
Grotesque Tactics is a highly addictive tactical RPG combining elements of popular Western and Asian console RPGs.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
a silly little game. with next to no plot or story.. limited and pretty poor tactics/skills to use and constant reuse of 'levels'.. I'm guessing because it was made by one person?!? its ok.. but nothing to 'rave on about' like some do.. and #2 is NOT worth buying for any amount of money..
[b]Grotesque Tactics Evil Heroes[/b] to przyjemny, klasycznie uformowany, wielce humorystyczny tytuł z gatunku fantasy RPG, który to zabiera gracza do kolorowego i magicznego świata napadniętego przez krwiożercze stworzenia. On zaś wciela się w niesfornego młodzieńca, wydalonego z królewskiej akademii wojskowej, któremu przyjdzie zadanie uratowania całego królestwa przed nadciągającą zagładą. Tytuł być może nie jest kierowany do wszystkich graczy, to raczej growy kąsek dla fanów klasyków, którzy chcieliby prostej, nieprzekombinowanej rozgrywki pełnej akcji i humoru. [h1]Ale do rzeczy:[/h1] Jak już nadmieniłem na samym początku tej recenzji mamy tym razem do czynienia z tytułem z gatunku fantasy RPG, który to zabiera gracza do kolorowego i magicznego świata napadniętego przez krwiożercze stworzenia. On zaś wciela się w niesfornego młodzieńca, wydalonego z królewskiej akademii wojskowej, któremu przyjdzie zadanie uratowania całego królestwa przed nadciągającą zagładą. Rozgrywka jest typowo klasycznie uformowana pod tym względem i polegać będzie na taktycznej (turowej) walce ze zróżnicowanym przeciwnikiem w czasie wykonywania poszczególnych misji głównych bądź pobocznych rozwijających wątek fabularny. W czasie którego gracz ma okazję zwerbować do własnych szeregów nowych śmiałków ze świata, mogących niejednokrotnie zwiększyć wasze możliwości w walce ze znacznie liczniejszym wrogiem. W czasie rozgrywki postacie otrzymują doświadczenie pozwalające im z czasem zwiększyć poszczególne wskaźniki charakteryzujące daną postać (podwyższyć jej poziom) oraz wyposażyć ją w nowo zdobyczny ekwipunek. Sprzęt kupujecie w mieście u handlarzy bądź też zdobywacie od pokonanych przeciwników – z kuferków poukrywanych po poszczególnych lokalizacjach w których się pojawicie. To klasyczna zabawa w bardzo klasycznym stylu, dlatego też być może będzie mało ekscytująca dla młodszego grona odbiorców – wychowanych na bardziej rozbudowanych produkcjach. Pod względem technicznym nie wyróżnia się znacząco od innych gier z tego uniwersum, oprawa graficzna ma już swoje lata, system kontroli postaci jest dosyć oporny a przy czym balans poszczególnych postaci względem jednostek wroga jest nie do końca dobrze dostrojony. [h1]Podsumowanie:[/h1] Grotesque Tactics Evil Heroes to przyjemny, wielce humorystyczny tytuł z gatunku fantasy RPG, który to zabiera gracza do kolorowego i magicznego świata napadniętego przez krwiożercze stworzenia. [quote]Zachęcam wszystkich do obserwacji [url=https://store.steampowered.com/curator/32785706/ ]kuratora[/url], by na bieżąco otrzymywać świeże informacje o nowo zrecenzowanych tytułach.[/quote]
Vraiment moyen et depasse actuellement , en anglais bref rien pour plaire et pourtant .... Le tactical est bien rendu et la petite dose de rpg fait son travail grace aux perso haut en couleur dans votre equipe ! bref une sorte de dongeon de nalhbeleuk avant l heure question humour ! A reserver aux specialistes du genre sinon passez votre tour ! Interet : 10/20 Realisation : 10/20
Fogalmam sincsen honnan van meg nekem ez a játék... Ez egy taktikai RPG játék amiben körökre osztott a harcrendszer. A Baldur's Gate 3 ra hasonlit a játék leginkább... ,de nagyon szórakoztató hosszú távon. 10/5
leider nicht spielbar.
sıra tabanlı strateji ve çok karışık bir yapısı var grafikler eski kaçıyor
Grotesque Tactics: Evil Heroes, developed and published by Silent Dreams, is a tactical role-playing game that mixes parody, dark comedy, and traditional turn-based mechanics in a deliberately self-aware fantasy setting. The story follows Drake, a cynical and recently disgraced soldier who failed his entrance exam for the royal army, only to be drawn into an unlikely adventure to save the kingdom of Glory from the mysterious Dark Church. Alongside the flamboyant and narcissistic Holy Avatar, Drake is forced to gather a team of unconventional heroes—each one a walking satire of RPG archetypes—to face an evil that may or may not be as dangerous as it seems. The premise establishes a tone that’s both ridiculous and oddly compelling, a send-up of heroic clichés that uses humor as its primary weapon rather than epic gravitas. From the very beginning, the game makes it clear that it doesn’t take itself seriously. Every conversation, quest, and character interaction is steeped in absurdity. Holy Avatar acts as a caricature of every self-absorbed protagonist, obsessed with his appearance and fame. Your party includes a vampire who complains about sunlight, a moody goth archer, and several “groupies” rescued along the way who follow the heroes purely out of infatuation. This cast of misfits and their constant bickering form the heart of the game’s humor. The writing leans heavily into parody, poking fun at everything from RPG conventions to gender stereotypes and the overblown heroics of mainstream fantasy. While not every joke lands, and some humor borders on juvenile, the irreverence gives the game a personality that’s hard to forget. The gameplay itself follows a familiar tactical RPG format. Battles unfold on grid-based maps where players take turns moving their units, choosing attacks, and managing abilities. Each hero has a small set of unique skills, and positioning on the battlefield plays a modest role in determining success. The system is intentionally simple and easy to learn, making it approachable even for players new to the genre. However, the simplicity also limits strategic depth. After a few battles, it becomes clear that the game’s mechanics lack the complexity or variety found in titles like Disgaea or Final Fantasy Tactics. Most encounters can be won by brute force, and character customization is limited to equipment upgrades rather than meaningful skill progression. Still, there’s a certain satisfaction in its straightforwardness—it’s less about deep tactics and more about enjoying the quirky world that unfolds around the fights. Where Grotesque Tactics struggles most is in its execution. The game’s camera controls are clunky, making it difficult to get a clear view of the battlefield. Animations are stiff, pathfinding can be unpredictable, and user interface elements feel outdated even by the standards of 2010 indie releases. Localization issues also plague the experience, with awkward English phrasing and inconsistent humor delivery that occasionally dilute the wit of the original German writing. The result is a game that often feels rough around the edges, as if its ambition to be a comedic homage outpaced its technical polish. Yet despite these flaws, the artistic direction retains a certain charm. The exaggerated character models and colorful, stylized environments evoke the look of a tongue-in-cheek fantasy comic book rather than a grim RPG epic, which suits the tone perfectly. The soundtrack and audio design complement the humor-driven tone of the game. The music ranges from heroic fanfare to playful tunes that underscore the parody, while the voice acting—though uneven—adds personality to the larger-than-life characters. Holy Avatar’s pompous delivery and Drake’s deadpan responses form a particularly entertaining duo, capturing the dynamic of reluctant straight man versus egotistical fool that drives much of the dialogue. While the humor may not resonate with everyone, players who appreciate meta-commentary and satire will find moments of genuine amusement in the exchanges between characters. In terms of pacing, the campaign offers around ten to twenty hours of content, depending on how much exploration and optional dialogue the player engages with. The structure is linear, moving from one quest area to another without much backtracking or branching choices. This focused approach keeps the story moving but limits replayability. The game’s humor and charm are its biggest draws, and once the novelty wears off, there’s little incentive to revisit it beyond nostalgia for its eccentric tone. Nevertheless, for fans of quirky indie RPGs, the relatively short length works in its favor, preventing the simplicity of the combat from overstaying its welcome. Grotesque Tactics: Evil Heroes ultimately succeeds as a niche experience—a satirical, low-budget RPG that knows exactly what it wants to be. It doesn’t offer the strategic complexity or mechanical refinement of its more famous counterparts, but it compensates with personality and wit. The humor, while uneven, feels genuine rather than forced, and the world of Glory is filled with enough oddities and banter to keep players entertained until the end. Its flaws are obvious—technical limitations, shallow combat, and inconsistent translation—but its heart is in the right place. For players who enjoy parody, self-aware storytelling, and light tactical gameplay, it delivers a unique, if imperfect, adventure. In the end, Grotesque Tactics: Evil Heroes stands as both a tribute and a lampoon of the genre it imitates. It captures the absurdity of RPG heroism, the melodrama of fantasy storytelling, and the silliness of player expectations—all wrapped in a layer of intentional camp. While it won’t satisfy those seeking a polished or deeply strategic experience, it remains a charming and oddly endearing cult title for those who can appreciate its strange blend of humor and heart. Rating: 6/10
Fun, silly tactics game that didn't overstay its welcome. Parody games can be hit-or-miss, and tactics games can be in-depth and require an investment. Fortunately, this was silly and relatively short for a tactics game, making it an enjoyable experience that I liked enough to play through to the end (and even play the sequel). The Positives: -While some of the humor was low-brow, it was a refreshing change to have silly dialog, meta references, and goofy characters, interactions, and events in a tactics game. I enjoyed it for the novelty. -The gameplay isn't too bad. A lot of reviews knock it for being random, but I didn't really experience too much difficulty with the game until the very end where this one dungeon had some difficult enemies that required some more tactics and luck than the others. But nothing too difficult to handle. -There is enough in the characters, abilities, and other game elements where I found it engaging enough. Again, it's the silliness of it all in contrast to the great-but-serious tactics games that make it interesting. The Negatives: -The graphics are just okay if that matters to you. -I didn't have things like the bugs, RNG, or other issues mentioned, but it's mentioned enough in other reviews where I guess you should look out for them. I hadn't played it in over a decade, so sometimes new OSes cause crashes and such. -It's not a great, epic story if that's what you want in a game. The hero isn't much of a hero, etc. That's the point of the game, though, so it's not a negative given what the game is but might not be your thing if you want epic. It strangely does build itself up despite its silliness, though, into a decent ending. Overall, I enjoyed it enough to play the sequel (even though I told myself I wouldn't at first since I didn't think it had much more to explore in the story/parody). You have to go into the game expecting silly and just playing on the serious tactical RPG tropes if you hope to enjoy it, though. Otherwise, it won't do much for you.
Fun story but luck-based strategy gameplay
Жена сказала, что если на этом обзоре наберётся 10 лайков и 5 наград, то она подарит ящик пива. Мужики, выручайте!
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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