
Defy the god of the dead as you hack and slash out of the Underworld in this rogue-like dungeon crawler from the creators of Bastion, Transistor, and Pyre.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 735 reviews with recorded playtime.
Reviews
Themes across 732 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
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nice
局外成长太慢,不打个上百小时,根本没伤害,没意思
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,
awesome
como mola, no?
爽飞了
At first, I didn't understand what was all the fuss about. Just another regular hack and slash dungeon crawler, nothing too special. A little later, I got hooked and never looked back untill I reached the epilogue. A little more and I would've probably lost my job... Slaying bosses for the first time is so satisfying, and there are a lot of "first times", because the game encourages you to try different weapons and builds and to raise the difficulty level. The main story and the side ones are interesting and progress and unfold slowly. It might be frustrating at times but it makes it feel like a significant achievement. The soundtrack is amazing. My only problem is that are many unlockable boons and conversation that the game doesn't tell you how to unlock. Some of them sort of happen by themselves or by the way you already choose to play, but some of them you'll never get if you won't search in the internet how to unlock them. It could have saved me some time and some runs if I had ways to know inside the game how to progress towards certain goals that eluded me.
Overhyped beyond space and time. Beat the tutorial run which apparently was special. Voice acting meh, music bad, gameplay meh. Was better than hades 2 at least.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Polish, Japanese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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