $14.99 | |
| $41.7M | 56.4K | 90% | $29.99 | |
| $41.7M | 124.6K | 92% | $14.99 | |
| $41.7M | 46.8K | 88% | $39.99 | |
| $42.1M | 39.9K | 89% | $39.99 |