
If war is the closest we get to hell on earth, it's because Earth harbours the worst of demons: humankind. In an isolated country ravaged by infighting, discover the secrets of your past and deal with the repercussions of a mysterious calamity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Hell is Us is a 3rd-person action-adventure game that combines intense melee combat with the thrill of exploration. Explore a semi-open world to find answers to your questions and face mysterious creatures all along your journey.
As well as the civil war dividing the country, the region is suffering from a mysterious calamity, which has given rise to supernatural creatures that no modern weapon can defeat. Your drone and sword from a different age are your faithful allies as you cut a path through lands infested with terrifying chimeras and try to unravel the mystery of their appearance.
No map, no compass, no quest markers: following your instincts is part of the adventure. Enjoy a unique experience that uses innovative writing and level design to let you make your own decisions and follow your instincts as you explore. Your discoveries are yours alone.
Swords, spears and axes: a wide range of weapons forged specially for fighting these supernatural creatures is available. You will need to learn how to fight these monsters and use your drone wisely to stay alive.
''The central theme of Hell is Us is that human violence is a perpetual cycle fueled by human emotions and passions.'' – Jonathan Jacques-Belletête, Creative Director
Genres
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $27.99−60% | 6.8Kreviews | 85% | — | $7.2M |
| $59.99 | 9.4Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1122 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I enjoyed the game. First of all, the story is good and hooking. And that's, what is missing in a lot of games nowadays. Although the criticiced combat mechanics aren't that bad. The AI could be more varied, and the combat focus is annoying, but despite of this, Hell is Us is recommendable ( 7.5 / 10 ).
Hell is us Just finish the game, i liked it, overall 8/10. Controls camera work were good. Enemy bosses and enemy types felt a little bit repetitive. I loved how unsettling some areas of the game were. The music was good overall. The story and ending though, mmmmmm, look, this is not a flesh out review of the game. I am a casual gamer, however i can tell when it need it that punch to stick the landing. Because the ending just left me feeling a little eh. Not a bad game or story, just need it moreeeeeee. Another thing, they say is like a souls-like, but mmmm, it does have elements, but i wont put it into that category (my opinion) It may look like one at the beginning, but in my opinion is not. Anyways there's an update coming this October, so will see what they include. Let’s hope they release a DLC to see what's next. Great to everyone that work on this game
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 7/day in the week to Aug 23 → 9.43/day in the week after.
Reviews, worldwide (the counter carries no country): 8.86/day in the week to Jul 22 → 10.13/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
| $59.99 |
| 2.3Kratings |
| 80% |
| — |
| not modelled |
| $49.99 | — | 90% | — | not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Excelente juego.
Some puzzle are unnecessary, no new game plus to redo some stuff you missed for achievements, story is bland.
L'idea di base è carina, anche se non ho capito nulla della trama, in fondo, perché ci ho giocato solo 7 ore e mi sono a mala pena allontanato dalla prima zona iniziale, ma il gameplay fa cagare, è orribile, non c'è una mappa o mini mappa di gioco per capire dove sono, dove sto andando, dove devo andare, gli obiettivi della missione non sono ben chiari, l'inventario di gioco fa cagare assai, troppe finestre diverse e molti oggetti raccolti non capisco nemmeno a che servano, sembra che gli sviluppatori abbiano creato il gioco pensando che i giocatori sapessero già come dover utilizzare i vari item. Il personaggio giocante non è in grado di saltare e le parate spesso non funzionano, stesso discorso per la possibilità di curarsi per un periodo di tempo limitato dopo aver colpito un nemico npc (aura/cerchio bianco che appare attorno al pg), gli npc avversari sono accaniti, anche troppo, e non c'è una sorta di "crescendo" nella difficoltà del combat system nonostante all'inizio si sia (giustamente) una pippa col proprio pg... ho buttato soldi con questo gioco. Altamente sconsigliato. Peccato.
Bel gioco, intrigante e pieno di enigmi.
Very interesting game. While it's combat and enemy variety isn't the greatest and can definitely get repetitive, it's story, world and objective and puzzle design is top tier. There's a sense of organic exploration that's highly encouraged by the fact that the game goes out of its way to not hold your hand. There's no minimap or objective markers, you have to piece your objectives and puzzle solutions together with the clues the game gives you which results in scenarios where you have to stretch your brain a bit. The way in which it presents its a world is a particularly large highlight as it blends the brutality of a civil war with supernatural elements and it really doesn't hold back with its depictions of hate, violence, fear and grief. This results in some fairly confronting scenarios and imagery that I think is rarely portrayed in games and it's done with a massive amount of confidence here.
Easily the best worldbuilding in a game I've seen in years. Reading is the most fun part of the game. Every new information you gather puts the world, the gameplay, the characters, etc. more and more into perspective. They made up a whole country and its history and you're here to explore it. Absolutely amazing. 100% recommended.
Jó játék. bár vannak negatívumai is: - A feladványok nagyrésze viszonylag egyszerű, de azért akadnak köztük kihívást jelentőek is. - A történet eléggé nagy részletességgel kidolgozott. Elrontani semmit nem lehet, legfeljebb kihagyni dolgokat. - A harcrendszer kiváló, látványos és élvezetes. Viszont itt tenném a negatívumot is hozzá. Ugyanis nincs tétje a halálnak. Nem haltam meg sokszor a játékban a végét leszámítva. Ha kiismered az ellenfelek mozgását, a fegyverek és a drón harci használhatóságát, akkor nagyon könnyü, még nehéz fokozaton is a játék. - Nincs térkép, 1 helyet leszámítva, de az is olyan, hogy sok értelme nincs, tehát basszák meg! Hogy én vissza nem megyek megkeresgélni a rohadt ládákat, az is biztos! A helyeket többször be kell járni, mert egyszerre nincs meg minden a továbbjutáshoz. Összességében nekem egy pozitív élmény volt, tudom ajánlani, de azért teljes áron nem venném meg, szerencsére nem is tettem. Tetszett, de lehetett volna jobb is.
Un juego con una historia fascinante y muy dura , con enemigos y armas muy originales , eso si en la que tendras que encontrar y leer muchas cosas, para unir cabos en este verdadero viaje al infierno
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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