
If war is the closest we get to hell on earth, it's because Earth harbours the worst of demons: humankind. In an isolated country ravaged by infighting, discover the secrets of your past and deal with the repercussions of a mysterious calamity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Hell is Us is a 3rd-person action-adventure game that combines intense melee combat with the thrill of exploration. Explore a semi-open world to find answers to your questions and face mysterious creatures all along your journey.
As well as the civil war dividing the country, the region is suffering from a mysterious calamity, which has given rise to supernatural creatures that no modern weapon can defeat. Your drone and sword from a different age are your faithful allies as you cut a path through lands infested with terrifying chimeras and try to unravel the mystery of their appearance.
No map, no compass, no quest markers: following your instincts is part of the adventure. Enjoy a unique experience that uses innovative writing and level design to let you make your own decisions and follow your instincts as you explore. Your discoveries are yours alone.
Swords, spears and axes: a wide range of weapons forged specially for fighting these supernatural creatures is available. You will need to learn how to fight these monsters and use your drone wisely to stay alive.
''The central theme of Hell is Us is that human violence is a perpetual cycle fueled by human emotions and passions.'' – Jonathan Jacques-Belletête, Creative Director
Genres
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $27.99−60% | 6.8Kreviews | 85% | — | $7.2M |
| $59.99 | 9.4Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1129 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game had the potential to be much better. I’ve just finished the first mission segment and a few things are really starting to bore me. There are only few different types of enemies and that gets on my nerves. Gameplay mainly consists of running around and solving puzzles. You can upgrade your weapons to a limited extent, but that’s about it. I’m disappointed.
Buen juego, pero el personaje se quedaba dando vueltas. reiciciaba el mando, se solucionaba y otra vez se quedaba dando vueltas. Lastima, sí me estaba gustando.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 7/day in the week to Aug 23 → 9.43/day in the week after.
Reviews, worldwide (the counter carries no country): 8.86/day in the week to Jul 22 → 10.13/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
| $59.99 |
| 2.3Kratings |
| 80% |
| — |
| not modelled |
| $49.99 | — | 90% | — | not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
碎片化敘事類魂、戰鬥類仁王(特別是殘心部分)、解謎類生化危機,地圖探索多過戰鬥,「個人經驗來說」最難難度還算輕鬆,如果真打不下去第二張沼地地圖有個寶庫偷看一下攻略拿高等武器爽玩也不是不行,有種夢回魂一下巨人墓地簽一把墓王大劍的既視感。 總之是個好遊戲,唯一的錯誤是它跟絲之歌撞期。
Увлекательная атмосферная игра с неплохо проработанным лором, напоминающая, как чудовищна гражданская война и религиозная фанатичность. Поклонникам Руанды и радио тысячи холмов посвящяется
以为是魂系战斗流,结果让我当福尔摩斯 中间漏了个好事,害的我还得再打个二周目 解密也是生化式解密,主线还能动动小脑袋,好事支线就是A-B-C-A,到了后期,制作组也不像动小脑袋了,所以也把解密设计成了A-B-C-A。 属于中规中矩的水平,地图设计不错,战斗系统有点凑数
Cooles Spiel!
Excelente
Super fun game! Love the fighting mechanics a lot!
Play it.
No jodas viejo! Farmear en este juego es bieeeen difícil hasta que le encontrás el patrón, no obstante, he muerto demasiado! Jajajaja, como todo buen manco! Cielos, qué buena historia! Y su plot-twist te va a dejar como "Noo, no jodas!". Adquirí este juego para saber si todas esas reseñas sobre que el juego no te ayuda en nada ([spoiler]con eso del mini-mapa, es cierto, no hay[/spoiler]); solo hay que ser muy minucioso al leer (más de lo que te puedas imaginar, para alguien con memoria de paloma así sucede) para completar misiones y entender la trama. Su apartado de jugabilidad es sencillo si estás acostumbrado a la saga souls (medir distancia, golpe, parry, golpe, morir y, se repite hasta matar a tu adversario), no voy a mentir; qué manera de ver la pantalla de "game over", jajaja. Si que se esmeraron en la coordinación del soundtrack, está genial cada pista. Habrá que esperar a que saquen un 2da parte, todavía quedó mucho por contar.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.2M | 13.3K | 73% | $29.99 | |
| $7.2M | 14.3K | 96% | $12.99 | |
| $7.2M | 13.7K | 71% | $19.99 | |
| $7.2M | 14.1K | 97% | $24.99 | |
| $7.2M | 8.1K | 94% | $29.99 | |
| $7.3M | 70.4K | 97% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $43.6M | 106.2K | 57% | $34.99 | |
| $811.6M | 1.2M | 96% | $59.99 | |
| $344.4M | 373.8K | 90% | $59.99 | |
| $14.8M | 20.8K | 59% | $29.99 | |
| $62K | 199 | 64% | $19.99 | |
| $5.3K | 14 | 64% | $13.99 |