
If war is the closest we get to hell on earth, it's because Earth harbours the worst of demons: humankind. In an isolated country ravaged by infighting, discover the secrets of your past and deal with the repercussions of a mysterious calamity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.43/day in the week to Sep 18 → 6.2/day in the week after.
About
Hell is Us is a 3rd-person action-adventure game that combines intense melee combat with the thrill of exploration. Explore a semi-open world to find answers to your questions and face mysterious creatures all along your journey.
As well as the civil war dividing the country, the region is suffering from a mysterious calamity, which has given rise to supernatural creatures that no modern weapon can defeat. Your drone and sword from a different age are your faithful allies as you cut a path through lands infested with terrifying chimeras and try to unravel the mystery of their appearance.
No map, no compass, no quest markers: following your instincts is part of the adventure. Enjoy a unique experience that uses innovative writing and level design to let you make your own decisions and follow your instincts as you explore. Your discoveries are yours alone.
Swords, spears and axes: a wide range of weapons forged specially for fighting these supernatural creatures is available. You will need to learn how to fight these monsters and use your drone wisely to stay alive.
''The central theme of Hell is Us is that human violence is a perpetual cycle fueled by human emotions and passions.'' – Jonathan Jacques-Belletête, Creative Director
Genres
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $27.99−60% | 6.8Kreviews | 85% | — | $7.3M |
| $59.99 | 9.4Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1137 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Unfortunately, I can't recommend this game despite the story being one of the more captivating I have seen in gaming. It's very depressing and doesn't hold back on gritty details which I appreciate. Other positives is that I do enjoy the devs intentions with no fast traveling, no map, no quest markers. However, the puzzle system because increasingly annoying the more quests, side quests and general puzzles you enounter. If you do not sit down with a physical notebook and write down what NPCs are telling you, where you encountered a puzzle etc., you'll be quickly lost and frustrated. The other massive negative is UE5. This game runs very bad, especially considering the fidelty of the graphics. The blurry mess that is UE5 physically strain and hurt my eyes after just an hour of playing. For a game that requires a lot of concentration, this is simply unbearable. I'll try to finish the game because I love the story. But it's difficult to finish a game that gives you literal headaches. Update: I finished the game. It was mostly a frustrating journey and the very end... I'm not sure. I'm glad it's over.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 7/day in the week to Aug 23 → 9.43/day in the week after.
Reviews, worldwide (the counter carries no country): 8.86/day in the week to Jul 22 → 10.13/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
| $59.99 |
| 2.3Kratings |
| 80% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
| $49.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Liked that this was a change. No map, doesn't hold your hand, and makes you use your head. Kind of felt like the games back in the day. Overall, it was fun, entertaining, and the story was well put together. Now, if you are a melee kind of person, keep in mind that this is really just a hack and slash type. Sure you get some elemental properties for each type of weapon, but still.
Fun!
Great atmosphere, loving the puzzles, love the lack of HUD for objectives. Highly Recommend!
ugh, ive never been so in love with being frustrated before.
Интересная игрушка в олдскульном стиле в сэттинге войны на Балканах с примесью паранормального. В игре хватает всякой "жести", ужасы войны показаны довольно мощно. В игре большой упор на исследование мира, игра состоит из нескольких больших локаций, карты местности нет вообще, есть только ручной компас, который нужно каждый раз включать, ибо он просто необходим для выполнения квестов. Что касается боёвки, то у нас тут соулс лайк, но с выбором сложности, так что играть могут не только мазохисты. Хочется ещё отметить отличный саундтрек и работу со звуком в игре, саунддизайнер поработал отлично. Серьёзных багов не замечено, просадок фпс и крашей тоже не наблюдал. Игру однозначно рекомендую, это довольно оригинальный проект, отличается от большинства современных игр, так что интересный экспириенс вам обеспечен!
Good game
Great game, with a really deep lore and word-building. The combat is maybe too easy but it's okay. I hope it gets a sequel in the future!
不错
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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