
Halo: Campaign Evolved is a faithful yet modernized remake of Halo: Combat Evolved’s campaign, rebuilt from the ground up.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Halo: Campaign Evolved is a faithful yet modernized remake of Halo: Combat Evolved’s campaign. Experience the original story rebuilt with high-definition visuals, updated cinematics, refined controls, plus a brand-new three-mission adventure featuring the Master Chief and Sgt. Johnson. A broader arsenal of weapons, vehicles, enemies, and gameplay-modifying “Skulls” – optional modifiers that change combat in fun and challenging ways – add fresh tactics and endless replayability.
Play it your way: solo or up to 4-player online co-op with full crossplay and cross-progression support. Whether you’re discovering Halo for the first time or returning to the ring after 25 years, Halo: Campaign Evolved delivers an adventure that feels both timeless and brand new.
DISCOVER THE RINGWORLD:
After crash landing on a mysterious ringworld known as Halo, the Master Chief is tasked with helping the remaining humans survive against overwhelming Covenant forces. Alongside his AI companion Cortana, he uncovers Halo’s dark secrets and fights to avert the annihilation of all life in the galaxy.
THE COMPLETE CAMPAIGN, REBUILT:
Battle through the original missions, remade with high-def visuals, updated cinematics, and refined level design.
CINEMATICS AND AUDIO OVERHAULED:
All-new visuals and animations, plus a remastered soundtrack and fully rebuilt sound design for deeper immersion.
COMBAT AND WEAPONS EXPANDED:
Classic Halo combat feels sharper than ever, now with 9 additional iconic weapons from across the series to add to your arsenal.
THREE NEW MISSIONS:
Play as the Master Chief alongside Sgt. Johnson in Operation: Meteorite, a standalone combat operation featuring new environments, gameplay, and enemies.
PLAY SOLO OR WITH FRIENDS:
Experience the complete campaign your way, solo or in 4-player online co-op, complete with crossplay and shared progression across console and PC.
DRIVE, HIJACK, WREAK HAVOC:
Halo’s iconic vehicles return with more ways to create unforgettable chaos. For the first time in Halo: CE, hijack enemy vehicles and pilot a fully drivable Wraith tank.
ENDLESS REPLAYABILITY:
Remix every mission with optional “Skull” modifiers that add variety and challenge with randomized weapons, enemies, and environments.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 13.7Kreviews | 61% | — | $19.3M |
| Free | 8.4Kratings | 68% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1943 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Awesome remake. Love the way the game flows and the addition of pins for getting to your next objective. Guns never feel like I'm scavenging for more ammo just to keep pushing forward. We NEED a multiplayer with this engine and mechanics!
Other than the things people complain about most (sprint/art direction/characters/etc.), my biggest problem with the game is that it's hardware requirements are way too demanding. I have an AMD Ryzen 7 3700X CPU and a GeForce RTX 3060 GPU. With these, I can run games with pretty impressive graphics, such as Cyberpunk 2077, without worrying about my PC overheating. However, this game recommends an AMD 7 7700 CPU and and an RTX 3080 Ti. Although the game's minimum requirements are a Ryzen 5 3600 and RTX 2060 super (both are only slightly subpar to what I have), both my GPU and CPU reached 100% while playing. My CPU was at 100% during loading screens and when I was going through the mandatory settings in the menu when I first opened the game, and my GPU was at 100% while playing the campaign. I am not going to spend hundreds of dollars on equipment that won't overheat to for a game I don't like. I only got this game because a friend wanted to play Co-Op with me, but I am not going to risk my PC just to play a game I don't enjoy anyways. Although I definitely should've looked at the requirements before buying, I also wasn't expecting the game to be so demanding. This game's graphics don't look noticeably better than any game that came out in 2020-2021. Graphics in video games peaked five years ago, and the industry should stop moving the goalpost for hardware requirements that are pricing regular customers out of new games. If games continue to require more of the latest, most expensive hardware, people who are interested in new games might not be able to play them. Instead, new games should try and figure out how to achieve modern graphics without requiring such expensive hardware.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese* +1 more
| $69.99 |
| 8Kratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
sensual y elegante
Para los que tuvimos de jugar la versión original esto es un verdadero golpe directo a la nostalgia, si te parecía hermoso visualmente el juego original este remake te hará desear no acabar el juego nunca, los mas puristas dirán que se recortaron algunas misiones o que los enemigos no son igual de amenazantes que en el original pero la escancia de Halo esta allí, se extraña el pvp pero bueno ojala y lo agreguen en un futuro.
Nostalgia
This game is very faithful to the original in my opinion. The gameplay was very similar, and I did play hundreds of hours of the original. I played the whole on Legendary, and I can say that the difficulty is slightly harder, mostly because they removed the 1 bullet kill on the hunters, and added new floods. The three bonus missions were harder than the rest, and some encounters felt on the verge of being a bit too hard, but I appreciated the diversity of the gameplay. Many minor changes were done, and I see many people complain about them. I don't agree with the hate, as they are all positives, new guns (from other Halo games), new missions, tweak to the bullet count in the assault rifle, vehicles can be damaged, some maps were reworked to be less repetitive, etc. I would argue that it feels like every change was discussed thoroughly to ensure they did actually improve on the game without alienating returning players. Yes, it's on Unreal so it might be unstable, I had a single hang and a single crash over 31 hours of play. Not enough to make me quit, but definitely more technical issues than I encountered in my thousands of hours on Halo 1, 2 and 3... To be fair, it feels like these issues are in Epic's hands though. The one huge negative is the fact there is no PvP... I assume it's to avoid to have too many Halo PvP and to avoid the costs of servers. Otherwise I cannot comment on how it plays in coop, since I did it all by myself.
Played through to the end. Heard a lot of bad PR and was worried. Better graphics and small but nice changes to the levels. The bonus mission was what I saw some bad reviews on. Not bad and the character people seemed to hate on was just someone with a bad opinion on Spartans. Not like every character needs to have high opinions of the main character. Not sure it was worth the full game price given that most of the development was done years ago. But I give it a pass.
alc si esta vergero, comprenlo pa que saquen el halo 2 remake
Good
There's no reason to hate on this game like I've been seeing. Be grateful it's not a pile of garbage like all the other Halo's 343 has made. They did good.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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