
If war is the closest we get to hell on earth, it's because Earth harbours the worst of demons: humankind. In an isolated country ravaged by infighting, discover the secrets of your past and deal with the repercussions of a mysterious calamity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Hell is Us is a 3rd-person action-adventure game that combines intense melee combat with the thrill of exploration. Explore a semi-open world to find answers to your questions and face mysterious creatures all along your journey.
As well as the civil war dividing the country, the region is suffering from a mysterious calamity, which has given rise to supernatural creatures that no modern weapon can defeat. Your drone and sword from a different age are your faithful allies as you cut a path through lands infested with terrifying chimeras and try to unravel the mystery of their appearance.
No map, no compass, no quest markers: following your instincts is part of the adventure. Enjoy a unique experience that uses innovative writing and level design to let you make your own decisions and follow your instincts as you explore. Your discoveries are yours alone.
Swords, spears and axes: a wide range of weapons forged specially for fighting these supernatural creatures is available. You will need to learn how to fight these monsters and use your drone wisely to stay alive.
''The central theme of Hell is Us is that human violence is a perpetual cycle fueled by human emotions and passions.'' – Jonathan Jacques-Belletête, Creative Director
Genres
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $27.99−60% | 6.8Kreviews | 85% | — | $7.2M |
| $59.99 | 9.4Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1112 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hallo zusammen, bin selten in einem Spiel so im Nebel herumgerannt wie in diesem! Werde trotzdem versuchen mich durchzubeißen und das Spiel zu Ende zu bringen. Mein Dank an die Pioniere die wertvolle Tipps auf You Tube hochgeladen haben ohne die ich noch mehr umherirren würde!
Great game. Very refreshing to get a game that doesn't hold your hand the entire time. The combat can get a bit repetitive but everything else is top notch - story, lore, world-building, puzzles, art direction, etc are all great.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 7/day in the week to Aug 23 → 9.43/day in the week after.
Reviews, worldwide (the counter carries no country): 8.86/day in the week to Jul 22 → 10.13/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
| $59.99 |
| 2.2Kratings |
| 80% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
| $49.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Had an absolute blast, completely unexpected. Bought this game because it's tagged "souls like". This is not a souls like. The combat is good, but it's not the main point here. You will not find tons of different bosses here. This is more of a quest game with "open world hubs". The normal combat difficulty is OK as long as you make sure to fully upgrade your equipment. If you don't care for combat feel free to put it on easy. The logic for the puzzles I found very approachable and didn't require any extreme logic.
dificil, no te regala absolutamente nada. Prestá atención o jodete
that hair does not suit him
J'ai beaucoup aimé mon expérience ! Le jeu possède des lieux magnifiques avec une direction artistique aussi magnifique qu'étrange. Le jeu pousse à l'exploration, aux énigmes et à tout noter sur un document afin de se souvenir de la moindre information obtenu qui aura son intérêt par la suite. Seul petit bémol, certaines actions peuvent échouer si vous avancez trop vite dans l'histoire principale. Cela m'a personnellement frustré étant donné que j'aurais bien aimé faire le jeu à 100% lors de ma première partie.
Great lore and core gameplay that doesn't let player by the hand, I just loved it. But sometimes good deeds (sidequests) are not intuitive at all. Overall expirience is awesome, but the story itself is somehow boring, IMHO it should be more cinematic, not only between chapters
é mais ou menos, mas recomendo quando estiver abaixo de 100 conto.
super klasse!!!
作为前ON士兵,我带着诸多疑惑再次踏上这片土地。我一路向前,途径这个支离破碎的国家,这里似乎藏着什么不得了的今天大秘密。明面上是在打仗,但还有另外一些势力藏在暗处,当然这和我无关。在一处牧场,遇到一老头,与他寒暄一会,我知道了一些有用的消息。我打算立刻动身,到达目的地后有一个士兵,他说他现在呼吸都疼,我和他做了个交易,我帮他找医用药物,他则可以带我离开这,我本无意理会,但看了看旁边的装甲车“还挺帅”。经过一番折腾,他告诉我车钥匙在队长那,心想这不玩我吗,锤死他的心都有了!我心善听了他的话“这是我这辈子做的最后悔的决定”。 我进入了地穴,虽然里面通了电,但还是有些暗。突然听到前方有什么在低语,我拿出来枪进入了警备状态。忽然一声尖叫,我下意识清空弹匣,而他迈着六亲不认的步伐诡异的向我袭来,当我看清眼前无法形容的生物时。耳边传来一声娇喝,随之而来的是锐利的破空声,一个全身武装到牙齿的勇士救了我一命,好在当时没尿裤子。一番激战后她成功的和那怪物同归于尽,本以为是一场“巾帼救须眉”,后续的事情我都想好了,竟这样草草结束。灵机一动想到了个好点子,我与女战士互换贴身衣物,拿起了那把武器,心中暗暗发誓要占尽世间所有怪物……。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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