
Deckbuilding comes to life in Hand of Fate! An infinitely replayable series of quests - earn new cards, build your deck, then try to defeat it! In a cabin at the end of the world, the game of life and death is played. Draw your cards, play your hand, and discover your fate.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 10.7Kreviews | 89% | — | $911.6K |
| $21.99 | 5Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 811 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
视角不能自己调整,操控很烂,陷阱关总是撞到,打怪锁定也很差。 远程怪都有强制脱离之后霸体射击,最后关蜥蜴人堆怪后简直折磨。
遊戲系統很有趣,美術也蠻有特色,但戰鬥操作體驗很差,視角不能自由控制,反擊不給無敵,場地還一堆陷阱,雖然卡牌養成系統很有趣,但玩起來的體驗真的讓人很不爽。
看到评论说看运气很烦,但实际上牌的运动规律是能看出来的,只切一次牌的不可能失败,切两次的只要眼睛尖一点也大概率没事,最主要是失败了的惩罚基本不痛不痒只要不拿我食物或者盾牌就不伤 ------------------------------------------------------------------- 通关了,补充一下,后面有很快的切牌,但是基本上,失败,大失败都没啥事最狠的也就是掉个上限,除了打发牌人那关需要容错率高些,前面的无所谓,我遇到最恶心的就是沼泽那没给老妇人东西,连着六次失败,折了6个食物,还有人说QTE,来来回回就一个Q你们都过不去吗,我发牌员是拿普通盾和精良长剑过去的,就是最后一波手指激光速度太快滋了两下剩6血差点寄,然后就是第一次打蜥蜴国王死了,打了半天才发现蜥蜴国王不死,其他怪都有蓝雾保护,杀不掉。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 10 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Hungarian, Japanese, Korean, Ukrainian, Italian, Portuguese - Brazil, Simplified Chinese**languages with full audio support
| $19.99 |
| 3.3Kratings |
| 74% |
| — |
| not modelled |
| $24.99 | 260ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 815 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Minotaur Encounter is ♥♥♥♥♥♥♥♥♥ XD I've encountered it at the start of the last 4 runs before I can get any equipment or artefacts. Then spent upwards of 10-15 minutes of gruelling strafing and getting in like 1 hit before having to run away because of insane reach and uncounterable combos. Then after all said and done, the encounter isn't over. You need to get out of the maze. The maze of 50/50's that don't result in anything (I got 3 successes only to get the same result as I would have for 3 failures). Then after that a bs high risk 50/50 where in you need to succeed twice in a row, and in which critical successes (I got 2) mean jack. Oh did I mention that failing any of these new high risk 50/50's draws a pain card. A pain card very likely to damage you upwards of 15 damage... Right after that gruelling fight with a Minotaur boss that is nothing but hit and run and usually getting hit when you over extend after taunting it. (The lead up to this maze encounter is also insanely rng and frustrating) Besides that and a few other problem encounters that are frustrating beyond belief. I quite enjoy the aesthetics of the story mode. The art, music, and voice acting are all very impressive and I'm having alot of fun playing through it all. Overall I rate it a 6ish out of 10... to be fair this game was made a long time ago. I like it because its my sort of game... I can understand someone who doesn't thoroughly enjoy this sort of niche experience not being thrilled with the game.
蠢到爆批的机制,傻狗设计师你他妈boss机制不会设计就别你麻痹设计,玩到后面就尼玛想吐,真的纯纯低能儿,看着恶心,着司马发牌员真的铁杂种,宰了你这狗日的,真nm脑子进蛆设计你这破玩意忽悠人,设计师死了妈就直说,有必要这样恶心人吗,他妈的真晦气,遇上这个晦气游戏
Дилер мудак
战斗系统做的一坨屎,如果玩这个游戏只会浪费你的生命
Buy on discount/ 10 Not bad, but could be better. The movement through the deck dungeons can feel grindy and confusing since events often have to be done multiple times and with specific choices to get certain upgrades. This isn't a bad thing, but its a choice some like more than others.
A mix of lot of things, the card games is much more an excuse than something crazy for going for combos or synergy... Going for achievements was good. (Batman arkham vibes)
I generally not a fan of third person hack n slash games, but the card game part of the game kept me playing. The game is very easy in the beginning, but becomes more challenging towards the end. Positives Unlocking cards and customizing your deck is the best part about the game. There are some minor stories in the game. You can unlock the next chapter by completing the card encounter. Negative Some cards/stories are very grindy to unlock, due to random chance (I missed some game content due to this) The hack n slash part of the game is pretty meh in my opinion
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $911.7K | 1.6K | 87% | $19.99 | |
| $911.2K | 1.7K | 96% | $19.99 | |
| $911K | 472 | 91% | $79.99 | |
| $910.9K | 2.6K | 79% | $14.99 | |
| $910.8K | 1.3K | 88% | $14.39 | |
| $910.4K | 2.8K | 89% | $7.99 |