
If war is the closest we get to hell on earth, it's because Earth harbours the worst of demons: humankind. In an isolated country ravaged by infighting, discover the secrets of your past and deal with the repercussions of a mysterious calamity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Hell is Us is a 3rd-person action-adventure game that combines intense melee combat with the thrill of exploration. Explore a semi-open world to find answers to your questions and face mysterious creatures all along your journey.
As well as the civil war dividing the country, the region is suffering from a mysterious calamity, which has given rise to supernatural creatures that no modern weapon can defeat. Your drone and sword from a different age are your faithful allies as you cut a path through lands infested with terrifying chimeras and try to unravel the mystery of their appearance.
No map, no compass, no quest markers: following your instincts is part of the adventure. Enjoy a unique experience that uses innovative writing and level design to let you make your own decisions and follow your instincts as you explore. Your discoveries are yours alone.
Swords, spears and axes: a wide range of weapons forged specially for fighting these supernatural creatures is available. You will need to learn how to fight these monsters and use your drone wisely to stay alive.
''The central theme of Hell is Us is that human violence is a perpetual cycle fueled by human emotions and passions.'' – Jonathan Jacques-Belletête, Creative Director
Genres
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $27.99−60% | 6.8Kreviews | 85% | — | $7.2M |
| $59.99 | 9.4Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1122 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great game sucks it flopped would've been great to have dlc or for them to make another game similar to this
The good: Great story, hope there is part 2 coming. Stunning world; the atmosphere of despair and grief is better shown than anything else I played recently. Puzzles are very good. Neutral: The game plays fine on keyboard and mouse, but adding the ability to switch left and right between targets would make combat much smoother and more dynamic for non-controller players. Bad: Not really horrible, but combat could get a little clunky. Hitting enemies one too many times and falling into the abyss is rather frustrating. Got stuck in Act 3 inside the container; the big walker was blocking the way, and a terror entity was chilling in the background. Can't kill the entity because the path is blocked; can't kill the walker because the entity is up. After a few tries, I managed to roll by, but I was frustrated.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 7/day in the week to Aug 23 → 9.43/day in the week after.
Reviews, worldwide (the counter carries no country): 8.86/day in the week to Jul 22 → 10.13/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
| $59.99 |
| 2.3Kratings |
| 80% |
| — |
| not modelled |
| $49.99 | — | 90% | — | not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Increíble juegazo que confía en la inteligencia del jugador, al principio puede resultar algo abrumador y difícil, pero poco a poco el juego te va adentrando en su mundo, y te acostumbras como si fueras uno mas dentro de esa oscura historia, super recomendado.
I loved exploring the world of Hadea. I didn't expect the mix of fantasy and science-fiction, but the game does it very well.
Game rly pretends to be fun, but then u start it and u cannot do charged attacks and cannot heal, avoiding attacks of the enemies is not great, maybe it's bc no iframes or very bad iframes or bad enemies hitboxes, i dislike how enemies with umbilical cord works. I gaved up after 90 minutes. Maybe the issue is to never change controls or never play on keyboard, i don't rly care. If it is not working, then i'm not gonna bang my head against a wall to figure out why it's not working.
This is has entered my top 2 PC and console gaming experiences of all time. Alongside the magnificent The Last of Us, this compares well. Combat is satisfying, varied and full of meaningful choices for play style. The setting is macabre, but mostly not overdone. The themes of the different areas blend well, and support the story. The storyline is well written and all too believable given the world we live in, and is presented in just the right amount of drip feeding and then written out if you're interested to go back and see it all together. Collectibles are sometimes useful, other times 'merely' connected to some part of the story. Helping people is a little bit twee but fits the theme very well and adds some humanity to the horrific setting and (meta-...)meta-setting. The early instructions about paying attention are just right, and set me inspecting symbols and dates and whatnot. Then when there was some puzzle solving, I was not frustrated when it took a bit of time to figure out.
An extremely impressive and uniquely interesting game. Although its combat looks soulslike on the surface, it has few to none of the genre's trappings. Its focus is on creating a fascinatingly grim world depicting the horrors of human conflict with a supernatural/anomalous twist and an ocean of depth in terms of lore, mysteries, puzzles to solve, and connections to make. I clocked in at a full day's playtime, so there's a lot of bang for your buck! With no map or objective markers, the game leaves you to find where to go and figure things out, exploring very well designed levels and interacting with well-written, well-acted characters. It looks amazing, runs amazing, has an amazing soundtrack, and amazing sound design. Its gameplay is solid and enjoyable, with smooth if not terribly in-depth progression. Combat isn't really that hard, nor the puzzles; the tricky part is remembering where the lock is when you discover a key hours later. I tried to be as thorough as possible as I explored each striking level, and I still missed a lot of secrets, good deeds, and mysteries, so there's a ton to discover. My one critique is a lack of enemy variety, including bosses, and I guess this is a common complaint because just today it was announced there would be ten new enemy types coming down the road. I'll look forward to playing this again down the road, fighting the new enemies as I save the people and find the secrets I didn't before. An easy recommendation to anyone with the stomach to confront the hell we are.
很有意思呢!!! 解謎真的很不錯!
8/10 The Good: The world, story and visual storytelling is amazing. And while it does share similarities with many other similar games, shows and movies, it still does its own thing. The Decent: Combat, weapons and runes, as well as drone abilities are decently varied, it could be better, since there are many that are too "samey" but its still ok. The Bad: Combat gets incredibly repetitive, as does enemy variety. Also if you are sensitive to Sexual Violence, you should be aware that this is front and center multiple times. I had to take a few breaks when you encountered Sexual Violence. There are 4 scenes specifically that are direct and front and center and a half dozen others that are insinuated. So be aware before you play.
👍
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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