
Shrunk again, but the world is much larger. In this open-world, single-player or co-op survival adventure, craft weapons and armor, build your base, and traverse the playground on your buggy. But something else is out there—and it hasn’t forgotten you.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
When you've been shrunk to the size of an ant, what was once familiar is now a wild, uncharted frontier. Traverse sprawling manmade spaces overgrown with nature with buggies that can fight alongside with you, uncover hidden secrets, and fight to survive in a world much larger than the backyard. The playground may seem familiar, but beneath its bright colors and towering structures lie mysteries hidden in plain sight. Are you ready to uncover them?
Survive, Adapt, Overcome
The world is relentless, but so are you. Shape your adventure with unique archetypes, each offering distinct abilities to match your playstyle. Whether you rely on precision, cunning, or sheer strength, you’ll need every advantage to survive against the threats lurking in the park.
Stronger Together
The perils of the park are daunting alone, but with friends, every challenge becomes an adventure. Work together to build, fight, and uncover the secrets buried beneath the grass. Whether you’re facing danger side by side or continuing your journey in a shared world, survival is always better with allies.
Walking is Bogus - Introducing Buggies
They scurry, they fight, and now—they help you survive. Hatch, raise, and ride your own insect friends - buggies! Saddle up and ride through the park, command them in battle, or have them help gather resources. The right partner could mean the difference between thriving and barely surviving.
Big Baddies of the Park
The park is home to creatures other than the bugs you know and love. AXL, the tarantula, and the Lizard stand as apex predators that demand preparation, strategy, and courage. The snake is a different kind of challenge. To master it, you will need to learn its patterns, ride it, and harvest its scales. And let's not forget about the bird. Every encounter makes you stronger. Claim rare materials, craft powerful gear, and unlock upgrades that push you further into a world built to overwhelm you.
Playgrounds
Survival is only the beginning. With Playgrounds, you can build your own challenges using powerful tools that shape combat, puzzles, and unpredictable encounters. Download, play, and vote on community creations to discover new ways to test your skills. The park is no longer just a place to survive. It is a place to create.
Home Sweet Home
The park is yours to claim. Build everything from simple shelters to sprawling fortresses that keep you safe from the dangers outside. But don't limit yourself to just dry land. Create fully underwater bases to support long expeditions, expand your reach into the depths, and make every corner of the park a cozy little home.
A Shadow That Follows You
The threat is always there—watching, learning, waiting. You don’t know where it’s coming from, only that it never leaves. The deeper you dig, the closer it gets. Some mysteries should stay buried, but it’s too late now. It knows you’re looking. And it’s ready. Every answer drags you deeper, every step invites something closer. You were never alone. You thought you were in control. You were wrong.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 24.6Kreviews | 81% | — | $18.1M |
| $29.99 | 3.1Kratings | 97% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2200 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Banger
one of the few game i could still recommend despite all the bugs! 10/10
Pues... he seguido cada actualizacion con mucha ilusion. Es un buen juego en general, de los mejores survivals que he probado. PERO la ultima actualizacion me borro todo el progreso. Cuando digo TODO no me refiero a perder un dia o una semana de farmeo, sino que, salvo las bases, me habian desaparecido ssuministros, mejoras compradas, todos mis sets, mis armas mejoradas, mis monturas (que no aparecen en ningun nido), etc. Un LAAAARGO etc. Viendo que podría volver a perderlo todo, prefiero desinstalar... y esperar al 1.0. Probablemente tarden siglos... pero hay MUCHOS juegos hoy día, y lo que no haré será perder el tiempo en un juego en el que borran mi progreso. Que mínimo que eso, no?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #69, worst UA #100 · 10 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Spanish - Latin America, Simplified Chinese, Japanese, Portuguese - Portugal, Korean, Traditional Chinese, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩
good
It's great tbh, I did streamline the hunt for recipes a little and there's some ledges you can cheese high tier bugs at lvl 4. But other than that filthy casual service and bug, it's a lot of fun. Additionally runs smooth yet not stellar on my machine.
Grounded 2 takes everything that made the first game fun and improves on it. If you enjoyed the original, this one is an easy recommendation. The world is larger, there's more variety in the environments, and exploration feels rewarding because you're finding new creatures, more names creatures, materials, and places to build. The base-building is a big improvement. Building feels smoother and more intuitive, making it easier to create impressive structures without fighting the controls. Gone is some of the bad collision issues. The addition of rideable bugs is also a fantastic feature. It isn't just a gimmick—it makes traveling around the world more enjoyable, opens up some different game play based on the bug you ride, and opens up new ways to interact with the world The co-op experience is where the game really shines. Working together to gather resources, build a base, and survive against larger insects creates a lot of memorable moments. Whether you're playing with friends or family, it's one of the best cooperative survival games available. I enjoyed the first with my daughter. This one has added so much more and we have enjoyed it even in the beta state it is in. It's also a great stepping stone for kids who have outgrown Minecraft and want something with a little more depth. At the same time, it's relaxing enough for adults who enjoy exploring, crafting, and building at their own pace. There always seems to be something new to discover, and it never feels like you're just grinding for the sake of it. The resource finder also helps you locate what you need on the map making scrounging for mats easier. The game isn't perfect, though. Since it's still in early access, you'll occasionally run into bugs (very few to be honest as they continue to get patched out), some balancing issues (though if you take the time to get mats it is not so much of any issues), and areas that clearly aren't finished yet. Performance can dip in certain situations (though on my machine it rarely gets to an unacceptable level), and there are moments where the inventory management or resource gathering can feel repetitive. The story also takes a back seat to exploration, so players looking for a heavily narrative-driven experience may find it a little light. One thing I miss from the original game is multiple hot bars. The devs really need to put this back in so you can swap gear more easily. 8 hot items for how much you need is not enough. I am sorry. I also can't wait until they add more traversal, ziplines from the first game that is supposed to come when 1.0 comes out. Overall, Grounded 2 is absolutely worth the price. It builds on the strengths of the original without losing what made it special. If Obsidian continues supporting it the way they did the first game, I can easily see this becoming one of the best survival crafting games available. As it stands now, it's already an easy recommendation for anyone who enjoys exploration, base-building, and co-op adventures. In its current state. 8.75/10
A very good sequel, so far. In keeping with the theme of the previous game, all the core mechanics remain virtually unchanged (Except for the tools, which have been combined into your company-provided OmniTool). And, true to their word, everything is bigger, and better, more content-heavy. More bugs, more weapons, more armor, more base-building options, more verticality, more environments, and all-new mechanics which I will not spoil. I don't really have any specific commentary beyond this, as it genuinely does feel like a continuation of the adventure from the first game.
it cured my baldness and im now happily married thanks to my pet ant and my homie spider. thanks grandma! and peace be with JFK
ants and ♥♥♥♥ of sorts
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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