
Award-winning adventure where you control the news and its impact on society, your friends and career. Different choices lead to unique combinations of endings. Share your story with the community, and see what the players before you did.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99 | 767reviews | 89% | — | $339.9K |
| $13.99 | 172ratings | 88% | — | not modelled | |
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
在有限的空间中,做出有限的选择 刚结束1周目,我认为这款游戏并不在于追求一个理想的结局(估计也没有),而是在有限的信息下做出有限的选择,然后收获结果,看到这些决定会怎样影响这个城市,身边的人,以及自己。 有些评论提到“老一套”,这些确实是经典议题,但游戏的表达我认为是比较中立的。例如,关于药物阴谋的指控,“我”是无法独立查证的,只能做出有限的选择(可能通过多周目可以验证),这些黑衣人有无可能是恶意外国特工?在游戏里“我”是无法判断的;是支持国有医保还是私有化医疗?显然对不同阶层影响是迥异的,而在特定时期一国的总资源必然是有限的,感兴趣的可以了解最近的医改;是全球化可能低价但冲击本土产业?还是本土保护主义但国民无法买到便宜的商品?如果20年前这个问题还不太清晰,那这几年应该会更有体会。再包括国家统治方式的情况,事实上“我”所能做的只是是否支持现总理沃尔夫,但沃尔夫下台就会民主化吗?还是会更加时局动荡,抑或是迎来下一个强人?这是没有被揭示、未知的。 但人总要做出选择,也总会做出选择,即使前路不明、难以忍受,即使影响深远、代价沉重,当人有了智能,就开始作出选择,承担后果——而这些事,不会属于一块石头(注:普通的、没有智能的石头)的命运
I enjoyed this game, but felt a little lost at times. Its hard for me to remember things and I couldn't quite understand what choices I was making, but I got to still see the effects, and had a good time doing it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Japanese*, Korean*, Simplified Chinese**languages with full audio support
| $13.99 |
| 114ratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
slop. its a visual novel without the visuals. its obvious about the direction the game pushes you. boring and depressing. your time would be better spent watching an old movie
Thank you developers for making this game, it is fun and I enjoyed every path I went down/
The story kept me hooked from start to finish. It's definitely worth a few playthrough.
The Los Angeles Times better get ready for me to control the media mwehehe :3
It has replay value and your actions have consequences. It's nice to build your own outcome.
Fantastic. no notes. edit: ok so i wasnt imagining giant piles of cash in my room right? edit2: played twice now, love this game so much!
Hâte de tamponner le laisser-passer A38.
I rather liked this game in a choices matter visual novel. It was interesting to see the atmosphere of the game's chatter change according to the decisions made. It caused me to consider what a bias was and what I wanted to highlight when there were decisions to be made.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.5M | 15.6K | 90% | $9.99 | |
| $4.1M | 11.9K | 92% | $19.99 | |
| $607.5K | 1.9K | 76% | $9.99 | |
| $20.5K | 76 | 87% | $6.99 | |
| $7.4K | 12 | 92% | $15.99 | |
| $6.3K | 83 | 47% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $339.8K | 369 | 94% | $25.00 | |
| $339.8K | 1.7K | 82% | $8.99 | |
| $339.7K | 408 | 91% | $19.99 | |
| $339.7K | 1.2K | 93% | $8.99 | |
| $339.7K | 1.1K | 88% | $19.99 | |
| $340.1K | 1.3K | 67% | $9.99 |