
Step into the explosive fury of war with Hell Let Loose: Vietnam. Play a decisive role in one of the most iconic conflicts in history with expansive 50v50 player battles, where teamwork, tactics and an arsenal of destructive weapons combine to shape the battlefield in your favour.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About


Enter the explosive conflict of the Vietnam War and fight your way through some of the fiercest clashes in modern history. Join the battle raging across an extreme landscape of vast mountain gorges and thick jungle, where the North Vietnamese Armies clash with the military strength of the US Armed Forces. Build tunnels, fly helicopters, drive patrol boats, use historically accurate weapons and work with your team to achieve victory.


Take the battle to the enemy across 6 large-scale maps inspired by real world locations. Play as either the North Vietnamese Army or US Armed Forces and choose from one of 17 specialised roles within a 50-strong team made up of multiple squads. Join or lead infantry, recon, armour, mortar squads and helicopter units, using communication and teamwork with your fellow players to identify objectives and ruthlessly exploit your opponent’s weaknesses. Emergent gameplay features bring intensity and realism to the conflict, as players tackle each battle with authentic weapons, orders and tactics. Follow the chain of command and work together as a team to meet your objectives and achieve victory.


In the heat and fury of the Vietnam War, the battle is more dynamic than ever. New US aerial units feature fully operational helicopters for fire support and supply drops. NVA forces can build extensive tunnel networks to gain the upper hand with surprise attacks. Both sides can hunt the enemy through Vietnam’s complex river network with heavily armed patrol boats built and launched to seek and destroy. Enhanced player movement, including swimming, climbing and fast crawling, and interactions such as dragging co-combatants away from active fire to give them a chance to heal and re-engage, all adds to the immersive battle experience.


Hell Let Loose: Vietnam features multiple distinct gameplay modes pitting players against each other in epic 50 vs 50 multiplayer battles. Warfare mode is a 50 vs 50 tug-of-war style confrontation where two teams fight for control over 5 sectors. Offensive breaks down the opposing forces into an attacking side and a defending side. Alternating new game modes mix up the gameplay parameters to maximise the battlefield experience. This is as immersive as warfare gets!
Fight in epic 50 vs 50 multiplayer battles.
Play as the North Vietnamese Army or the US Armed Forces.
Immersive jungle warfare recreates the real-world intensity of the battle.
Multiple distinct game modes including Offensive, Warfare and alternative new game modes.
6 large-scale maps – inspired by real-world locations.
Emergent gameplay encourages the use of the chain of command to build teamwork and deploy a unique set of tactics and weapons for each battle.
Master 17 distinct battle roles across 6 battlefield units, including:
Command: Commander.
Infantry: Squad Leader, Rifleman, Grenadier, Engineer, Medic, Specialist, Machine Gunner.
Recon: Spotter, Sniper.
Armour: Tank Commander, Crewman.
Helicopter (US only): Logistics Officer, Pilot
Mortar Squad: Observer, Support, Gunner.
Multiple vehicles including helicopters and patrol boats.
Build tunnels as the NVA and deploy your forces in stealth to ambush the US Armed Forces.
Enhanced player movement improves in-battle functionality.
Revamped tutorial and player onboarding.
Updated interface and user experience.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 10.8Kreviews | 62% | — | $21.1M |
| $39.99 | 3.1Kratings | 62% | #65 | not modelled | |
Updates
Engagement
Reviews
Themes across 2497 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Playing in a session today, my entire team encountered a cheater on the enemy team. We all reported him. Somehow, he was able to change his gamertag in the middle of everyone reporting him! I never write a review, but this need to be reported. The validity of this game should be in question. If you own this game you should request a refund knowing that your hard earned work toward leveling your characters in it, is worthless now. If you are considering purchasing this game, don't. It's clear that EASY Anti-Cheat can't protect the core value of this franchise. I write these words heartbroken, because I actually loved HLL: Vietnam. All of it's clunkiness and wonder. A great idea, disappointed by failed active reviewing of cheat reports. Buyer beware. Steam Refund Rules Time limit: You must request the refund within 14 days of buying the game. Playtime limit: You must have played the game for less than two hours total. Reason: Dealing with cheaters is a valid reason to state in your request, but it does not bypass the strict time limits
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #76, worst CA #100 · 7 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Vietnamese, Russian*languages with full audio support
| $35.99−10% |
| 1.6Kratings |
| 60% |
| Top 100 |
| not modelled |
| $35.99−10% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Grand fan de HLL et de BF Vietnam, j'attendais ce jeu avec impatience. Malheureusement c'est une alpha injouable. TOUT déconne !! La VOIP est insupportable, elle stutter et donne des voix de robot incompréhensibles, la map est archi buggée, quand on utilise un vehicule il disparait de la map (super pratique pour conduire ou piloter quand on ne voit pas où on est), le son général est POURRI comparé à HLL, la spatialisation est aux fraises, impossible d'entendre d'où viennent les tirs, les servers FR sont ENVAHIS de joueurs consoles US, donc sans micro et débiles comme pas possible (comme des américains quoi en fait). Putain une PLAIE cette sortie. Je me suis forcé pour voir l'évolution avec les patchs mais en fait, ça fait 4 patchs qui sortent et on ne voit AUCUNE différence. Incompréhensible, je retourne sur HLL, je retesterai ce jeu dans 1 an pour voir.
FOR THE GLORY OF VIIIIETNAAAAAM!
GAME IS REALLY BORING AFTER A FEW HOURS Game was very fun at first but feels unfinished in more ways than one. Lack of different weapons and progression takes forever, also gameplay just feels stale and repetitive after a while. Their plan is to add two new guns every few months instead of having a variety on launch. That just does not sit right with me. And for a game based on realism a you can't even shoot the pilot out of a helicopter when he is ten feet away from you. If the game improves then I'll gladly change my review on it, but for now I can't recommend anyone buying this game.
game constantly crashes before main menu, The graphics is just saturated with bloom I need sunglasses , Its my first time ever playing a Hell let loose title and i was not impressed , maybe I will give another try once they patch it and more servers become available, doesnt feel like a Vietnam war is going on , team 17 is that how many developers worked on this?
game is not finished. buggy crashes causing entire servers to disconnect, directional audio is terrible, guns dont sound right. Its got potential but its clearly not ready to be released and should be labled as early access. I have faith the developers will get there, but for now its a negative vote.
Very boring and you gotta be autistic to understand the game. Playing wardogs instead.
Cant shoot past the see through fence
42 hours in the game -- what a disappointment. As someone with 2K+ hours in OG HLL, I knew not to get my hopes up, but you guys really ♥♥♥♥♥♥ this one up. It somehow as all of the same bugs as OG HLL but worse?? And having an AMD card means my screen literally flashes white eternally.
Gameplay is good. Much easier to be a solo know-nothing and contribute. Makes it harder to find matches with a cohesive team and more squads are spread out. While that sounds like a downside, it also means that if you get an uncoordinated team it’s not an immediate loss. Coordination is still rewarded to be clear, especially on the US side. A good supply chopper and a good commander can very easily tip the scales. Maps are well designed to support many angles of attack. Teams are pretty well balanced, choppers vs tunnels each have advantages. My biggest gripe is the lack of progression. There is like 8 hours of gameplay between “unlocking frag grenade” vs “unlocking TWO frag grenades”. Many classes only get one weapon, and progress is “bayonet” or “grenade launcher” with multiple hours of games between. I feel like mixed or positive it’s overall fair for the game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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