
If war is the closest we get to hell on earth, it's because Earth harbours the worst of demons: humankind. In an isolated country ravaged by infighting, discover the secrets of your past and deal with the repercussions of a mysterious calamity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Hell is Us is a 3rd-person action-adventure game that combines intense melee combat with the thrill of exploration. Explore a semi-open world to find answers to your questions and face mysterious creatures all along your journey.
As well as the civil war dividing the country, the region is suffering from a mysterious calamity, which has given rise to supernatural creatures that no modern weapon can defeat. Your drone and sword from a different age are your faithful allies as you cut a path through lands infested with terrifying chimeras and try to unravel the mystery of their appearance.
No map, no compass, no quest markers: following your instincts is part of the adventure. Enjoy a unique experience that uses innovative writing and level design to let you make your own decisions and follow your instincts as you explore. Your discoveries are yours alone.
Swords, spears and axes: a wide range of weapons forged specially for fighting these supernatural creatures is available. You will need to learn how to fight these monsters and use your drone wisely to stay alive.
''The central theme of Hell is Us is that human violence is a perpetual cycle fueled by human emotions and passions.'' – Jonathan Jacques-Belletête, Creative Director
Genres
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $27.99−60% | 6.8Kreviews | 85% | — | $7.2M |
| $59.99 | 9.4Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1122 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Playing this game was a fantastic experience. The graphics, the soundtrack, the story, the combat system, and the upgrade mechanics—combined with the fact that there is no map or quest markers, requiring you to speak with every NPC to learn more about the world of Hadia—meant I enjoyed it right to the very end. I only wish it had been longer.
muy bueno
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 7/day in the week to Aug 23 → 9.43/day in the week after.
Reviews, worldwide (the counter carries no country): 8.86/day in the week to Jul 22 → 10.13/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
| $59.99 |
| 2.3Kratings |
| 80% |
| — |
| not modelled |
| $49.99 | — | 90% | — | not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Отсутствие карты отбивает всякое желание наматывать круги часами на одном и том же месте. Только по этой причине дропнул атмосферную игру.
the world needs more games like this one, where there is no yellow painting and you have to use your brain to progress
Incredible game, fun combat mechanics and puzzle-esque challenges that got me thinking a bit. Also a very hard hitting story and setting.
除了战斗比较普通其余全部给到一个夯。主要是碎片化叙事和解密的游戏,解密也不难,就是跑来跑去到处找蛮累的。有个成就要求清除掉所有剩余敌人真的很垃。会有续作吗TT
Yeah I liked it and I enjoyed my time in this little world. The game is definitely worth the price even when it's not on sale. Combat is good but not very dynamic over time, it doesn't feel like it expands very much throughout the game. In general I had a good time, I don't think there's much re-playability for me here. I picked the weapons I liked and didn't really feel a good reason to play again or change it up. In general I am a fan and would play a sequel if they ever decided to build upon this. I'll definitely keep an eye out for whatever the studio does next.
.
Gelişmiş grafiklere sahip anahtar bulma oyunu. Sürekli anahtar kaybedenler için ideal. Anahtarını-şifresini bulup açtığınız kapının-kasanın arkasındaki kapının-kasanın anahtarını bulmak için başka bir haritaya gidip gizemleri çözmeniz gerekiyor ve bu sürekli arka arkaya yapılmış halde.
不错
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $43.5M | 106.2K | 57% | $34.99 | |
| $811.6M | 1.2M | 96% | $59.99 | |
| $344.7M | 373.7K | 90% | $59.99 | |
| $14.8M | 20.8K | 59% | $29.99 | |
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| $5.3K | 14 | 64% | $13.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.2M | 13.3K | 73% | $29.99 | |
| $7.2M | 14.3K | 96% | $12.99 | |
| $7.2M | 12.3K | 97% | $24.99 | |
| $7.2M | 13.7K | 71% | $19.99 | |
| $7.2M | 8.1K | 94% | $29.99 | |
| $7.2M | 6.2K | 86% | $27.99 |