
Headspun is a FMV/Adventure hybrid set in Cortex; the world of Theo Kavinsky's broken brain - a game about recovery, discovery, and the ongoing battle between logic and emotion.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, German, Russian, Turkish*languages with full audio support
Engagement
Hours played at review time, across 35 reviews with recorded playtime.
Reviews
I found this game charming in its way of being done - there are numerous bugs but none that I came across were game breaking I just had to restart the game twice. Many of the other bugs I came across were graphical or the bug that leads to a time freeze so the mini-games can be done to save up resources. I rather enjoyed playing through the game and actively hunted down to embrace being completionist. I thought it would be longer than it was plotwise which lead to me finishing the game with everything you can buy in game and still 600k credits and 113% mental cohesion.
Thoroughly enjoying this exploration of the self and what it means to have a fit and healthy mind. Visually, the game radiates style and the FMV sections lend a sense of gravitas that compliments the more irreverent art direction and general gameplay tone nicely. I did experience an initial visual bug at launch that was fixed within hours of release. The game has been great ever since!
I've only played a few hours of the game, but I like the premise. The story looks promising and I can't wait to get to the end, very unique concept!
Totally recommend this game! Quirky and fun to play, unique gameplay and game mechanics, nice blend between 2d art and videos. Love the main characters design :D, they're cool, fun and interesting. Last but not least it's a very impressive one-man game, good job!
Fantastic game from a debut developer - a wonderful mix of inner-brain management sim, psychological medical thriller, first-person FMV recuperate-'em-up, tie collector, and more. Like all of us, it's very much more than the sum of its lovingly-realised minigame parts, and it's a pleasure to spend a few hours (literally) inside the head of its recently-comatose protagonist, bringing all the systems online, tinkering with a surprisingly hefty research and recruitment tree, and diving into an increasingly moving and compelling live-action story. An excellent Hewlett-esque art style and a fab soundtrack round out a terrific package that makes the very best of an indie budget to produce something both ambitious and perfectly-sized, if you want to polish it all off in an evening. The dev team have also proven very accessible and active after launch, with rapid patches speedily quashing bugs. If you're up for something diverting, fun, interesting, and well put-together, Headspun is well worth taking for a spin - based on this, I'm very much looking forward to what Superstring do next!
I started playing this game knowing what I was getting because I have it for the Nintendo switch and it's worse on there than on PC. The developers had idea for the game butttt this game is extremely buggy. I've had to restart it a few times because during some of the scene's where I need to talk to people, the game will instead show us alone in our room. I've been playing this to try to get a perfect game for it and nobody has mentioned this yet from what i've seen but 3 of the steam achievements will never be shown as being completed. So if you don't mind having to save and quit constantly because the game bugs out and your frozen in place, or having to quit the game entirely due to it not letting you continue.
为什么我选了中文之后再返回游戏又会换回英文??
If you can get past the bugs then this a really good game. The story was done amazingly well and with a limited cast for the FMV sections they did a fantastic job! The game-play did get a little repetitive towards the end, but I still had fun with it. Overall I had a great time with it, although I seemed to be one of the lucky few that didn't run into any game breaking bugs. Some of the bugs I encountered (most of these where fixed by saving and quitting): - The FMV not loading - Getting stuck on a black screen between loading screens - When I would walk to the side of the screen in the hallway it would load me into a different room (like the dream theater) - When doing the crosswords the words would not load properly - The subtitles wouldn't show up sometimes or it would get stuck on my screen - At the end when I wanted to complete the remaining places that needed fixing the progress bar would get stuck - Ted not moving and getting stuck when accessing the screen in R&D
I don't usually review, but I can't let this one slide The thing is, the story is great. The concept is fantastic. However, it's bugged to hell. With the sheer amount of bugs and glitches in the game, it's clear that they didn't play test it fully before it was released, which is unacceptable. Also, it's been 3 years since they released the game, so I don't think it's going to be fixed. It's up to you to decide if you want to pay $11 for this beautiful mess of a game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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