
If war is the closest we get to hell on earth, it's because Earth harbours the worst of demons: humankind. In an isolated country ravaged by infighting, discover the secrets of your past and deal with the repercussions of a mysterious calamity.
Modeled estimate, not a reported figure. How we estimate →
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About
Hell is Us is a 3rd-person action-adventure game that combines intense melee combat with the thrill of exploration. Explore a semi-open world to find answers to your questions and face mysterious creatures all along your journey.
As well as the civil war dividing the country, the region is suffering from a mysterious calamity, which has given rise to supernatural creatures that no modern weapon can defeat. Your drone and sword from a different age are your faithful allies as you cut a path through lands infested with terrifying chimeras and try to unravel the mystery of their appearance.
No map, no compass, no quest markers: following your instincts is part of the adventure. Enjoy a unique experience that uses innovative writing and level design to let you make your own decisions and follow your instincts as you explore. Your discoveries are yours alone.
Swords, spears and axes: a wide range of weapons forged specially for fighting these supernatural creatures is available. You will need to learn how to fight these monsters and use your drone wisely to stay alive.
''The central theme of Hell is Us is that human violence is a perpetual cycle fueled by human emotions and passions.'' – Jonathan Jacques-Belletête, Creative Director
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 94 reviews with recorded playtime.
Reviews
Themes across 93 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I like it. Reminds me a bit of atomfall, but it's more bleak and surreal.
My wife and I played this together and hot-seated. We played on her account using family sharing, hence few hours in the game on this account. On her account we got 79 hours. We played two playthroughs back to back, to get everything right the second time. The combat system is fun and rewarding, but it's not the main reason to play the game in our opinion. There are plenty of good games out there with fun combat and good looking graphics. The real reason to play Hell Is Us is the world building. We've been playing games for decades and very few have ever come close to the amount of world building there is here. The details are stunning: the history of a small isolated country has been written in detail, weaving intricate stories that span centuries (even a few thousand years, but that's of course not as detailed). Every research item is detailed, but also the visual language used in different eras, murals, paintings, etc, things you cannot even interact with in game but can still look at form a cohesive and extremely detailed and fascinating whole. The main story itself was ok, but it was more a journey of discovering the land of Hadea. As the main character answers when asked why he came back: "I had questions." There are no side quests per say, but there are good deeds to accomplish. You have no map (compass available) and no one tells you: "I need this" or "Go do that". Listening to their stories and remembering them is your way forward. You can play Hell Is Us as a pure action game, souls-like and all that. But then you're missing 90% of the game. Brilliantly done, let's hope this studio keeps making such intelligent games in the future!
Si te gusta que te suelten al monte drogrado, con una brújula y una cantimplora. Este es tu juego. Tremenda historia que no se corta un solo momento. Combate no tan malo como comentan, yo de hecho lo vi disfrutón. Aunque a medida que se llega al final pude comenzar a verse las limitaciones Pero nah, la historia y la atmósfera es de locos. Eso sí, no es un juego ligerito. Ve preparao con papel y boli, y resérvate para pasártelo del tirón si no quieres perder mucho el hilo.
Hangulat: 9/10 Zene: 9/10 Játékmenet: 8/10 Történet: 5/10, mert a végére szétesik [spoiler]A játék jól indul, de a végére teljesen szétesik történet ügyileg. Egyszerűen katyvaszt az egész. Saját szabályait felrúgja a játék, hogy órákon keresztül pumpálja a játékosba, hogy a TimeLoopok miatt vannak ezek a TimeWalkerek a pályán és a TimeLoopok megszűntetése után továbbra is a pályán vannak, úgymond hiábra csinálsz plussz progressziót a világ maga nem változik semmilyen téren sem. Ez ugyan úgy igaz a játékben lévő side questekre is, csinálod de minek kategória, az érte járó jutalom meg egyenlő a nullával. De ez ugyan így igaz a történet végére, hogy súlykolja beléd a játék , hogy 4 kulcs kell a Limbic Forge-ba való bejutáshoz, amiket tényleg eldugva találsz a pályán a főtörténet haladásával, erre a játék végére igy instant egy 20-30 katona csak random megjelenik és elkapnak, nekem ez igy non-sense kategória.Ezeket leszámítva igy egetrengető negativ dologgal nem találkoztam, inkább csak nem kihasznált dolgokkal. Drónfejlesztése példáúl teljesen kiaknázatlan, itt passziv dolgokra gondolok, hogy Töltéscsökkentés, hatótáv meg ilyenek. Ez lehetett volna sokkal jobb is, talán a 2.résznél már kicsit tapasztaltabbak lesznek a srácok.[/spoiler]
Одна из немногих, очень немногих игр, где обыскывать каждый угол и закоулок - не душнота и не нудятина. Едва ли не впервые, с удовольствием изучал мир, не было лень по нескольку раз возвращаться в пройденные локации, просто чтобы закрыть тайну/деяние. Ниразу не пожалел о покупке, очень понравилась игра. Достаточно простой, не заумный геймплей, интересный сюжет, не говоря уже о "военных" кадрах происходящего. Трудно сказать, кому именно могу порекомендовать эту игру, но возможно тем, кому нравится смесь готики/дарк соулса, ибо достаточно похожие геймплеи, местами. 10/10 ставлю.
This game was a very impactful experience for me. The themes broached are very intense and serious and at no point did I feel the story did them dirty. I especially enjoyed the aesthetic and soundtrack of the game, I found them to not only complement but at various points enhance the experience of playing the game (when you defeat the final Timeloop guardian, for example or the rhythmic almost primal chanting in the Plains of Mist temple). I get the feeling that the original plan was for the game to explore the 9 Lymbic Spheres more thoroughly, however as it is the game is plenty interesting and an overall excellent experience.
Крайне недооцененная игра, вот прям ууух. Да, не игра года, но здравый и ладно сделанный продукт категории А. В игре нет мапы, маркеров, в игре нужно много читать записочек, книжечек и т.п. чтобы успешно завершить побольше добрых дел и открыть тайн, что прям захватывает и есесна вознаграждает. Есть полуоткрытый мир, много лора в тексте, элементы соулса (игра больше экшн, чем соулс), некоторое билдостроение, красивые локации (озеро Сайнон - мое почтение), кайфовый саунд, а еще много серой и коричневой морали. Разработчик как бы говорит "Брат, ты волен сделать выводы сам, мы не даем тебе никаких оценок, лишь показываем набор из событий, явлений и мнений ключевых персонажей, неписей и других ребят. Думай как оно на самом деле и почему так". Этим игра и ценна. А еще в игре балдежная, довольно густая и тягучая атмосфера. Берите, братцы, не пожалеете.
nice
Un pseudo Soul-like qui fonctionne, entre énigme (simple à subtil) et combat dynamique ( avec une possibilité de plusieurs builds différents). Equipements: - 4 types d'armes différentes (avec 4 sous types de build de compétence) + compétence de drone. - possibilité de 3 passifs + 1 actif - Evolution seulement pour les armes. - les compétences sont des objets à récupérer. - Environnements très variés (d'une petite zone à une zone correcte) - Une histoire déjà vue mais qui passe nickel. - Difficulté : début et milieu simple mais un bon rappel à l'ordre pour la dernière phase si vous avez un mauvais stuff Si vous aimez les Souls et les énigmes, je vous le conseil.
Playing this game was a fantastic experience. The graphics, the soundtrack, the story, the combat system, and the upgrade mechanics—combined with the fact that there is no map or quest markers, requiring you to speak with every NPC to learn more about the world of Hadia—meant I enjoyed it right to the very end. I only wish it had been longer.
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Trends
Steam followers (game-group members) tracked daily from when we started recording.
Audience
Languages: English*, French*, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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