
You are an adventurer, you need to explore this continent, make good use of the resources of this continent to arm yourself, explore this world full of monsters and unknown things and survive!
Modeled estimate, not a reported figure. How we estimate →
About

After a whole year of development, it's finally here!
We've revamped many game mechanics, significantly enhanced the visuals, and added even more fun gameplay elements!
An RPG of Adventure x Creation!
Dig, build, battle, and explore!
Fight monsters, level up, break terrain, and gather materials to build your own base!
The kingdom is under attack by monsters!
To save it, adventurers set off to explore an ancient continent in search of untold mysteries!

Ancient Land
A forgotten ancient continent, where adventurers journey to investigate abnormal monster activity. Here, they can freely alter the terrain and construct structures to explore this unknown region.
Narus Continent
The homeland of adventurers and the main continent where the hainyaworld people live. It is home to many prosperous towns and residents. You can visit this land and interact with its people!

A more diverse equipment system, with the ability to change weapon skills!
Over 15 combat-style weapon types:
﹝Sword & Shield, Greatsword, Axe﹞
﹝Spear, Dual Blades, Daggers, Katana, Gauntlets﹞
﹝Shortbow, Short Staff, Longbow, Long Staff, Holy Book, Dual Crossbows﹞
﹝Handgun, Shotgun, Sniper Rifle, Assault Rifle﹞
Over 100 unique weapons
Over 100 types of equipment
200 unique skills and techniques
An improved, easy-to-learn combat system—switch between different weapon styles at any time!

Haya World is filled with formidable foes!
Level up and upgrade your gear to take them on.
They carry rich rewards just waiting to be claimed!

A new fashion system to make your character shine even more!

You're never alone—team up with over 30 unique companions on your journey!
Collect over 10 types of companions!

Vehicles-Ride in style—explore the vast world with 20 different vehicle styles!
Fishing-Become a master angler—catch over 50 types of fish!
Farming-Live off the land—grow crops and farm in your own base!

You can enjoy Haya World with an Xbox controller—no additional setup required!
The game is also fully playable on Steam Deck.

Team up with friends through Steam's online features~
Adventure together, create together!
Build your own unique Haya World together!

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
2.0版的海亞,總算有點當初期待的樣子,有一個主世界,有一個完整的劇情,雖然職業系統被拔掉了,當初的刺客也沒了,但可以自由更換武器及招式,算是彌補了這塊地不足,只是好想念Break王的時候可以放完整招組合魔法
I waited more than a year for the new update to drop. It's been worth it, there's plenty of new stuff added. If you enjoy games like terraria/mapple story/minecraft Hainya feels like a mix of those.
移動還分走路跟衝刺 有點麻煩,有點像風之谷的味道! 我開始的幾個任務到木床 我就找不到 [布] 了 也沒資料可查 這遊戲成就也還沒做出來 因該先放著了吧
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, Simplified Chinese, Traditional Chinese, Japanese
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
You can tell what kind of game this is. Let's face it, if you're looking at this you've likely played Terraria or Starbound. It's a fun game, but the balancing is strange in some places in craft costs and bosses. I struggled immensely on the mech boss too using the same gear till the final boss and none of the bosses were remotely as difficult as that fight and that's several bosses in the handmade secondary world before the final boss. On that note: The secondary world where all the coolest gear is (About half the game if not more) is basically not safe to traverse or farm in till near max level (5 levels away AKA lvl 75-80). This is where all the towns and NPCs are. Why lock probably the most detailed part of your game for after or near where you've achieved max level? Yeah we can access it at low level, but there's not point outside the bank. The game needs QoL features like "quick stack to existing stacks in nearby chests" it's tedious storing things because your inventory fills up within 5 minutes of just travelling to a boss. Weapon balancing I found incredibly odd too. Many weapon types but the staff I found to be the most powerful weapon by far, it hits twice in a normal attack guaranteed, it hits fast, it's ranged and it hits medium-hard so it's likely to proc things like health on hit ETC which won't proc on skills and only basic attacks - it also pierces unlike the majority of guns. The staff also paralyzes AND stuns, this includes against bosses. The only thing that came close was a greatsword on stunned enemies and bosses while using an accessory for 30% more dmg on stunned enemies. Sniper is incredibly useful to cheese enemy range too, risky on bosses though because it leaves you open unable to dodge roll while reloading or chambering another round. Companion NPC's AI is just terrible too. They get stuck often or don't do anything until you're hit or you summoned them near the enemy you're fighting and remain close in most cases. Or they attack the air. So what makes Hainya world good then? Progression is fun, you have levels and some pretty indepth enchants and skill gems coupled with accessories makes quite a lot of possibilities for build variation. Despite the staff being OP other weapons are still viable too, it's not like the other weapons are bad, just not as good as the staff type. Bosses while sometimes frustrating are actually fun to dodge roll and learn their attack patterns. Where Hainya World really shines though? Character customisation and building. This by far has the most character customisation I've seen for a 2D survival craft game and pretty much all outfits outside of made equipment can be dyed at any time, at no cost using hue/saturation sliders. You even have a currency you earn ingame for outfit gachas. Your character will feel unique due to that. Just press P and boom, customisation menu. Even weapon abilities can be customised with skill gems that can change the main, secondary and ultimate attacks of the weapon and the skills it came with. As for building, well, pretty much all furniture is useable and there are a lot of variations you'd expect in survival craft games. If you can handle some odd jank in balancing and the lack of some core QoL features survival craft games usually have nowadays and you like Terraria or Starbound and wanted something akin to those then you will be okay with this one. Keep in mind my experience was all singleplayer. From what I've read there are some issues with multiplayer so if you're going to get it just for that, maybe keep expectations down but I cannot confirm myself if those issues still or even do exist. In my experience, issues like what I've read about in regards to multiplayer are usually due to players being in completely different regions. More or less syncing and latency issues. This wasn't a well thought out review. I just woke up and felt like ranting. Have fun. If I could, I'd give Hainya World a 'mixed' rating. Considering if this game was fully fleshed out, balanced a bit better and had the QoL features others games like it had I feel it'd actually have a good shot at competing with the well known ones. Also considering I got about 70 hours out of this I'd say it was worth the price point too for me.
一款玩法類似泰拉瑞亞,美術風格與楓之谷相近的2.5D橫向卷軸探索沙盒遊戲。 目前在操作上會有些卡頓,使用槍械類容易因攻擊後搖換彈動畫吃招,近距離武器在多人連線時會因卡頓而吃滿傷害,多人時也容易讓連進來的人掉線(似乎是取決於與主機的距離遠近,與主機較近時發生掉線的機率較沒那麼高)。 以上只是簡單提及一些問題,但整體仍然未來可期,就是想玩這種風格可愛的打怪探索遊戲,希望團隊能夠再多多打磨這款遊戲。
優點: - CP值足夠 - 紙娃娃多變 - 不少網路梗 - 戰鬥/裝備系統邏輯易懂,種類多樣 - 戰鬥確實有某谷那味 - 部分劇情有動畫,人物表情豐富 缺點: - 連線遊玩房主以外HP/MP/耐力顯示不同步 - 祭壇/永夜/影界缺乏提示難以尋找 - 65~80 角色/裝備強度/攻擊防禦數值差異不明顯 - 資源獲取難度高,尤其單人 - 卷軸/效果多樣,但後期難度實際有用的只有幾種 - 同上,部分裝備和飾品效果較無幫助 - 1圖泰O模式結束以後多數資源對2圖O谷模式來說無用 - 武器/裝備間特色明顯但平衡需再調整,尤其近戰,強度上後期只有部分玩法可通 總結: 以EA來說足夠有誠意,建議有朋友這項配備遊玩感受會差非常多,大致系統都算完善,但還是有不少優化空間,缺點除了1,2項比較影響遊戲體驗以外其他還好,挺意外花了40小時打完目前內容,如果單人或是沒有理解玩法的話恐怕會3~4倍的時間完成,如果可以大幅縮短前期的學習曲線和農度,調整後期玩法多樣性,應該會讓人更有慾望重複遊玩,總體來說 7/10,這個價格的內容足夠滿意
在TpGS攤位看到演示不到兩分鐘就買下去了,直覺是對的! 遊戲很好玩,整體氛圍很放鬆休閒,非常適合殺時間 期待後續的更新帶來更多有趣的東西
コントローラーのキー設定ができない。 他のサンドボックス系に比べ判定がガバい。 アクションがちょっとしょぼい。 大型アプデが入ったのみまだ微妙そう。。。
I like these kind of games, can't wait for more content. The problem that I have with the current state of the game is that the skills and UI bar aren't very responsive, feels like constant lag when changing items/weapons or dodging, and the hitbox is bigger than the shown skills: getting hit even if i jump over them. The AI is bad as well, the final boss just teleported around, just letting me hit it, my summoned teammate attacks when feels like it, most of the times just being idle. There should be also some quantity bar selection on items for some NPCs on the story island, wasting too much time to swap items 1 by 1. because they even have charge animation, swapping is not even instant.
等了一年多的更新 本來約好跟朋友一起玩 但大家都跑去楓子谷坐牢 只能一個人打到破台 快50小時打完尾王 途中有幾隻王真的卡了蠻久 刷裝備 附魔 強化 蓋家 換外觀 種田 做補品 探索 收集品交換 真的很喜歡這種類型 也感謝製作組還有在更新遊戲 新增了很多武器類型跟裝備 還有新的怪 到現在還記得1X等刷到一把金色武器直接傷害起飛的感覺XD 遊戲裡面也有很多很好笑的網路梗融入在劇情對話裡面很讚! 如果還在考慮 現在內容已經夠完一段時間了 喜歡這種類型的應該是不會失望 但還是建議自備朋友 多人一定比較開心 ...吧 !? --------------------防雷線-------------------- 推薦一下裝備卷軸的首選 破甲卷軸+狂暴系列的裝 用攻速快的武器 雙刀或大劍跳砍 王一下就倒地超好用 再來就是個人覺得小可惜的點 很喜歡刷裝 但後期的怪太散 種類也蠻雜的 特別是實驗室那根電梯 超卡刷怪節奏XD 個人感受 但超不影響遊戲體驗!
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