
Defy the god of the dead as you hack and slash out of the Underworld in this rogue-like dungeon crawler from the creators of Bastion, Transistor, and Pyre.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 775 reviews with recorded playtime.
Reviews
Themes across 771 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
战斗,爽!!!
Quite possibly the worst 9/10 game in the world. 20 hours in, and I love everything about it, but I am unable to proceed. I get a perfect run, get to the minotaur+thesus boss fight 175HP and stubborn defiance. We battle it out, and after 30mins of me spamming buttons, each of them have 20% health remaining. My hand hurts. The game is amazing. It's got superior performance even on handhelds, amazing art and sound design. Impressive enemies, bosses. Good sandbox to play with. But it is extremely unforgiving. Rougelikes are not my strong suit. But usually after 20h I atleast feel there is some progress, or some confidence in your skill to be able to see the game through. And 20h in I feel with Hades there is still 20h in store for me. I would still recommend it: an amazing title for the price. An amazing take on characterization; feels like a rougelike diablo-esque game. The difficulty also kind of adds to the theme of the game: you are in Hell after all. My advice would be: if you can't get through the third stage by 20h, play the game on easy mode for the story. The game doesn't seem to have respect for your time, and that's fine I guess for veterans of Rougelikes
Quit 3 times in 20 minutes before. Finally gave it a real shot for a few hours and it's great.
Lore tellement prenants <3 c'est par ce jeux que j'ai commencé les jeux sur PC et je ne regretterais jamais!
Orfeo migajero
This is the best payed for campaign of a game I have ever spent money on. Until I get to the sequel, this is an all time favorite. Its a Rouge Like, but it makes Every Action feel immediately impactful and long term impactful. And oh my god there are SO MANY VOICELINES immersion is Never Broken! Everyone always has Something to say, and its almost always relevant! And it looks SO GOOD. Every Frame looking like it wants to be a painting... at least while playing. Not even mentioning the Combat, and Progression. My God, It was a Clime! There Were Stumbled, There Were Triumphs, and My Gear Grew as my Skill Grew as my Enemies Grew to maintain that FLOW STATE, There were times where I tried so hard and got so far but in the end it didn't even matter. YET I Kicked Ass and felt No Shame in How I did it! I'm not even going to talk about the music. MMH! that's the sound I make when my ears drink ambrosia. -don't need one, but you are going to want a controller. PS4 controller works grate. Awards:{Eargasm}{Painters Paradise}{Funny God Moment}{All Time Favorite}
Super entretenido y variado. El juego es cambiante, no se siente estancado a pesar de su dinámica de intentos. Muy recomendado.
Уже во второй раз прохожу игру, но до сих пор впечатляет геймплей и сеттинг. Полагаю, эта игра одна из немногих, в которые можно возвращаться снова и снова P.S. В игре есть рыбалка, поэтому оценка 10/10
作为一个肉鸽 爽度在线了 代码写的漂亮所以修改锤子什么的也相当方便 立绘更是神了 总结 值得入手
👍喜欢美术风格👍
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Polish, Japanese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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