
Fangs of Asterkarn is our largest addition to the apocalyptic fantasy world of Grim Dawn, introducing players to the mighty Kurn tribes of Asterkarn as they contend with Ch'thonic corruption. Customize your potions, awaken the true power of Epic items, and enable the challenging new Ascendant mode.
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No United States chart position — it charts only in the markets below.
About
Trek across the glorious snowy peaks of Asterkarn, delve into frozen caverns, and explore ancient forest valleys and breathtaking hot springs as you seek to purge the corruption tainting this idyllic landscape. Parley with the Kurn tribes and aid them in rekindling old alliances as you contend with the darker side of their bloody history. Uncover hundreds of new items and create wondrous potions customized to your needs.
Fangs of Asterkarn requires the Forgotten Gods and Ashes of Malmouth DLCs to play.

Conquer the Ascendant Game Mode – turn the campaign world into a challenge worthy of ascendant demigods, with every dungeon and boss encounter sure to test your limits. Ascend your equipment to attain incredible new power.
A Transformative 10th Mastery – become a frenzied force of destruction upon the battlefield capable of shapeshifting into vicious beastlike forms. The new Berserker mastery brings the total number of mastery combinations to an astounding 45!
A New Chapter of Cairn Unfolds – journey West into the rugged wilderness of Asterkarn and contend with the mighty Kurn. Discover the dark legacy that continues to haunt these nomadic people and again drives them East, towards renewed conflict.
New Environments – discover a vast new region that expands the total game world by a staggering 32%, over 80% the size of the base game. Trek across the glorious snowy peaks of Asterkarn, delve into frozen caverns, and explore ancient forest valleys and breathtaking hot springs as you seek to purge the corruption tainting this idyllic landscape.
Potion Customization – alter your potions to suit your playstyle. Turn them into powerful tonics that restore your character’s vitality, or have them provide powerful unique buffs and effects.
Affix Transmutation – reroll your rare and magic items to perfect your equipment.
Crucible Expanded – delve deeper into the Crucible’s challenges with thirty additional waves (requires the Crucible DLC).
The Shattered Realm Grows – discover new regions and boss arenas being slowly consumed within the Shattered Realm’s unstable infinity.
Discover Hundreds of New Items – a veritable vault of treasures awaits you with hundreds of new Monster Infrequents, Epic items, and unique Legendary items!
Awaken Items – unleash the true potential of many Epic items to turn them into powerful implements worthy of Legends! Ascend items to unlock their full potency.
Three Factions – parlay with the Kurn tribes and aid them in rekindling old alliances as you contend with the darker side of their bloody history. Learn ancient secrets from an unusual new ally.
Tackle New Foes – test your mettle against new super bosses and additional Nemesis bosses for old factions. Five new hero monster archetypes populate the entirety of Cairn alongside to deliver new twists to old content.
Two New Rogue-Like Dungeons – two new roguelike dungeons will be introduced with free content updates for the Fangs of Asterkarn expansion.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 568 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pay to disable coop FOREVER
It's fine. Not great, not terrible. You don't need this unless you have the other expansions, and if you do, you'll get this anyway. The biggest disappointment for me here is the berserker mastery. It is not "transformative" - the wereforms actually feel more restrictive build-wise as you're simply locked into a set of abilities you must use, and which explicitly does not synergise with existing weapon pool skills. It doesn't even synergise with *itself* half the time. It's a very confused mastery. The transformation gimmick is just a skin. Overall it's juat another melee-focused mastery to sit alongside soldier and oathkeeper. It does nothing new. You have a self heal/buff, you have a "leap" …. ooo, exciting. What are the chances I don't already have a leap/rush skill from my other mastery, if not my medal affix? I was quite excited for what they'd do here but I'm gonna be honest, other devs have had far more interesting ideas for what to do with wereforms. This might be the most boring take on transformations I've seen in an ARPG, which is a damn shame. They even did it more interestingly themselves with oathkeeper's ascension, for instance. Diablo 4 had a druid build where you got bonuses from switching between the forms, and some cool build-and-spend effects. If this mastery were basegame, it might not feel so bad, but this was explicitly sold as a mastery that couldn't have existed without engine breakthroughs. "Transformative" evokes hype. This, though, is incredibly unambitious and boring considering the potential. I think a lot of the criticism is overstated and I feel Crate have earned enough goodwill to say that we'll get years of support and fixes. But I do also think it's fair to point out where this expansion dropped the ball.
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Languages: English*, French, German, Spanish - Spain, Czech, Japanese, Russian, Simplified Chinese, Portuguese - Brazil, Italian, Korean, Vietnamese +1 more
Hours played at review time, across 568 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
O ♥♥♥♥♥, bober 10/10 dlc dojebaned
Нет, ну DLC gouno конечно, номинально. Ednutые открытые просторы, полные распростертого nihooya. Пещеры, такие темные что хочется надеть шмотку на +к радиусу света (дожили, pizdets). Хаб лока дополнения перегруженная так что у меня фепас всасывается до 40, а железо то нормасное. И было б на че там посмотреть.. Не на что. Механики допа - ну такое. Трижды пережеванное и не оригинальное. Скукота. Порадовало ровно 2 момента. Вьюга застилающая моник. И фансервис для пиндлранщиков, по олдскулу. Нежить в склепах явно по рефам делалась. Орнул. Бтв, это тупорылое супоросое халтурное днище, 3 года его делали, конечно ага ага держи мармон ширше, так вот бтв это сукно вонючее заставило меня снова вернуться в любимую игру спустя лет.. сколько.. 10? Ну, если без учета возвратов в игру на фоге и маламуте, то 10.
Quite a well made DLC. It'll take many hours to properly chew on, as all things Grim Dawn are, but after playing through on Ultimate, I'm pleased with how polished and refined things have gotten. The music and sound design in particular are amazing. Despite folks crying about having to dodge and learn boss patterns, I welcome this. I tend to play aggressively and plan around how bosses fight rather than a cozy face-tanker. I absolutely love that we now have dodge augments too, which can be styled towards your preference of timing or panic dodging. Worst case scenario, you can always play on an easier difficulty to learn the boss first. Be a big boy. Learn the boss patterns.
ich komm nicht mal bis zu dem DLC weil mein speicherstand einfach überschrieben wurde und nicht wiederherstellbar ist. DANKE! der ganze progress umsonst!
Después de varias horas jugando Fangs of Asterkarn, puedo decir que es una expansión que realmente se siente como contenido de calidad. Me gustó mucho explorar la nueva zona, ya que tiene un ambiente diferente y está llena de enemigos, secretos y desafíos que mantienen el interés en todo momento. Las nuevas clases, objetos y posibilidades para crear builds le dan todavía más vida al juego. Siempre encuentras algo nuevo que probar, y eso hace que quieras seguir jugando. Además, la dificultad está muy bien equilibrada y las recompensas hacen que cada combate valga la pena. Si ya eres fan de Grim Dawn, esta expansión es una compra muy recomendable. Añade muchas horas de contenido y demuestra el cariño que los desarrolladores le siguen poniendo al juego. Sin duda, una excelente expansión. Review: https://youtu.be/oL-dMiFXAJA
banger
If you have Problems running it on Linux. Use Ge-Proton 11-3, Opt-in to Steam beta branch. Use the compatibility mode version. and put the game files in the same Drive as Steam itself. This seems to fix it.
Not a good class for sure. Not fun at all. Sorry crate, you miss this time.
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