
Halo: Campaign Evolved is a faithful yet modernized remake of Halo: Combat Evolved’s campaign, rebuilt from the ground up.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Halo: Campaign Evolved is a faithful yet modernized remake of Halo: Combat Evolved’s campaign. Experience the original story rebuilt with high-definition visuals, updated cinematics, refined controls, plus a brand-new three-mission adventure featuring the Master Chief and Sgt. Johnson. A broader arsenal of weapons, vehicles, enemies, and gameplay-modifying “Skulls” – optional modifiers that change combat in fun and challenging ways – add fresh tactics and endless replayability.
Play it your way: solo or up to 4-player online co-op with full crossplay and cross-progression support. Whether you’re discovering Halo for the first time or returning to the ring after 25 years, Halo: Campaign Evolved delivers an adventure that feels both timeless and brand new.
DISCOVER THE RINGWORLD:
After crash landing on a mysterious ringworld known as Halo, the Master Chief is tasked with helping the remaining humans survive against overwhelming Covenant forces. Alongside his AI companion Cortana, he uncovers Halo’s dark secrets and fights to avert the annihilation of all life in the galaxy.
THE COMPLETE CAMPAIGN, REBUILT:
Battle through the original missions, remade with high-def visuals, updated cinematics, and refined level design.
CINEMATICS AND AUDIO OVERHAULED:
All-new visuals and animations, plus a remastered soundtrack and fully rebuilt sound design for deeper immersion.
COMBAT AND WEAPONS EXPANDED:
Classic Halo combat feels sharper than ever, now with 9 additional iconic weapons from across the series to add to your arsenal.
THREE NEW MISSIONS:
Play as the Master Chief alongside Sgt. Johnson in Operation: Meteorite, a standalone combat operation featuring new environments, gameplay, and enemies.
PLAY SOLO OR WITH FRIENDS:
Experience the complete campaign your way, solo or in 4-player online co-op, complete with crossplay and shared progression across console and PC.
DRIVE, HIJACK, WREAK HAVOC:
Halo’s iconic vehicles return with more ways to create unforgettable chaos. For the first time in Halo: CE, hijack enemy vehicles and pilot a fully drivable Wraith tank.
ENDLESS REPLAYABILITY:
Remix every mission with optional “Skull” modifiers that add variety and challenge with randomized weapons, enemies, and environments.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 13.6Kreviews | 61% | — | $19.3M |
| Free | 8.4Kratings | 68% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1935 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Runs Flawlessly. 144 frames on all high settings. Haven't had any issues. The games looks amazing. Way better than the first remaster. The 3 prequel missions feel like they are ripped right out from reach. While I'm not quite finished there's definably enough replay value for later on. Worth it if your an OG fan of Halo!
大体他の批判的なレビューが言ってる通りと思うけど 全部あげるとキリがないので特に気になったのだけ エリートの大幅弱体化と、敵の数がやたら多いのが特に致命的かと思う エリートは動きが単純で被弾で怯む一方 アドバンスでも敵が多く、ソロでは難易度高く感じる 逆に後半に出てくるフラッドやセンチネルも、動きは単純で読みやすいが数がとにかく多く、撃っても怯まず突進してくるのでエリートより強く感じる 最近修正されたらしいが、リリース初期には以下の問題があったらしい ・敵のプラズマガンの溜め撃ちで、どの難易度でもシールド満タンから即死する ・ジャッカルの盾の隙間を撃っても、ほとんど仰け反らせる事が出来ない 修正後でも全体的なゲームバランスはやりすぎ感が合る 理由の一つは敵の即死攻撃が多いところかと思う 逆にこっちは敵を強くしすぎに思えた ・エリート、ハンター、フラッドのタンクフォームの近接格闘は即死 ・オリジナル版の1では無かった神風グラント(プラズマグレネードを両手に持ち突撃してくる)が追加に ・ハンターの燃料ロッドガンも狙いが正確に ・プラズマグレネードはオリジナル版より爆発が早く、投げられたのを確認後に逃げても間に合わない事が増えた。敵の数が増えたせいか投擲の頻度も増えたように思える ・燃料ロッドガン持ちグラントの出現数が増えた
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese* +1 more
| $69.99 |
| 8Kratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
es cine puro y un golpe de nostalgia
The game is amazing, the new missions are so damn good and a good showcase of what this studio can actually do with the story if given the chance. Everyone is complaining about issues related to logging into the game and linking accounts but it’s just because they are actually stupid. I logged in just fine and started playing with no delays. The only issues I’ve ran into was a little bit of stuttering related to using the “play coop” option in the game. For some reason it causes the game to stutter. Also if you use the in game invite system. So make sure to just press “play campaign” when you invite a buddy (through steam invites). Don’t use the play coop option cause all that does is bring up the in game invite list and it’s broken or breaks the game. Other than that it plays smoothly if you avoid it. One other thing that was a bit annoying but easy to get around was the option to turn off film grain is unavailable in the settings and it’s visually disgusting. The only way to get rid of film grain is in the ini files. Those were the only two issues I had and resolved them very quickly. And I played most of the evening with no other problems. I’ve been having a blast playing with a friend finding skulls, taking in the incredible scenery, all the little details with bullet impact, plasma splash and particle effects and so much more. The visuals are so well done. It’s definitely an incredible remake. If you enjoy Halo and if you enjoy this story. Then you will love this. My only complaints are that of a few bugs and lack of video settings. 30fps cutscenes are kinda disappointing and there are some issues visually during cutscenes sometimes. All stuff that I’m sure will get sorted out.
i loved the game and i think this is what halos 10th anniversy should have looked like and for those who hate this comment f u and ur weak minded oppions
Love It! brings back old Legendary memories, I am glad they kept Martin O'Donnell's sound tracks 07
This is not what the Chief envisioned. What a waste. Sgt Johnson is beyond pissed..... Mircosoft disappoints again...... BE ORIGINAL use your own CODE you have PLENTY OF MONEY!!!!!!! Im so torn....
Wish there was a neutral review. Game looks amazing and terrible at the same time. Cut scenes run like absolute garbage, visual artifacts constantly appearing, Gameplay feels good and bad. The movement on mouse feels almost to fast in certain instances. Increasing FOV and disabling motion blur helped out some but still feels off for being a "Remaster". Have only encountered one crash at time of review. Could not pinpoint the cause of it, but will update if further crashes happen. The online requirement is absolute garbage, considered installing on the stem deck for on the go but that seems to be out of the question. Overall if you want to play most of the original story (excluding cutscenes and terrible dialog) its a decent game but for the $70-$60 price tag its steep.
Halo is back They do need to edit some bugs and some problems but Halo is back
4 hours in and at 343 Guilty Spark normal run. Plan to do legendary later. So Far very enjoyable. The changes that I have seen and noticed I definitely like couple of room alterations and path changes but very on point to the original. Cortana seems a bit off to me. May be the voice acting but I can get over that. Have noticed a couple small issues. On Assault on the Control Room I noticed as the Tank is approaching the hunters on the hill heading to the underground there is a point where you cannot hit them at all once you are on the hill but I can get over that. The aim seems to get stuck until you reach the bottom of the hill. Could just be me. Not really complaining Did have one crash on truth and reconciliation. Could have been something on my PC so not too concerned. I had a lot running and I was running at 4k Ultra. New Enemy pathfinding is pretty cool I have been caught off guard with the enemy changes and hoarding especially on truth and reconciliation and the marines are actually helpful and don't just fall over from looking at the enemy. This was a great change. Vehicle Jacking is a great add. I love this. The Sword usage was a bit underwhelming for me. I understand balance but seems a little too undercut. Still miss the 60 round Assault rifle but if you are a old school fan who wouldn't. Visually I think this is great. I definitely enjoy the new cutscenes. They look great and definitely add to the what I think the base game is going for. If I had to say I had a dislike. I would say this. Some of the respawns have been pretty bad. One almost put me in an infinite death loop because I spawned right next to a elite with a sword. Swords are still a one shot kill so getting out of it was a challenge. I would also say this is probably minor and I have really bad luck too. (once got into an infinite death loop on skyrim in the opening mission because I died on fire though a checkpoint just to explain my luck) I have not played the prelude missions yet so I have no opinion on these at this time. All in all I would give this a 9 out of 10. I like it and I am enjoying it. For the die hard Halo fans this is another addition to the collection for everyone new this is probably as close to the original you are going to get for the moment. It is a good Homage to the original and I can see myself continuing to play this. If I had to compare this to a movie in likeness I would say How to Train your Dragon to the live action version. Everything was almost exactly the same with a couple small changes and an upgraded graphic setting.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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