
Halo: Campaign Evolved is a faithful yet modernized remake of Halo: Combat Evolved’s campaign, rebuilt from the ground up.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best AU #75, worst CA #99 · 3 markets collected
About
Halo: Campaign Evolved is a faithful yet modernized remake of Halo: Combat Evolved’s campaign. Experience the original story rebuilt with high-definition visuals, updated cinematics, refined controls, plus a brand-new three-mission adventure featuring the Master Chief and Sgt. Johnson. A broader arsenal of weapons, vehicles, enemies, and gameplay-modifying “Skulls” – optional modifiers that change combat in fun and challenging ways – add fresh tactics and endless replayability.
Play it your way: solo or up to 4-player online co-op with full crossplay and cross-progression support. Whether you’re discovering Halo for the first time or returning to the ring after 25 years, Halo: Campaign Evolved delivers an adventure that feels both timeless and brand new.
DISCOVER THE RINGWORLD:
After crash landing on a mysterious ringworld known as Halo, the Master Chief is tasked with helping the remaining humans survive against overwhelming Covenant forces. Alongside his AI companion Cortana, he uncovers Halo’s dark secrets and fights to avert the annihilation of all life in the galaxy.
THE COMPLETE CAMPAIGN, REBUILT:
Battle through the original missions, remade with high-def visuals, updated cinematics, and refined level design.
CINEMATICS AND AUDIO OVERHAULED:
All-new visuals and animations, plus a remastered soundtrack and fully rebuilt sound design for deeper immersion.
COMBAT AND WEAPONS EXPANDED:
Classic Halo combat feels sharper than ever, now with 9 additional iconic weapons from across the series to add to your arsenal.
THREE NEW MISSIONS:
Play as the Master Chief alongside Sgt. Johnson in Operation: Meteorite, a standalone combat operation featuring new environments, gameplay, and enemies.
PLAY SOLO OR WITH FRIENDS:
Experience the complete campaign your way, solo or in 4-player online co-op, complete with crossplay and shared progression across console and PC.
DRIVE, HIJACK, WREAK HAVOC:
Halo’s iconic vehicles return with more ways to create unforgettable chaos. For the first time in Halo: CE, hijack enemy vehicles and pilot a fully drivable Wraith tank.
ENDLESS REPLAYABILITY:
Remix every mission with optional “Skull” modifiers that add variety and challenge with randomized weapons, enemies, and environments.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 13.6Kreviews | 61% | — | $19.3M |
| Free | 8.4Kratings | 68% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1882 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A game that tries to wear the skin of Halo, tries to look like, sound like, play like, and feel like Halo, yet manages to fail miserably at everything it does. I get 40fps playing at native 1440p, and need to turn it to Quality to get a stable frame rate. Also, Kornman00 was the Digsite leaker (you ought to stop leaking HW:1 & 2 source code Sean you'll get in trouble, you silly little sausage).
I love DEI, yay . . . . screw you 343. You guys do know how to mess up a classic
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese* +1 more
| $69.99 |
| 8Kratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This review is coming from an OG Halo nerd. I've been playing Halo none-stop since I was a kid, through all of the titles, and I continue to play Halo: Infinite on the regular. This title has some major flaws I hope they improve on them via patches in the coming months: -Animation Quality: During cutscenes ex. The first cutscene of the game in the bonus mission the facial animations are hardly present -Movement: One thing I've noticed about modern games if the movement feels so much smoother than old titles, this game's movement feels stiff -Dialog: If you're going to re-write dialog from an existing classic game at least make the dialog good. There is something about the inflection in the voices that doesn't feel right at all. The voices need more energy. -Cutscene Framerate: Maxed at 30 FPS for some reason -AI Bugs: Elites walk backward towards the player when the player is in a vehicle -Equipment Bugs: The OS straight up fails to work -Large Battles/Spaces: One thing that made Halo revolutionary was it's large open campaign maps and big battles. In the bonus missions you're largely in the cramped interior of a covenant ship fighting small encounter after smaller encounter. Would have been much more fun if there were larger spaces with more units both allies and enemies The game isn't "bad" but it has it's short comings, I hope the dev team continues to work on improvements.
The game is good but not great. ✅ Is it an enjoyable Halo game where you fight aliens and engage in cool battles that you've done before in the past? Yes it is. It has everything in a Halo game you've seen before but just the campaign and in Unreal Engine. You may or may not like that look for it but the game looks really good a certain points in the remake. The game also includes all of the weapons from the original game plus some that are sensible additions. You don't see many guns outside of the original arsenal in the main campaign unless its campaign remix or bonus missions. There are also slight changes to levels but nothing too drastic where you'll be questioning where or what you're doing if you remember them from the original. ❌ Honestly, it is a GOOD game and I do understand people's criticisms of it as someone who has played Halo 1 many times throughout my life. I believe the only criticism I truly have for this game is really the performance or artistic choices. Not to specify but I'll just say there are moments where in the original game cutscenes or story moments just slap and it just falls really short in this remake for no reason at all. I also didn't enjoy swapping from the original health system. 👌Mostly I enjoyed the gameplay and not so much the cutscenes/acting and campaign remix makes it fun to go through again. If the creative direction or gameplay changes bother you then classic Halo isn't here but in MCC next door (or if you have the OG one go for that). This remake blends a lot of elements from throughout the franchise that works out for the most part but I'd say to pick it up for a $30 or less purchase and don't be like me unless you think it's really worth it.
This game is a terrible janky mirror image of a great game. It's only positive is that it looks nice. They made it clunky for no reason. Large delays when switching weapons or using melee before you can fire. Enemy melee attacks sometimes don't even have animations and will just kill you from ten feet away. The starting extra missions are just nothing. They read like fanfiction or ai generated slop. They added in extra dialogue where there didn't need to be and it most of the time just made things corny. Me and my friends had more fun reading funny/interesting sounding names in the end credits. TLDR Don't get it even on sale unless major changes are made and even then not at full price. Wait for a steep sale.
Buy this when it's on sale for 10-20$ beyond that, just stick to the MCC port. In game this version LOOKS nice but just about every other aspect falls short of the original. In the future when I feel like replaying the 1st game this wont be what comes to mind.
They've learned absolutely nothing from the last 14 years. Microsoft is entirely to blame, with their genius system of hiring contractors and having the most braindead people on the planet in management. It was no surprise this was going to be negatively received by Halo fans. This game is simply an asset flip. It has reused Halo Infinite models for weapons, reused animations from Halo 5 and Halo Reach, and the AI behavior is straight up copied from Halo Reach. Like 1 for 1. The sound design is terrible to boot. The only good new sounds I think are the remixed assault rifle? Otherwise I have no idea who greenlit the most generic, flat sounding weapon sounds of all time. Of course, the environments look good, but that's the only thing UE5 games have going for them anyway. As with any UE5 game, they've forsaken identity and style for "realism." It's getting old. If you've played Halo Reach's campaign as much as other Halo fans have, you'll basically have all the AI behavior memorized and it's not fun or unique to fight or play around. This game is built on Halo Reach, and they took the laziest, most worthless approach to a new game yet in this franchise. Marines are worthless. They don't follow the player. Elites still have their 3 frame insta-kill melee animation. I think Hunters are the only ones with more aggressive AI differing from Halo Reach? Either way they have no self preservation and will straight up just shoot the ground in front of them, making them unfair and frustrating to fight. I'm a die-hard Halo fan. I want so badly to love this game and the franchise, and it's just been beaten out of me. I can't even bring myself to finish the main campaign, let alone the God awful prequel missions. 3 missions, an hour long each, with two of them just being "aimlessly clear through hallways until you get to big room. Wave defense, then aimlessly clear through hallways with absolutely no objective or flair to make it worth doing. Repeat. They're entirely forgettable and a flat out worthless addition to this game. I'm not even going to talk about over-monetized skins in a single player campaign. If you're looking for a great fresh take on a Halo CE campaign, I can recommend two phenomenal mods: one for Steam MCC, "Havoc Mod" on the workshop. And two, "SPV3" for Halo Custom Edition. (I think you can download it using MCC Combat Evolved but it's not on workshop.) This game isn't worth your time let alone your money. Pirate it if you so badly want to experience this nightmare and kicking-of the long dead, rotten, desiccated horse that is the Halo franchise.
Well I have done at least 3 different missions while doing LASO and the game will randomly crash while I'm either in the middle of the mission or almost done so I have definitely wasted a good amount of hours on that which really pisses me off. Secondly, some of the new voices and cutscenes are cringe. I only recommend buying this after updates or when it goes for sale a good price.
I loved the original, I lasted 97 minutes on this one before uninstalling it.
as an old fan . this game misses the mark. the first intro cinematic overstays its welcome. the scorpion has no secondary fire . Cortana talks way too much and tells you what to do all the time. things feel slightly off. if they had done this as a one to one remake this might have been better. this game did not need to be made. play the original instead .
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $133.3M | 262.7K | 92% | $39.99 | |
| $0 | 181.2K | 69% | Free | |
| $5.8M | 7.8K | 64% | $29.99 | |
| $48.8M | 144.9K | 95% | $19.99 | |
| $47.3M | 46.1K | 88% | $49.99 | |
| $7.4M | 9.3K | 86% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.3M | 13.8K | 86% | $34.99 | |
| $19.3M | 13.3K | 77% | $49.99 | |
| $19.2M | 13.8K | 77% | $59.99 | |
| $19.4M | 38.7K | 97% | $14.99 | |
| $19.4M | 36.1K | 98% | $19.99 | |
| $19.4M | 34.1K | 75% | $24.99 |