
Create your own ultimate Gundam in the newest Gundam Breaker! With more customizable parts than ever before, you finally have the freedom to build your perfect Gunpla. Test it in battle using the brand new dual-weapon system and break parts off of your enemies and add them to your collection.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, French, Italian, German, Spanish - Spain, Indonesian, Spanish - Latin America, Thai, Portuguese - Brazil, Simplified Chinese*, Traditional Chinese* +1 more
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Abysmal soundtrack, low effort textures, stiff animations, and unimaginative combat. The story is very poorly written and, like others say, this is clearly a game meant for people who want to dress up digital gunpla and plan paint schemes. It really is a shame that Gundam games are either this, GBO2's gachaslop, or strategy games. Titanfall and Armored Core are excellent demonstration of mecha-genre games with engaging combat. With over 45 years of lore and mobile suits, this franchise should be able to pump out something of higher quality. There is no way that I should be looking at old games like Gundam Missing Link and thinking, "Damn, that's so much better than what we have now." The combat consists of extremely stiff melee animations and the most boring shooting of all time. Somehow, they made firing the legendary beam rifle feel worse than the glock in CS Source. It's flat, there's no recoil, and the beam effect is some generic, flat pink blob. The "skills" are a bit flashier but they're also boring after the first few swings. Combat consists of "shoot enemy to chip health, get in their face, stun lock with melee, press skill key to do a flashy melee combo, they explode" rinse, repeat. The arenas are somehow even less detailed than Gundam Evolution's and that game was borderline loading in PS1 textures. They're some nondescript city with symmetrical design and an environment that doesn't respond. Nothing blows up, nothing reacts to the literal mech battle happening. I love Gundam and will continue to buy model kits, watch the anime, and buy merchandise. However, no amount of brand loyalty can cover up that this is just a disgrace to a massive franchise with decades of quality design and storytelling. Bandai Namco should pay off the guys who made Armored Core to make a Gundam game already. This isn't a mistake, this isn't even an abortion, it's an empty placenta that somehow put the mother in an early grave.
I enjoy some parts of this game a lot, but there are very big problems. One is the repetitiveness of the gameplay. Even though there are hundreds of parts, the abilities of each one are basically the same. There are a lot of EX and OP skills with different names, but they are all split into a few different categories with the ones in the same category doing the exact same thing. The maps and game modes are also very repetitive, with the "Survival" mode being extremely boring because it is the same levels every time. While that could be a good aspect, I personally dislike that. Additionally, the story is garbage. I'm sorry, but I cannot take the story seriously at all. I won't give spoilers, but it is just straight trash. Do not get this game for the story. Get SD Gundam Battle Alliance for a good story. Overall a 3/5 game. Get if you want.
Release the pre-order bundle as DLC so I can play my save from when I played this game on my steam family, Otherwise I cant play the game I just bought on my old save...... or make the game playable even when you lose access to dlc you used to have..... -_- gaming these days is really something Seriously I cant recommend a game that locks you out of your save because you dont own that DLC anymore
アセンブル・ジオラマ撮影以外は3の劣化 3の正統進化を出せないのなら3の移植版を出してほしい
18 hours in and lost my whole save due to poor coding that causes the app data to be corrupted making your user save useless.
The Story is generic, even the graphic are in low quality, no improvement, the fight movement are stiff, just BANDAI milking every GUNDAM SERIES... doing but alas this is better than NEW GUNDAM BREAKER, who the f*** saying NGB is a best game is pretty rigged, come on bandai make some improvement beside thinking milking this franchise
シナリオを鑑みるとどうやらゲームはビルドファイターズを楽しめる年齢層の方に向けてデザインされています。 登場するMSは多いようで少ないです。 8割はガンダムだと思ってください。 放送時期と販売時期が被っている為かGQuuuuuuXからも実質一機しか登場していません。 例えばザクⅡを使ってザクⅡの派生機を作る事、恐らくそれっぽいものは作れますが、完全に同じ再現は出来ません。 ターゲット層はビルドファイターズを楽しめる年代の割には1stだけはやらたと量産機も使えます。 後は痒いところに手が届かない、本当にガンダムしかいない世界です。 遊べるか遊べないかで言えば遊べない事もないというところなので👍を押しますが、もしあなたが、自分の理想のMS像があるのであれば、自分の好きな期待や改造の仕方が出来るかどうかを調べてから購入する事を強くお勧めします。
The game is just about building and still not to too much building flexibility (just mixing parts). The game is very repetitive and empty, I mean same backgrounds/scenarios.
I have played every Gundam Breaker game. And yes we use to use google chrome to translate our builds in the first 2. This is probably one of the worst and i will say it's entirely due to the gameplay/controller mechanics. I have no idea why, but it seems like the more of these they make, the worse they are to enjoy. They started out as good combo smashing hack and slash where your moves and abilities would change based off your parts, but now its the left arm right arm mechanic that just makes it feel very clunky. They really need to bring the cafe back and go back to the good ol hack n slash mechanics that their origins did so well with. They cant tell their product as a game is poor when hobby players don't really have a good choice to choose from with games and they buy this slop just to collect giving Bandai false sales representation.
Story could be better. Not bad, but still not as exciting as GB 3
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Aloft | $3.1M | 3.7K | 84% | $18.74 |
| Look Outside | $3.1M | 13.7K | 98% | $9.99 |
| Star Trek: Voyager - Across the Unknown | $3M | 4.4K | 79% | $24.49 |
| Aviassembly | $3.1M | 9.2K | 97% | $9.99 |
| TOEM: A Photo Adventure | $3.1M | 11.6K | 99% | $19.99 |
| Victor Vran ARPG | $3.1M | 6.4K | 86% | $19.99 |