
Halo Wars: Definitive Edition is an enhanced version of the real-time strategy classic, Halo Wars, updated to run natively on PC. Halo Wars: Definitive Edition includes improved graphics, new achievements and all of the DLC created for the landmark real-time strategy game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 893 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is a damn gem. So much fun to be had imo. I nearly lost it when a certain enemy shows up. 100% wasn't expecting that.
Amazing
Como fan de Age of Empires, al principio desconfiaba bastante de ver la fórmula trasladada al universo de Halo... pero terminó siendo una de las mejores adaptaciones que se hicieron de una saga a otro género. Halo Wars simplifica algunas mecánicas para hacerlo más accesible, especialmente en consola, pero sin perder la esencia de un buen RTS. La gestión de bases es ágil, las unidades responden muy bien y cada enfrentamiento transmite perfectamente la escala de la guerra entre la UNSC y el Covenant. Las cinemáticas son, directamente, espectaculares. Incluso muchos años después siguen teniendo una calidad impresionante, con una dirección cinematográfica digna de una película. Y durante las partidas también se nota el cariño puesto en cada detalle: las animaciones de las unidades, los efectos de combate, las explosiones y la personalidad de cada facción hacen que sea un placer quedarse mirando cómo se desarrolla una batalla. Otro punto muy fuerte son los mapas. Están muy bien diseñados, son variados, visualmente hermosos y aprovechan al máximo el universo de Halo, desde instalaciones Forerunner hasta paisajes alienígenas que invitan a explorarlos mientras peleás. Y, como todo buen RTS, tiene una excelente rejugabilidad. Entre las distintas dificultades, los líderes, los mapas, las estrategias posibles y las partidas contra la IA o con amigos, siempre hay motivos para volver. Quizás no tenga la profundidad de un Age of Empires, pero tampoco intenta competir con él. Encontró su propia identidad y logró algo que parecía difícil: hacer que Halo funcionara de maravilla como juego de estrategia en tiempo real. Sin dudas se disfruta pasar por este juego para conectar el resto de la historia (Halo Wars 2/ Halo Infinite)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain, Czech, Hungarian, Japanese*, Korean, Polish, Russian*, Traditional Chinese*languages with full audio support
Hours played at review time, across 897 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
G
I play this game to ignore my job
PEAK
gng won't play wth me
My favorite RTS is perfect
holy peak relic
really fun to play runs well.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $11.7M | 113.2K | 79% | $4.99 | |
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| $28.4M | 25K | 84% | $29.99 | |
| $27.8M | 61.1K | 93% | $19.99 | |
| $23.2M | 43.2K | 98% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.4M | 16.7K | 69% | $9.99 | |
| $4.4M | 2.2K | 56% | $69.99 | |
| $4.4M | 13.4K | 98% | $16.99 | |
| $4.4M | 7.5K | 82% | $29.99 | |
| $4.4M | 5.4K | 75% | $22.99 | |
| $4.4M | 10.3K | 97% | $20.99 |