
Take command of the Union or the Confederacy. Prepare your nation for war, recruit and organize great armies and fleets under legendary commanders like Grant, Lee, Jackson or Farragut, plan cunning maneuvers on an epic campaign map and defeat your enemies in real-time battles!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 3 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Choose your side in the American Civil War: Real-time campaign, spanning from Secession to the end of the war, with historical objectives for both sides.
Five campaign scenarios (Pre-War, 1861, 1862, 1863, 1864) and twenty (20) stand-alone battles from 1st Manassas in 1861 to Appomattox Court House in 1865.
Change history: What if European superpowers intervened to end the war, or Lincoln lost the presidential election of 1864?
Scott’s Great Snake: Lay siege, raid and blockade your enemy on land and sea or use blockade runners to keep the life-lines to Europe open.
From Fort Sumter to Appomattox: Watch closely the morale of your citizens and troops. As the war drags on, fervor turns to fatigue, the treasury threatens to run dry, and measures like drafting will cause unrest.
Keep the armies marching: Build and manage the flow of supplies to your armies. Utilize and expand railroad lines to supply and move armies for the first time in history!
Pivotal battles: Fight battles lasting multiple days on historical battlefields. Use engineers to build pontoons and dig trenches, see reinforcements change the tide and commit your reserves to defeat the enemy.
Grant vs. Lee: Manage hundreds of historical commanders with personal attributes and specialization. Famous commanders inspire soldiers and citizens alike and loss of reputation can be irreparable.
Command Great Armies: Huge armies of infantry, cavalry and artillery, with realistic command structures and historical Order of Battle.
Bring the Civil War to life: Amazing Civil War re-enactment and combat footage from LionHeart FilmWorks, and an original soundtrack of old time music and drum and fife band.Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 827 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Needs someone to sit down for a year and iron out all the little bugs and annoyances Just frustrating at the minute
As much as i want to enjoy the game, battles are unplayable as the system lags, you cant really give the orders and be executed as you want them to be and overall it is a chaos. I understand that this is what happened in real battles, but for a game, it is unplayable. Sorry
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 829 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
leider nur englisch
Thoroughly, briefly and intensely addicted. It's a game with a LOT of weirdness and not a ton of information online, but once you figure it out it's a blast. I enjoyed the delayed orders system and although it was a pain in the ass that made me lose battles I should have won, is a unique mechanic that I loved for RP's sake. The battalion AI is janky but whatever. I leaned into the jank because it's a wonderfully complex game made by 3 dudes in their spare time in their basement. A+ for effort and execution. I wish them lots of future success and hope they can get some money and a good team to back them up.
Garbage
This game is so close to being an absolute gem, but is made frustrating and about unplayable due to some well known bugs. Specifically, how routed units are handled in battle and how defeated armies work on the strategic map are so frustrating and entirely immersion breaking. There are other issues but those one are game killing. It makes the experience frankly - just not fun. What shocks me is that these failures are all over the discussion boards and are known to the devs; there are numerous easy to implement fixes. I am not talking about glitches that also occur from time to time in narrow circumstances but systemic problems that are constant. The worst part is that the game is just spectacular other than those few bugs. They nailed ACW warfare both at the strategic and the tactical level. The sound is great. The care put into the intros, the units, the art, the maps.... all of it is excellent. Too bad its not playable.
A lot of potential but its missing a lot of polish. If your a history nerd and absolutely wanna play a civil war game and you can over look bugs and the AI makeing poor choices or doin dumb things like getting confused by a river and just walking around for like ten minutes then go ahead and wait for a sale. Edit The devs have abandoned this game and the "community" is applauding this. just wow.
about the best civil war game available at ht e present time,
Absolutely love this game. A few bugs here and there but overall it has my 9/10!
It's not a TW game, it was never intended to be. I have played almost every serious attempt at an American Civil War game ever published and this one is by far the best execution that I have experienced. It's not easy to pick up, you will have to spend some time with it but it's worth the effort. Nor is the game perfect, it has some oddities in it but no deal-breakers. A few things you need to know about the game up front: units don't move on direct command/click, orders have to come through the Order of Battle. I believe you can turn this feature off in the settings but I recommend using it for the experience and realism. Expect realistic combat sequences - frontal charges into defended positions with infantry are basically suicide. The battles, and the overall game itself, are based on the principle of breaking the enemy's morale. Units only execute orders on the strategic map when they have high enough Readiness. You have to think ahead and be very deliberate with your decision-making. Make sure you want to do what ever it is you are trying to do before you send the order. Finally, I find the battles challenging but not impossible. Every piece of the of the equation matters when it comes to the battlefield: Unit types & sizes, weapons, commander's skill-set, terrain, weather, everything. The AI will surprise you, even on the easiest setting. Each unit type, has a purpose and needs to be used accordingly. Finally, proper use of skirmishers is a must, trust me.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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