
Headquarters: World War II is a fast-paced turn-based strategy game where your battlefield tactics are as important as your army management skills. Experience both sides of the war, battling in Europe as the USA, the UK, or Germany. Storm bunkers, occupy houses, win tank duels.
Modeled estimate, not a reported figure. How we estimate →
About
Headquarters: World War II is a fast paced turn-based strategy covering the Battle of Normandy in the three plot-driven campaigns and a number of skirmishes. Choose your side, form your force, assign heroes, level up your units, and use Headquarters skills to overcome the enemy.
The game's combat system is based on an easy to learn - hard to master approach. Deceptively easy at a first glance, it offers lots of possibilities:
Units have front/side/back/top armor and their positioning matters a lot
Fences and other obstacles offer a directional cover that depends on the angle of attack
Different terrain types offer various bonuses and affect Line of Sight
Destroyed vehicles and other large objects affect the battlefield and provide cover
High Ground mechanics allow multiple levels of terrain elevation that affect Line of Sight and combat effectiveness
Destructible buildings with different stages of demolition create unique challenges
All units and scenery are created with the finest attention to detail using Unreal Engine 4 to achieve a very realistic visual style:
Realistic unit models with proper physics in place
Visceral elements of devastation - burning tank hulks, ruined houses, shell craters, smoke, death, and destruction. You will witness this and many other horrors of the war
Varied surroundings - your troops will come across war-torn battlefields as well as peaceful villages with cattle and fields of grain. Mind your tanks - this quaint beauty is quite fragile
See all sides of the story by completing 3 campaigns with 9 operations in each.
The game features United States, United Kingdom, and German campaigns all set in the Normandy landings period of the war.
Between the battles, you can upgrade or change your units, level them up, and assign heroes to them, granting unique abilities
Every unit has a crew - and the crew is the heart of any unit. Losing different crew members results in different penalties for the unit. Losing a gunner means the unit has fewer attacks, losing a driver means the unit has reduced mobility, and so on.
Test your skills against an AI on each of the 6 skirmish maps. Different victory conditions require versatility in your planning and tactics.
Play skirmish battles against real opponents or 2x2 team battles with friends. The game supports multiplayer battles with up to 4 players both with real-time connection or using Slitherine’s CombatHQ system.
Use the Editor tool to create your own skirmish/multiplayer maps and share them with the community.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Simplified Chinese, Ukrainian*languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Il gioco è carino ma i grossi difetti stanno sulle meccaniche di gioco lente e sui movimenti degli units. Guarderò di entrare un po' più nella filosofia del gioco ma come tutte le filosofie sono soggettive. Tre stelle tirate
游戏不错,就是短了点
This is exactly the game I've been looking for. I use to play A&A minies (table top ish) game. This video game is close in comparison. Not exact, but tacticaly fun at a very basic and easy to grasp level.
Another Slitherine Home Run! I've been playing an assortment of the modern WW2 games and i always have major gripes with them all, but this one has nailed it so well. Theres a superb mix of needing Tanks, infantry and Artillery. They all have an essential role to play. The in game battles, man alive, I couldnt ask for more! If I was to have a gripe at the game, it would be about the levelling up and between missions stuff. There isnt really an army building stage which feels like a missed opportunity. it suffers from me choosing different units too. I found that its a case of "I'll save up for the best tank/infantry/arty and use that. I know a lot of WW2 games suffer the same fate. It mainly stems from having a pool of guys and no way to increase it. Maybe it needs a different approach to level it out because I'm not sure who would ever take half the stuff. Also, its missing a clear iron man mode. That aside, its awesome. So glad i bought it!
+ piękna grafika + fabuła + wciągająca - małe mapy - niewiele jednostek - kiepski edytor - sama gra zbyt krótka, jak też i skromna zawartość wszystkich DLC ale i tak polecam, czekam na więcej DLC z II w. ś., może będą inne fronty - wschodni, włoski, czy afrykański?
It's impossible to reconfigure the keys. It's 2026, I'll change my review when that's possible.
yes pretty good AI
Leider eine große Enttäuschung. Ständige crasht das Spiel, was besonders im Multiplayer ärgerlich ist. Dazu viel zu wenige, winzige, enge Karten, welche keine Taktiken oder Bewegungen ermöglichen. Schade...
para quem gosta de rpg de turnos é ottimo
德棍制作商你看看你给盟军观瞄填的什么数值?德棍五人伞兵班在大平地上就站在我谢尔曼脸上都点亮不了,空中侦察稍微放远点连个puma都亮不出来,盟军的舰炮和CAS支援技能还不如我自带的105炮炸的狠,这么想德棍赢你不如做个Headquarters:The New Order得了
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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