
The fate of humanity is at stake. Use your gift of clairvoyance to see into the future and stop an apocalypse that threatens the balance between your world and the deities'.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 10 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Key features:
Meet a vibrant cast of fully-voiced characters
Enjoy a magical soundtrack by Lena Raine
Make your choices by seeing their future outcomes
Unravel a mysterious and emotional story, and discover multiple endings
Play as Polly/Harmony, an Oracle of two colorful and rich worlds

In the very near future... When Polly returns home after a few years abroad, to look for her missing mother, she quickly realizes that her hometown has drastically changed. A megacorporation named MK is using its power to control the population, and her community is in danger.
She soon discovers that she has a gift of clairvoyance that connects her to Reverie, the realm of the Aspirations of Humanity: Glory, Bliss, Power, Chaos, Bond, and Truth. In this world, Polly becomes Harmony, a goddess who has the power to choose the Aspiration that will ultimately rule over Reverie and restore the delicate balance between the deities’ world and ours.
The fate of humanity is at stake. To which destiny do you aspire?

As Polly, or Harmony, each action you take will affect both worlds and send you down sprawling narrative paths. See into the future and explore the consequences of possible choices in the Augural, a game board and visual representation of Polly's gift of foresight. In pursuing whichever destiny you desire, you’ll also bond with and obtain crystals from the Aspirations. These will unlock different paths at important crossroads that will change how the thread of the story unravels, and ultimately the fate of humanity.

Whichever Aspiration comes to lead Reverie, with Harmony’s help, will also become the heart of humanity. Their personality and style of rule will change Reverie while also giving the people of our world a new direction too: when the link between worlds is stronger, Reverie has a bigger influence on the state of our world.
Glory, Bliss, Power, Chaos, Bond, and Truth are all wildly different entities with their own distinct personalities, goals, and opinions on how to make things better. You’ll get to know each of them as visit Reverie in your dreams as Harmony, but only you know best – as Polly – what your world needs.

As you play, revel in artistic direction that is bright, vibrant, and futuristic. Immerse yourself in the daily life of a Mediterranean city and get to know its people, with a cast of characters who are fully voiced and animated. Enjoy an enchanting soundtrack by award-winning composer, Lena Raine.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 294reviews | 72% | — | $123.2K |
| $24.99 | 228ratings | 73% | — | not modelled | |
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
mt massa, podia ter mais cutscenes animadas
A must. Loved the choices.
Good Story telling, great depiction of Depression by the end of Act 3. Overall story telling and emotional tell-tale was beautiful. Act 5 was a little bit of a streatch. But overall a great narrative.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain*languages with full audio support
| $24.99 |
| 39ratings |
| 80% |
| — |
| not modelled |
| $4.99−80% | 18ratings | 64% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Úžasná hra s nádherným vizuálem a vcelku dost hezkou hudbou. Možnosti mají význam což málo kdy u hry stane. Až na jednu kapitolu kterou jsou vždycky musel vcelku rychle proklikat je to vážně skvělá hra. Ohledně konce o kterém tu jsou většinou debaty ...... měli byste si trošku nad tím popřemýšlet a pak vám to začne dávat smysl. Je to hra která si zaslouží víckrát abyste jí dohráli k tomu aby jste jí pochopili . 9/10 - ta jedna kapitola + hudba +vizuál + story + možnosti + 8/9 konců mají hlavu a patu a ten 9 je trošku moc filozofický.
Remember how "Detroit: Become Human" begins by saying "this isn,'t just a story, it's our future". Well, Harmony: The Fall of Reverie is a story about fighting against a company that has grown so big they can ensalve God himself (kinda literally), oppress people at their will and just do whatever they want with no consequences because unchecked capitalism creates heartless monsters and eternal growth is a cancer. One of the best VNs I've played, and definitely want to play again to see other routes.
[h2]The game is quite good, but I can't recommend it[/h2] I understand that visual novels are about the story, not the gameplay. But this is the first visual novel that leaves me with a [b]very unpleasant feeling precisely because of the gameplay [\b] The gameplay consists of choosing plot nodes and collecting crystals. At first, I even liked it - it's easier to track you choices. But inside the nodes, we won't have any interactive options - we just read. Also, the need to collect crystals introduces an element of management into the game, which is completely unnecessary. I often chose a node that I didn't want just to collect the required number of crystals. The impact of decisions from previous chapters is greatly reduced. I completed the entire game, and I almost never encountered the "responsibility for the decisions made." It turns out that you can choose whatever you want, but 95% of the roads will remain open for you Additionally, the game doesn't allow you to rewind the already viewed text, and the save system is very poorly implemented. I couldn't run two games simultaneously, as attempting to interact with other save slots triggers a new game. Despite my dissatisfaction with the game's gameplay, [b]the story is enjoyable[/b]. It's the first time in my gaming experience that I've encountered a story that explores the other side of motherhood. It also touches upon themes that are quite rare in visual novels, such as the "glorification" of deceased and the perception of it by their relatives.
For a Dont Nod game, I think the fact that it has sub 500 reviews should be enough to say that it Harmony is hardly a smash hit. In truth, a lot of these reviews argue about the story or the writing, but beyond that is the poor pacing and quality of life features that any modern game (especially visual novels and Dont Nod themselves) were solved a long time ago. At the time of writing this review, the game is only 2 years old but feels far older. Pros: - Some of the character designs are cool - Early choices siding with certain characters has interesting consequences Cons: - The artwork is horrible - The music is a single soundtrack that sounds like they bought it off some free website. It never matches the tone of whats going on at all - They pull you in and out of scenes to drag you back to the big choice map even though some of the scenes are literally 3 sentences long - It overstays its welcome - You are often forced into specific paths whether you like it or not - Story is cliche and generic - No fast forward button - No skip previously seen scenes button - No save slots, it's all autosaved - The main core mechanic of the game, the Augural (aka plot map) actually ruins and takes you out of the game itself. It's like really bad meta gaming that mostly feels awkward - Nothing is titled or conveyed well so you have no idea what kind of choices you are making - Most of the characters motivations make no sense - Queer characters are shoe-horned into it
Came for the visuals yet stayed for the plot. Very cozy and casual, love unwinding to this x 💗
I enjoyed the story of this game. At times I did feel like the number of choices I was making didn’t truly matter; like I was forced to go one way with no other option anyway. Overall I’d give this game a 8/10.
MIXED (LEANING NEGATIVE) i pushed through for the very engaging augural (~future vision~) mechanic, great visuals and music + decent writing for aspirations. but writing for the real world characters unfortunately feels very performative. the prose somehow reminds me of chatgpt's levels of vagueness with no substance, skimming over the important details in favor of repeating 'poetic' metaphors ad-nauseam, while also constantly telling instead of showing and having every real world character speak as if they're on their 100th therapy session. (e.g, a rational, but fiery activist with a team of loyal supporters says it's 'soothing' to have someone agree with them) the most intriguing real world character doesn't get too much time to shine, sadly. The dystopian narrative fails to engage compassion, because aforementioned issues make everything feel kind of fake still, I cautiously recommend this if you're interested in unique narrative mechanics
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 1.8K | 89% | $17.99 | |
| $66.6K | 286 | 88% | $19.99 | |
| $8.7K | 21 | 62% | $19.99 | |
| $2.7K | 34 | 100% | $4.99 | |
| $612 | 1 | 100% | $14.99 | |
| $0 | 79 | 96% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $123.2K | 710 | 77% | $5.39 | |
| $123.2K | 379 | 81% | $14.99 | |
| $123.2K | 519 | 98% | $9.99 | |
| $123.2K | 312 | 56% | $9.74 | |
| $123.2K | 231 | 89% | $29.99 | |
| $123.1K | 571 | 81% | $9.99 |