
Defy the god of the dead as you hack and slash out of the Underworld in this rogue-like dungeon crawler from the creators of Bastion, Transistor, and Pyre.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 735 reviews with recorded playtime.
Reviews
Themes across 732 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Awesome game.
ZEEUSSS YOUR SON HAS RETURNED FOR OLYMPUS (fun game)
qw09723491
bem legual esse jogo
If I had to recommend one game that everyone needed to have in their libraries, no matter what stage in life they were in, it would be this one. Cos you can pick it back up, re-learn it and start having fun with near endless replayability & fun, even in short sessions. And any decent modern laptop can run it too. This game is a BOON.
终于第一次通过了。第一部动作肉鸽打得我痛苦又上瘾,但熟练度还是上来了。希望未来能更顺利一些,希望2也尽早能顺利通关。
If you think it's that good, you're wrong. It's better.
远超预期!风格很像曾经的地牢猎手2,但是其中的希腊神话元素令人着迷,游戏中很好地体现了众神间微妙的关系。此外,赐福搭配的随机与多样性,以及武器解锁更多形态所带来的新鲜感,令整个游戏百玩不厌,强推!
Jogão
damn good game and amazing artsyle, don't let the preconceptions around roguelites fool you, under the metaprogression mechanics, lies a damn good isometric action game, worthy of hanging out with the greats
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Polish, Japanese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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