
Halo Wars: Definitive Edition is an enhanced version of the real-time strategy classic, Halo Wars, updated to run natively on PC. Halo Wars: Definitive Edition includes improved graphics, new achievements and all of the DLC created for the landmark real-time strategy game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
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Reviews
Themes across 882 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Halo Wars is the game Halo: Combat Evolved was originally planned to be, and then somebody decided that an RTS wasn't the greatest title release to reach a wide audience. As a result it was another console generation before this one came out, and for those of us inclined to this genre it's a bit of an oddity in terms of mechanics and gameplay. Unlike most RTS build-harvest-train-smash approaches, HW uses an odd system with predefined bases that fit within a given footprint and must be upgraded. Resource gathering is largely a matter of time and upgrading the right building, with barrels of raw material spattered about the landscape to incentivize expansion. It's more or less impossible to use the turtle strategy, so much like Dawn of War it's either expand or expire. This provides fast gameplay but takes away building options which are typical of RTS titles. With only two factions built in, and mods that allow for a third (the Flood), each faction has a choice of 3 "heroes" that determine what ultimate unit and unique ability you can deploy. The human side leans heavily into mechanized infantry, where the Covenant has an odd mix of heavy vehicles and disposable fodder useful mostly for swarm attacks. It's an oddball of the genre and one should keep in mind that this is not Halo: Dawn of War by any stretch of the imagination. The map sizes are fairly limited, and the base model is much like DoW 2 in that you use a central base and have little in the way of placement choices in skirmish mode. The action in HW hits fast and hard, with little time available to build up assets and deploy them in a meaningful way. You need to jump on your production as fast as possible, espeically as the human faction, or face a rapid depantsing at the hands of cheap and fast suicide grunts. I found it a bit of a challenge to adapt to the somewhat unique mechanics and would strongly recoommend the camera mod as the view is limited at best and the pan/zoom controls are odd. The fact the title was developed with an XBOX controller in mind rather than the keyboard/mouse combo is immediately evident. If you like DoW 2 and prefer boom over build you'll probably get a kick out of this game. If you're looking to pepper the landscape with structures and then fence them in with turrents and static defenses you'll be put off by the paoint-by-numbers base system. All in all it's fun, but it's not the best venture into the RTS genre I've ever encountered. I'm partial to free building options myself, but it's still fun to pour cannon fodder and Master Chiefs into oncoming needle barrages.
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| $4.4M | 16.7K | 69% | $9.99 | |
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| $4.4M | 8.8K | 82% | $29.99 | |
| $4.4M | 5.4K | 75% | $22.99 | |
| $4.4M | 4.4K | 81% | $29.99 |
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| $11.7M | 113.2K | 79% | $4.99 | |
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| $4.9M | 13K | 88% | $12.99 | |
| $28.3M | 25K | 84% | $29.99 | |
| $23.2M | 43.2K | 98% | $19.99 | |
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain, Czech, Hungarian, Japanese*, Korean, Polish, Russian*, Traditional Chinese*languages with full audio support
Hours played at review time, across 885 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
第二部为何不上呢
decent game, this game is better than halo wars 2 in almost every way. cons is, 1 single player mission sucks, chapter 4 in campaign drags on for way to long and should of been 10 minutes, instead of 20, where your just bored for half of the mission. pros this is sold on steam, unlike halo wars 2.
A Halo-themed action-RTS. You build your army and attack everything that moves. It works excellently on the Steam Deck; the controls are intuitive and very well-done. The story is classic Halo: bad guys are looking for a weapon that can destroy humanity, and you have to stop them.
it was a great game back in 2009 AND still is a great game in 2026.
[h1] When Spartans Went Strategic: The RTS Experiment of Halo Wars [/h1] Halo Wars was released in the early months of 2009 as an Xbox 360 exclusive. It was developed by the very studio that founded the glorious Age of Empires RTS saga, and it stands as their final project before the studio sadly closed its doors later that same year. Halo Wars was a risky gamble. It sought to combine the Halo franchise—the symbol of first-person shooters and the icon of the Xbox brand—with the RTS genre, a style of play that was predominantly a PC stronghold. While today it's common to see PC titles ported to consoles, this kind of endeavor was a rare sight back in its day. Because this title was designed specifically for console hardware, it comes with its own set of pros and cons. The interface style, the visual design, the resource management, and the control mapping all clearly reflect that it was meant to be played with a gamepad. That said, if you happen to have a keyboard and mouse at hand, adapting to it is incredibly easy. This is largely due to the fact that Halo Wars is a relatively straightforward RTS when compared to other giants in the genre. It's noticeable that this was the first attempt at this particular approach; the gameplay variety, both in terms of unit types and available factions, is admittedly sparse. However, it fulfills its function remarkably well. From a narrative perspective, Halo Wars holds its own as a proper Halo entry. It delivers excellent cinematics, a grand musical score that stands shoulder-to-shoulder with the mainline saga, and a compelling story set 30 years before the events of the first game. It's clear that this installment was the more modest of the two, given that the sequel—released in 2017—expands on everything with more content and polish. Here's hoping Microsoft eventually graces us with a Steam release for that sequel
A wonderful, simple little RTS that somehow plays excellently with a controller. If you like Halo as an IP, you will probably get a lot of enjoyment out of Halo Wars. For me, it's a cozy game. I played it to death on console, and matchmaking is empty, so it's just a cozy game to get into against AI and have some fun for a bit.
"smash em" "ramming" -me when warthog special i played this on the Xbox 360 as one of my first ever halo games but never got into the multiplayer so i wasn't too disappointed when it was offline still very peak game. also sergeant forge my beloved will be missed halo wars 2 pc port when? (10/10)
One of the few RTS games that l love and adore, first played it on console when it came out, and so glad i'm able to play on steam and enjoy it, I love the story and lore that adds onto the Halo franchise, I prefer this one over the 2nd one. I def recommend this game pretty simple and i love the units more on this one as opposed to the 2nd one!
This game should have gotten more love then it got, It is such a blast to play and for 20 bucks you really get your money worth
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