
Gunforged is a goofy fantasy roguelite shooter where you create broken builds every run. Forge your guns with randomized gun parts, collect passive abilities, and embed gun-changing runes into your guns to create the ultimate build.
Modeled estimate, not a reported figure. How we estimate →
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Gunforged is a goofy fantasy roguelite shooter where you create broken builds every run. Forge your guns with randomized gun parts, collect passive abilities, and embed gun-changing runes into your guns to create the ultimate build. Enter the arena, lay waste to hordes of enemies, eradicate bosses, and extract with gold.
Forge your guns from randomized gun parts. Get the right damage, fire rate, and range for your build. Add runes to your guns to completely change their behavior. Make enemies explode into gold on hit. Add ricochet to bullets. Spawn pillars on enemy death.

Choose from dozens of passive abilities after each wave. Call down lightning storms, spawn "Blood Brothers", use your stamina as health, and more! Create the perfect build by choosing the right passives for your guns, or by forging the right guns for your passives!
Become overpowered. Shoot bananas. Forge a cow-gun. Get private security. Become a glass cannon. Become the opposite of a glass cannon (obsidian paperweight?)
Slay waves of challenging enemies. Encounter and destroy 6 unique bosses. Fight through each of the 3 arenas to encounter more difficult and unique enemies.

Use the gold extracted from each run to purchase permanent upgrades. Gain the Loot Goblin as a companion. Increase your max health. Unlock the rocket gun. Increase your Prize Wheel spins. Enhance weapon customizability. And more!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
peak
Great straight forward game with good variety of weapons and upgrade options that keeps the game fresh every run. I just with its easier to swap whats in hand 1 and hand 2.
Fajne!
é um ótimo jogo se você curte jogos como enter the gungeon ou roguelikes e jogos frenéticos com modificações e upgrades de itens
I have been following this dev online for a while. I enjoy his content, but more importantly, I enjoy this game. This is a solid entry in the bullet-hell genre. The controls are particularly engaging on the Steam Deck (you get to push a lot of buttons). The gameplay is nice and tight with plenty of chances to customize approaches. The cartoony style is great, there is no shortage of eye candy. I'm condensing a lot here, but if you have even a passing interest in bullet-hell games and want to support an indie dev, buy this game.
Performance is terrible, constant screen lag even in the tutorial area. Probably do to something like v-sync or incorrect resolution, but there's no video options ingame.
+Plays well, feels polished +Roguelite-meta-progression +Decent audio +Player choice is there, but... -...it is too far in-between -Combat gets pretty messy = hard to see what damages you -Feels like a chore to play; building weapons is mostly annoying = Neutral to positive, but since I wouldn't recommend such game for myself, I won't do it to you either.
It's worth the money in my opinion. Great game with great mechanics The only thing I'd have to complain about, is the optimization and the difficulty.
Recommended to coots who know that royal rats, car-driving spiders and rich graveyard owners are conspiring to keep THE TRUTH from you. The game is low complexity with a solid difficulty curve and fun gun customization. Find THE TRUTH by making guns from garbage and animal limbs while dodging exploding cash.
Gunforged grew on me after the initial start. The gun-modifying aspect is fun and unique, and when you finally reach the point of feeling powerful, it's nice. However, it takes a long time to reach that point. The gold costs for the permanent upgrades are excessive at the beginning of the game, and by the time you're attempting Madness levels there's no use for gold at all. The later Cave levels spawn so many bullets that they become hidden under your own bullets, status effect flashes on enemies, and AOEs, which makes taking damage sometime feel 'unfair' more than 'I could've dodged that.' I do like the art and music, and the gameplay is polished, but definitely try the demo first.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
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