
The Master Chief’s iconic journey includes six games, built for PC and collected in a single integrated experience. Whether you’re a long-time fan or meeting Spartan 117 for the first time, The Master Chief Collection is the definitive Halo gaming experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 262.8Kreviews | 92% | — | $133.3M |
| $39.99 | 9.1Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2934 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Played this game for many years on Xbox One. Replayed some on PC and it was great as always. Halos 1-4 are all on here including ODST and Reach. The story and gameplay are just as legendary since they were released years ago and having it all on PC makes it more replayable. Any friends who missed out on Halo during the console days can experience a truly great journey (no pun intended) and have a blast in one of gaming's most iconic franchises. 8.5/10
As a die-hard, day 1 Halo fan, the Halo MCC is unplayable some days. Five+ years of forum posts about specifically MCC being the ONLY game they have booting up either on the wrong monitor, or on a monitor that doesnt even exist. Windows + Shift + Arrow Keys only fixes it maybe a quarter of the time. Ever since Bungie sold Halo to Microsoft, the game has decayed into a shell of it's former greatness.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $133.6M | 429.3K | 81% | $19.99 | |
| $134.1M | 62.2K | 47% | $69.99 | |
| $134.3M | 380.2K | 97% | $29.99 | |
| $135.5M | 185K | 96% | $49.99 | |
| $129.6M | 243.6K | 81% | $39.99 | |
| $129.1M | 1.1M | 98% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.3M | 13.6K | 61% | $49.99 | |
| $9.1M | 12.2K | 62% | $29.99 | |
| $50.2M | 279.7K | 98% | $9.99 | |
| $48.8M | 144.9K | 95% | $19.99 | |
| $5.4M | 9.1K | 72% | $29.99 | |
| $4.5M | 17.2K | 96% | $9.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Polish, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
master chef
buenas las campañas, ya no hay muchos jugadores en el multiplayer :(((
It's Halo
Replaying Halo: Reach 10 yrs later. Wow. I've never loved a game more. This is perfect
I'll be honest, the games' campaigns is still worth playing. The first one is a simple yet fun story about space war encountering space zombies, Reach is a great game with all the abilities and characterisaton of what we all know going in was going to be a humanity slaughter fest. Weirdly, I like putting 2 on legendary and getting absolutely destroyed by Beam Rifle Jackals for 30 minutes in the same corridor and the eventual gloating/tea-bagging once I finally get past it on dumb luck. And of course, nostalgia. For that, it is worth it at a discount. But as it stands, Halo has fallen off and the MMC really shows its age. It added 'seasonal' content that unlocks skins and effects for your armor and weapons that can also be used in single player, all of which is bloat. There is a forced log in to your Microsoft account, which I have a unique issue where my PC doesn't have the same email address as my old Xbox and minecraft accounts, making it hell to log in once it forgets my info. And of course, external factors with the developer, the publisher, and multiple members of the crew, past and present, have put their feet in their collective mouths for various reasons too annoying to mention, but it kinda sours things and I can't ignore it even if I'm being purposely vague. Things like that really just show how much the original Halo was lightning in a bottle, a great start for console shooters and the original Xbox. Nowadays, while still fun to play and mod, it feels like the Star Wars: Special Edition Re-re-re-re-rerelease where everything feels hollow and you're left asking... "why? Oh, right... money.
Please fix the rampant well documented server shutdown cheaters, thamks. Fat chance but owh well
good
好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.