
Halo: Campaign Evolved is a faithful yet modernized remake of Halo: Combat Evolved’s campaign, rebuilt from the ground up.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Halo: Campaign Evolved is a faithful yet modernized remake of Halo: Combat Evolved’s campaign. Experience the original story rebuilt with high-definition visuals, updated cinematics, refined controls, plus a brand-new three-mission adventure featuring the Master Chief and Sgt. Johnson. A broader arsenal of weapons, vehicles, enemies, and gameplay-modifying “Skulls” – optional modifiers that change combat in fun and challenging ways – add fresh tactics and endless replayability.
Play it your way: solo or up to 4-player online co-op with full crossplay and cross-progression support. Whether you’re discovering Halo for the first time or returning to the ring after 25 years, Halo: Campaign Evolved delivers an adventure that feels both timeless and brand new.
DISCOVER THE RINGWORLD:
After crash landing on a mysterious ringworld known as Halo, the Master Chief is tasked with helping the remaining humans survive against overwhelming Covenant forces. Alongside his AI companion Cortana, he uncovers Halo’s dark secrets and fights to avert the annihilation of all life in the galaxy.
THE COMPLETE CAMPAIGN, REBUILT:
Battle through the original missions, remade with high-def visuals, updated cinematics, and refined level design.
CINEMATICS AND AUDIO OVERHAULED:
All-new visuals and animations, plus a remastered soundtrack and fully rebuilt sound design for deeper immersion.
COMBAT AND WEAPONS EXPANDED:
Classic Halo combat feels sharper than ever, now with 9 additional iconic weapons from across the series to add to your arsenal.
THREE NEW MISSIONS:
Play as the Master Chief alongside Sgt. Johnson in Operation: Meteorite, a standalone combat operation featuring new environments, gameplay, and enemies.
PLAY SOLO OR WITH FRIENDS:
Experience the complete campaign your way, solo or in 4-player online co-op, complete with crossplay and shared progression across console and PC.
DRIVE, HIJACK, WREAK HAVOC:
Halo’s iconic vehicles return with more ways to create unforgettable chaos. For the first time in Halo: CE, hijack enemy vehicles and pilot a fully drivable Wraith tank.
ENDLESS REPLAYABILITY:
Remix every mission with optional “Skull” modifiers that add variety and challenge with randomized weapons, enemies, and environments.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 13.7Kreviews | 61% | — | $19.3M |
| Free | 8.4Kratings | 68% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1943 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
not a big halo fan. played the first 3 on original xbox way back when. that was the last time i played. its been over 20 years... bought this, and unlike everyone else, i just accept games for what they are and dont complain about what i wish they could have done. sure i wish the game was a bit more like the original in terms of vibes. i wish dude was still smoking his cigar...but he isnt...moving on. ive been enjoying it. on legendary. just playing it and taking it for what it is. as a regular, non battlepassed live service game we get every couple months. its literally just a halo game. im also not a huge bungie fan. so i have no biases like everyone else. just play the game and find out for yourself. modern gamers just overreact about every little thing. most of it isnt even their own opinion. theyll copy what their peers say. the "all my homies hate "blank" so i hate "blank" is not even a meme. its literally how behave and judge things now.
Love Halo and will always be an xbox kid
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese* +1 more
| $69.99 |
| 8Kratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Not enough here to justify that price. Too bad.
Faccio una lista di pro e contro approfondita. PRO: -Rinnovamento grafico A differenza di Halo CE Anniversary, questo gioco ha rinnovato la grafica in modo migliore e ha QUASI mostrato le capacità di Unreal Engine. Dico quasi perché c'erano alcune cose che, se fosse stato preso il giusto tempo, potevano migliorare ancora di più l'aspetto. Per esempio, il lighting del Lumen che si sgretola di più rispetto ad altri giochi che usano Unreal. -Il rinnovamento del gameplay che non distrugge del tutto il game e level design Quando avevo sentito che avrebbero inserito le armi degli altri capitoli, avevo paura che la difficoltà del gioco in generale si sarebbe abbassata molto, poiché non erano presenti nel primo capitolo. Invece, a parte qualche arma (tipo le granate, sia degli umani che dei Covenant, dove hanno ridotto il tempo dell'esplosione), la difficoltà rimane quasi simile a quella del gioco originale. CONTRO: -Le cutscenes Qui è quello che per me è il punto più debole di tutto il gioco. Prima di tutto, il fatto che siano pre-renderizzate, che di per sé non è un problema, ma quando il gioco ti propone di poter personalizzare l'armatura e le armi e non te le mostra nelle scene, certo, ci sono comunque alternative per poterle vedere e le armi le vedi quasi per tutto il gioco, ma non ha molto senso, a mio parere, la loro esistenza se non si possono vedere nei filmati. E non è finita qui: le cutscenes, a parte alcune, risultano prive di anima. La regia è quasi sempre fissa e molte espressioni che fanno i personaggi non danno lo stesso effetto che davano in Combat Evolved (il che è paradossale, perché lì la grafica è molto più indietro, essendo un gioco del 2001). -Direzione artistica che pecca Sebbene abbiano migliorato un pochino la palette dei colori rispetto al primo trailer, che lo faceva sembrare troppo anonimo, e in alcune mappe abbiano fatto dei bei cambiamenti (come la mappa nella sezione 343 Guilty Spark e le sezioni sulle navi dei Covenant, sia nella campagna normale che nelle missioni extra), rimane il fatto che l'anima di molte aree non dà la stessa impressione che dava nel gioco originale. Vedi, per esempio, Silent Cartographer. -Co-Op locale assente Capisco che su PC sia più difficile che qualcuno voglia giocare con un amico con 2 controller e che sugli handled non ha senso fare schermo condiviso ma non impedirei a chi volesse di poter giocare con 2 pad. al massimo limita questa feature sugli handled ma non su tutte le versioni PC. (Ok che ci sono le mod che ti possono far giocare in co-op ma è comunque un fastidio doverlo mettere a mano, visto che questo gioco non supporta il workshop di steam a differenza della MCC). -L'assenza del workshop di steam e la comunicazione di voler limitare certe mod. Halo studio prima dell'uscita ha espresso la volontà di voler limitare la creazione di mod che per loro sono inopportune ma così si perde il bello di avere halo su pc. Inoltre non c'è il multiplayer su questo gioco, quindi neanche ti devi preoccupare di dover pagare un anti-cheat esterno e dei cheater. Quindi che senso ha limitarlo? a sto punto non vi meravigliate se le persone preferiscono halo OG sulla MCC, dove lì le mod sono più che supportate e lo paghi molto meno rispetto a questo remake. -Continuo a non spiegarmi perché non si possa usare la tuta Mark IV come armatura personalizzata. Per il resto, consiglio questo gioco a chi ha amato Halo Combat Evolved e se lo vuole rivivere in veste nuova, ma lo comprerei in saldo, sotto i 30€ almeno. PS: Testo scritto da me ma corretto con l'IA
Graphics are bugged. Blue squares on screen all the time. I play on RTX5090. Also, when you drive your car into a hole and die it keeps repeating that when you respawn without you being able to stop it. I have to restart the entire campaign because of this. Game is NOT worth buying, waste of money.
como dijieron la tecnologia de esa epoca les limitaba alfin buena patacion con referencias
its so over
I am planning on refunding this game. Not worth $50. [EDIT: my refund was denied so I am going to play the rest of the game out of principle and will update my thoughts when I'm done] In the slightly under two hours I spent on the game (20 of which were spent trying to get it to run on my computer, thanks unreal) I experienced the following problems: - The menu music was playing the entire time I was in a mission, requiring me to completely disable it otherwise I will hear two different tracks simultaneously. - Hitboxes/hurtboxes seem to be inconsistent. I had a couple of hunters melee me and miss my character by a clear few feet and I'm still dying. Had a couple of issues similar to the first CE remake (in what world do I have to specify which remake it is bro) where certain objects didn't match up to the OG textures and therefore the geometry was different. I had two sniper shots clip an object that was clearly not there because I could see the enemy's head, a difference of inches in game, but still why is this happening in a fresh remake of the game. - The sound track just sounds generally bad, the trumpets in the high register were annoying the ♥♥♥♥ out of me and sound like a MIDI file. Was the soundtrack recreated digitally? Just generally a bunch of little things that made me question why I bought this and didn't just go play more of the MCC. Game looks cool, but it runs poorly and has left me wondering what the point was.
Excelentes gráficos, la historia respetada y mejorada en algunos casos, muy divertido el modo remix, algunos detalles con las voces sobre todo en inglés, pero satisfactorias en español. Las misiones extras algo mid, pero igual disfrutables y la historia interesante
Technically, the game has many problems. Whether it's blur or smudgey graphics. Music is really quiet. I regret wasting £50 on it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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