
A new hero rises to challenge the Dealer in Hand of Fate 2! Master a living boardgame of infinitely replayable quests - unlock new cards, build your adventure, then defeat your foes in brutal real-time combat! Draw your cards, play your hand and discover your fate!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 10 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.8Kreviews | 84% | — | $3.7M |
| $29.99 | 1.1Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 809 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра по культовому видео "Случай в казино" 10 чесаний колод из 10
This is a good game, however, what you get out of it will vary on your tolerance for RNG mechanics. The game is a roguelike deck building game with action combat, player choice, and a lot of text. The writing is good so if you do not mind reading a lot you will find it engaging. There are over 20 campaign scenarios including additional challenges and an endless mode. Each story is unique and well written with a lot of interesting scenarios and outcomes that you build out of the cards you collect. The narrator is one of my favorite parts of the game and the story revolves around you sitting in his wagon as he deals the cards to your adventure. His personality and dialogue is interesting, and I liked hearing what he has to say out of every interaction within the game. The further you get the more cards you unlock which add onto your equipment, items, story opportunities, etc. The game has a heavy focus on RNG so you play a lot of 'chance' games such as throwing dice and picking the correct card. There is a lot of frustration in the later campaigns but when things go your way it is a nice feeling. Your first impression may be that the game is easy but as you progress towards the later levels you will realize just how difficult it gets. It will get to the point where you think it is unfair and want to uninstall it. I think that is part of the fun though and it makes the good outcomes all the more rewarding. My least favorite aspect is the combat because it gets tiring. It is not that deep and when there are a lot of enemies in such a small arena it gets difficult to manage. The campaigns that are combat heavy are the ones that I like the least. I just want to get the fight over with so I can get back to the story that is unfolding. If the premise of the game sounds interesting then I think you will enjoy it.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 7K | 66% | $19.49 | |
| $3.7M | 5.2K | 90% | $24.99 | |
| $3.7M | 5.4K | 86% | $29.99 | |
| $3.7M | 7.6K | 80% | $24.99 | |
| $3.7M | 29.1K | 90% | $4.99 | |
| $3.7M | 15.9K | 96% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 10.7K | 89% | $19.99 | |
| $376.7K | 680 | 84% | $19.99 | |
| $42.8K | 102 | 75% | $9.99 | |
| $9.5K | 20 | 65% | $19.99 | |
| — | 0 | — | — | |
| — | 144 | 84% | $29.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese*, Polish*languages with full audio support
| $29.99 |
| 347ratings |
| 84% |
| — |
| not modelled |
| $29.99 | 144ratings | 84% | — | not modelled |
| $5.99−80% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 814 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I sadly cannot recommend this game, despite an intriguing premise, and some fairly fun deckbuilding because too many of the minigames are luck based, causing far too much RNG to haunt proceedings, the combat is decent but too shallow for one of the only non-RNG portions of the game to rest on, and in a world with games like Loop Hero, this game's central gimmick just isn't as interesting as it once was. Bottom line, barring an extremely deep sale, this is just not worth it given how many other options there are in the rogue-like deckbuilding genre, It's depressing to know the studio behind this game didn't make it, because it closes off any opportunity for them to correct, or at least mitigate better, the remaining flaws.
Is it a tabletop RPG or an arena battler? Yes. Yes it is.
事实证明卡牌游戏和即时战斗融合起来并不是好的题材,一个节奏快一个节奏慢让人感觉很累。
不知道才打了几个小时的号瞎评什么,这本质上是个刷子游戏,几个小时基本内容都没玩到
兄弟们,这么好的一款游戏,公司说以后几乎互惠在做游戏了,我真的感到惋惜,这款游戏玩起来真的上瘾,但是非酋真的机器不友好,太两级分化了。
Best fate you can get
I don't think I've been as immersed in a game as I was in Hand of Fate 2. I was there, in that carriage, across the wizard rotting alive, replaying my life up to this point as a card game, throwing dice for my life, picking cards with my soul at stake.
Extremely fun, fantastic writing, great sound design. The most interesting take on a "deckbuilding" game I've played yet. Really cool game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.