
Halo Wars: Definitive Edition is an enhanced version of the real-time strategy classic, Halo Wars, updated to run natively on PC. Halo Wars: Definitive Edition includes improved graphics, new achievements and all of the DLC created for the landmark real-time strategy game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 888 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very fun strategy game!
it's peak
RTS Halo. Pretty good in my book. 7/10.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain, Czech, Hungarian, Japanese*, Korean, Polish, Russian*, Traditional Chinese*languages with full audio support
Hours played at review time, across 892 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
5 Years.. Five long years. That's how long it took to get Halo Wars back. At first it was going well, then setback after setback. Loss after loss... Made what was going to be a quick and decisive win into five years of hell. Of course, that's all Gaming is today, it's hell down there. But now it's ours again... -music swells- If they want war, we'll give them war
why almost every halo game is peak?
this game ♥♥♥♥♥
实际好玩,对于一个光环粉丝和RTS小白来说,难度适宜又能看到新的(对我来说)光环故事,非常满足。时间线应该是目前光环系列游戏最早了比致远星还早,更加进一步拓展了世界观,民改军用(对吧档案好像是这么说的)的火灵号能打出这样的战绩也是相当不错了,不过R队和O队加起来船上似乎有9个斯巴达是不是太夸张了www 看到火灵号拆跃迁引擎就大概猜到弗吉会死了跟致远星一个套路,不过弗吉舍身取义前那段长cg确实看得过瘾 然后,咱什么时候把第二部也搬上屎蒂姆呢
Great skirmish mode and multiplayer, AWFUL CAMPAIGN.
Old game is very good!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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