
Soul of Roses is a 2D rogue light action game. Absorb the abilities of your enemies, fight, die, revive, and repeat to advance the story.
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's unpolished, this is true. It's also very early in its development. This is phenomenal, and if this early preview is anything to go off of, the full game is going to be a showstopper. Run giving you bad RNG for a specific build? Grab the soul of another enemy and change your moveset to fit the build it's giving you. It encourages experimentation with having to use a soul enough to master it and get some extra permanent HP buffs, as well as any resident you pummel being added to a registry of sorts where you can start a run with a given soul. It's... so much fun. I ended up going with a Humbaba Poison build with a Bonsai Kabuki bond and the sheer dopamine hit I got from every crit exploding the enemies all around is... Concerning. get it. get it now. if you're reading this far just play it it's dirt cheap and it's only gonna get better
Although I haven't gotten far yet in this game, I'm enjoying it a lot so far. I've been a huge fan of Gregory Horror Show for years and it's such a treat to see and interact with beloved characters in a new way. Plus the new characters are great as well! The gameplay is fun so far, though I need a controller! Fun power-ups and attacks. And although the graphics are quite simple/flat, which may be offputting to those used to the 3D style, I actually really enjoy this style for a game like this. I think it's so charming and nostalgic. The opening scene is great, made me laugh. I'm excited to play more of this game. Definitely try it out, it's fantastic and I know how much love the creators put into it.
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Languages: Japanese, English, Simplified Chinese
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
【よかった点】 ・スキルが変わるジョブチェンジ的な要素 ・キャラクター、会話など世界観(作品のファンなのでこれが一番嬉しいです。) ・キャラクターに贈り物ができる。 ・ジェームスが妙に良い子すぎる。怪しい。 【改善希望点】 ・アクションが苦手な自分にはアシストがあっても難しい。 ・死んだら最初からやり直しになるが、ステージが変わらないので飽きてしまう。(覚えゲーかもしれません。) ・パリィが成功してもダメージを食らう時がある。 ・視認性が悪い。敵の動きを見て回避をしたくてもエフェクトなどで敵が見えづらい。 【その他】 GHSの新しい作品を今遊べることがとても嬉しいです。 グレゴリー達の会話が現代っぽくなっていることにも感動しました。 今を生きる我々もまたグレゴリーハウスに迷い込んでしまえる。 キャラクターや世界観をもっと楽しみたいと思ったので、 ホームの機能がもっと充実すればいいなと思いました。
I've been a fan of the anime for years, so I was excited when I found out that there was going to be a new game, and it didnt disappoint! It still had the humor and mystery like the anime did and it was easy to pick up the different fighting styles of each characters. I'm glad the series didnt die off for good, I truly missed that old rat.
[h1]成长,生命,幸福,还有朋友[/h1] [h2]游戏推荐指数:★★★★★★★★☆☆[/h2] [quote]买肯定是要买的,玩肯定是不玩的 快来关注[url=https://store.steampowered.com/curator/38222893/] G胖受害者鉴赏家[/url] 让选择游戏变得更加简单[/quote] 在上个世纪有一部关于神秘旅店格里高利的动画片,采用纸型人偶的模式,讲述老鼠老板接待各种怪人居住的旅馆的故事。而这款游戏就是这个ip的衍生作品,充满了原著中许多诡异又可爱的登场角色,玩家将操作一个刚刚苏醒的迷失僵尸,但与众不同的是你的手上有一个吸魂器,失去记忆的你如何在这间旅馆寻找自己存在的意义,让我们开启追寻记忆的冒险吧。 [h2]击败你的敌人甚至你的朋友[/h2] 玩家可以使用攻击特殊攻击技能和灵魂作为输出手段,角色的输出方向都根据输出手段决定,所以原地不动很多敌人都会攻击不到,但游戏可以二段跳,连续攻击可以长时间悬浮,所以游戏及其考验玩家操作。游戏中的敌人也并不是传统意义上的反派,而都是旅馆中的客人,但是他们在外面就无法控制自己,会变得疯狂。由于世界规则,只要不想死亡,哪怕死了也会从床上爬起来,所以来一把激烈的“枕头大战”,打出脑花与血浆,获取零件等强化资源,强化你的夺魂器,用方便面和旅馆里的人交朋友,获取他们的羁绊,在战斗中为你增威助力。 [h2]夺取他们的灵魂[/h2] 游戏的特色玩法是根据角色手上特有的夺魂器构筑,在击败敌人(朋友)后,他们的灵魂就会掉落在地上,你可以把灵魂向炮弹一样投射出去,又或者选择吸取这段灵魂,进行一场cosplay,获得敌人的攻击方式,这时你的普攻特攻技能都会发生翻天覆地的变化,你可以根据面对不同敌人的需要,选择自己想用的灵魂模式,贴身肉搏或是在远处扔钉子,或者化身小火车,把看不顺眼的都撞个稀巴烂,各种有趣搞笑的灵魂等你去发现。战斗中还可以利用元素加强你的攻击技能等,但是要注意不同灵魂攻击模式的不同,本来用匕首乱戳闪电高频触发,不小心换成大砍刀慢悠悠剁肉,输出可是要降低一大截的,不同灵魂的暴击方式也不一样,所以一定要合理的构筑肉鸽build。 [h2]比较艰难的旅途[/h2] 游戏风格偏硬核,虽然敌人攻击很明显,制作组也贴心的把大范围攻击都标红,但是双拳难敌四手,不留神就会被重击,游戏主要回复手段又必须等到商店,想走到重点也十分艰难。特别是游戏的局外成长,需要玩家精通各种灵魂才能解锁,很多比较重要的局外靠后,但是我打不到又不能解锁更多灵魂,陷入死循环。还好游戏有辅助模式,减伤70%勉强通关,救我一条菜狗命。游戏关卡设计也十分缺乏,重开几遍后,你就会发现一直打一模一样的关卡,敌人的数量种类都不带变得,导致明明有丰富得肉鸽元素,但重复游玩兴趣直线下降,希望制作组早日调整。 [h2]总结[/h2] 作为一款经典ip新的延申方向,虽然我找不到原片,但是我与同样作为IP同人游戏的葛裡格利的恐怖秀进行对比,游戏还原了动画片中经典的角色,并且赋予角色新的成长故事,追求自己的幸福,结识许多的朋友。游戏要素齐全,融合了小骨的换头,哈迪斯的交朋友和元素增强死亡减伤等等,内容也相对饱满,属于横板肉鸽中的精品,推荐喜欢肉鸽玩家购买体验。 [quote][h3]鉴赏员测评配置:[/h3] CPU:AMD Ryzen 7 5800H GPU:NVIDIA GeForce RTX 3050ti Laptop 加入[url=https://steamcommunity.com/groups/GgamePlayer] G胖受害者鉴赏组[/url] 和鉴赏员一起战斗!爽! [/quote]
I couldn't wish for a game to succeed more than this one but I guess just the IP of Gregory Horror Show itself will forever destined to be a secret gem.
난이도가 높지 않으면서 재밌고, 캐릭터 간 상호작용도 볼 수 있어 좋아요. 그레고리 호러쇼를 좋아하신다면 일단 먹어보세요!!!!!!
アクションが苦手なのでまだ序盤エリアですが、アニメで知っているキャラクター達のアクションが凝っていたり、戦闘中の音楽が良く楽しく遊ばせて貰っています。 ただ中ボス戦で死んでしまうと最初の階からになり、また常用の回復手段が無いため上手く攻撃を避けるように改善がしにくいと感じます。 製品版も最初のエリアからそのまま走り切る形になるなら、戦ったことがあるボスや中ボスだけ練習出来る、機能か部屋が欲しいです。
ジェームスとネコゾンビがかわい~い
I love Gregory Horror Show so much, so i was excited to learn about this game. I normally don't play this style of game but I found it very addicting. I was always eager to return to the hotel for some Gregory dialoug. I hope we get more content soon.
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