
If war is the closest we get to hell on earth, it's because Earth harbours the worst of demons: humankind. In an isolated country ravaged by infighting, discover the secrets of your past and deal with the repercussions of a mysterious calamity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Hell is Us is a 3rd-person action-adventure game that combines intense melee combat with the thrill of exploration. Explore a semi-open world to find answers to your questions and face mysterious creatures all along your journey.
As well as the civil war dividing the country, the region is suffering from a mysterious calamity, which has given rise to supernatural creatures that no modern weapon can defeat. Your drone and sword from a different age are your faithful allies as you cut a path through lands infested with terrifying chimeras and try to unravel the mystery of their appearance.
No map, no compass, no quest markers: following your instincts is part of the adventure. Enjoy a unique experience that uses innovative writing and level design to let you make your own decisions and follow your instincts as you explore. Your discoveries are yours alone.
Swords, spears and axes: a wide range of weapons forged specially for fighting these supernatural creatures is available. You will need to learn how to fight these monsters and use your drone wisely to stay alive.
''The central theme of Hell is Us is that human violence is a perpetual cycle fueled by human emotions and passions.'' – Jonathan Jacques-Belletête, Creative Director
Genres
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $27.99−60% | 4.3Kreviews | 84% | — | $2.7M |
| $59.99 | 9.4Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1137 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Казуалы разнылись, что нет карты
Una obra maestra oculta que merece muchísimo más reconocimiento. Hell is Us es una de las sorpresas más gratas y fascinantes de los últimos tiempos. Su propuesta destaca por una exploración orgánica sin marcadores y un sistema de combate cuerpo a cuerpo profundo, táctico y muy satisfactorio. Además, tanto las misiones principales como las secundarias están sumamente elaboradas, ofreciendo narrativas complejas que huyen de los recados repetitivos. Para redondear la experiencia, el juego va de maravilla en PC, mostrando una optimización impecable y un rendimiento fluido. Fue una verdadera pena que pasara tan desapercibido en su lanzamiento. Es un título injustamente ignorado que la gran mayoría de la gente todavía no conoce, pero que rinde genial y rebosa calidad. ¡Totalmente recomendado!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 7/day in the week to Aug 23 → 9.43/day in the week after.
Reviews, worldwide (the counter carries no country): 8.86/day in the week to Jul 22 → 10.13/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
| $59.99 |
| 2.3Kratings |
| 80% |
| — |
| not modelled |
| $49.99 | — | 90% | — | not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Пока наиграл только 2 часа, но эта игра меня просто ПОРАЗИЛА. Она то, чем я думал будет ремнант, но сеттинг, атмосфера и интересная боёвка дают огромнейший перевес в сторону этой игры, предварительные 9/10.
На данный момент игра оставила только положительные эмоции. Сюжет мне +- понравился, в основном как я понял игра делает акцент на сюжете, а не на боевке. оружия здесь не так много как хотелось но пойдет и так, Рекомендую к прохождению всем.
Great atmosphere, interesting setting and story, looks excellent, music is awesome, feels good in the hands and really enjoyed how it makes you pay attention with minimal handholding and no quest markers etc. Combat gets repetitive, but this is something a bit different and really enjoyed the 20 or so hours I spent with it.
Fascinating graphics, a lot of mysteries, challenging to find your own way around a twisted world. Cool story to play and somewhat relevant to current times. Recommend it
The game is interesting. But if you are the type of person who gets easily frustrated cause you don't know where to go or to do. Then it's not the game for you. The game will not guide you or help you do what's next. You are on your own.
Para quem gosta de exploração, lore, desvendar mistérios e puzzles acredito que Hell is Us é um bom jogo, porém tenha ciência que não é um jogo que pega na sua mão, vc vai precisar prestar atenção nas conversas com os npc's e tbm ler os documentos que encontra, sim vc vai ler bastante nesse jogo, se não curte isso nem gaste seu tempo comprando, além de que será necessário prestar bastante atenção aos seus arredores, nas áreas que vc passa explorando para que não perca nada, lembrando que o jogo não tem um mapa. Se isso não te incomoda, assim como eu, acredito que será uma boa experiência. O jogo também tem bastante backtracking vc vai ir e voltar nos lugares várias e várias vezes e tu vai andar e andar e andar muito, é só vc andando para todos os lados e seu melhor amigo: seu carro que irá te transportar de área em área para que vc possa andar mais, explorar mais, resolver mais puzzles, falar com mais npc's etc rs e não estou dizendo isso como uma crítica negativa, eu realmente gostei de explorar o jogo. Sobre bug's, aconteceu uma única vez mais no final do jogo em que a criatura q estava enfrentando ficava parada e tbm imune a qualquer dano, mas ao me afastar, depois de alguns segundos voltava ao normal. Sobre a platina ela é bem fácil, porém como essa é minha primeira vez jogando e eu não costumo olhar guias já na primeira run e eu tive o azar de perder os únicos 2 troféus "perdíveis", não existem um New game+ ou seja eu teria que jogar novamente do zero. De qualquer forma não é grandes coisas tbm, um desses troféus eu vi que vc consegue fácil com 1 hora de gameplay porém esse segundo é só no ato 2 e ai meu irmão, ai eu já não sei se estou a fim de fazer esse rolê rs. No mais, o que eu acho negativo no jogo: Não ter um gerenciamento de save (minha platina cara D:) Combate - Aqui deixo um adendo, que definitivamente o combate não é o foco desse jogo, mas ainda assim acho que ele poderia ter sido melhor trabalhado. Variedades de inimigos - Você passa o jogo inteiro enfrentando os mesmos inimigos, são o que? Você tem os Walkers e os Hazes e somando os dois tipos são 9 variedades apenas. Enfim é bem pouco. Boss fights - Da pra chamar de boss fight? Enfim o jogo traz duas? três? agora não lembro bem, mas não são bem uma boss fight, é mais sla tem um inimigo comum e ao redor dele vai acontecer algumas coisas que tu vai ter que interagir, enfim ta lá, precisava? Acho que não. No mais acho que Hell is Us é sim um bom jogo, mas ele definitivamente não vai agradar a todos.
Hell is Us в самом начале кажется безумно интересной игрой. Необычный мир, загадочная атмосфера, монстры и приятная боевая система сразу создают ощущение, что перед тобой что-то действительно необычное. Пока не понимаешь, что это та самая конфета из новогоднего подарка: красивая обёртка, а внутри разочарование. Отдельно понравилась подача истории. Получается интересная рамка повествования, которая хорошо вписывается в игру и с самого начала вызывает вопросы о том, как устроен этот мир и что здесь вообще происходит. Но чем дальше, тем сильнее начинает ощущаться однообразие. Всё постепенно сводится к четырём разновидностям оружия и нескольким видам монстров. Из-за этого ближе к концу уже начинаешь проходить игру скорее через силу. Я до последнего ждал агентов OMSIF хотя бы в роли боссов или рядовых врагов, но по факту они так и остались за кадром. Ещё мне не хватило сложности. За всю игру я практически не почувствовал серьёзного челленджа. Бои довольно быстро перестают напрягать, и моментов, где действительно приходится попотеть, совсем немного. А просто наспамить огромное количество монстров в одном месте не значит сделать игру сложнее. В итоге всё проходится достаточно легко, и здесь, на мой взгляд, явно не докрутили. Есть ощущение, что разработчики пытались угодить сразу всем. Немного боёвки, исследование, загадки и сильный акцент на сюжете. Но в итоге ни одна из этих частей не раскрыта настолько, чтобы стать настоящей сильной стороной проекта. Получилось что-то, что пытается понравиться всем сразу, но в итоге может не зацепить по-настоящему ни одну аудиторию. И особенно обидно из-за того, насколько хороша сама база. Классный и жестокий мир, гнетущая атмосфера, необычная задумка и сюжет, который цепляет. Потенциал был огромный, но, как по мне, его просто не смогли докрутить. В итоге впечатления остались смешанные: начало очень сильно цепляет, но со временем интерес постепенно угасает, и к финалу уже просто хочется узнать, чем всё закончится. Задел на будущее у игры есть. Надеюсь, если будет продолжение, разработчики смогут сделать что-то реально крутое! 6/10 закрытых дверей с другой стороны.
Almost 2 hours in the game and cant seem to find where the fun is. I know some will enjoy it, but for me it's a soulless games lacking much in the fun part of a game. Oh well onto to something else....
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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